User contributions for Atlas
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4 June 2026
- 14:3814:38, 4 June 2026 diff hist +372 DKRDS Track (File Format) →Polygon Group Entry current
3 June 2026
- 18:2218:22, 3 June 2026 diff hist +519 DKRDS Track (File Format) No edit summary
- 17:5317:53, 3 June 2026 diff hist +812 DKRDS Track (File Format) →Polygon Group Entry
- 15:5815:58, 3 June 2026 diff hist +93 DKRDS Track (File Format) →Triangle Entry
- 12:2012:20, 3 June 2026 diff hist +521 DKRDS Track (File Format) →Track Section Data
26 May 2026
- 22:5322:53, 26 May 2026 diff hist +4 m DKRDS Texture Tileset (File Format) →Tools current
- 22:5222:52, 26 May 2026 diff hist +46 N DKRDS Palette Bank Redirected page to DKRDS Palette Bank (File Format) current Tag: New redirect
- 22:5222:52, 26 May 2026 diff hist +1,663 N DKRDS Palette Bank (File Format) Created page with "'''DKRDS Palette Bank''' is a nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]''. It contains BGR555 color data used to render pixels from tile sprites. It exists in two variants depending on the bit-depth of the accompanying DKRDS Texture Tileset file: a 16-palette bank (for 4bpp tiles) or a single 256-color palette (for 8bpp tiles). Both variants are exactly 512 bytes. Other filetypes that are commonly associa..." current
- 22:4022:40, 26 May 2026 diff hist +49 N DKRDS Texture Tileset Redirected page to DKRDS Texture Tileset (File Format) current Tag: New redirect
- 22:4022:40, 26 May 2026 diff hist +2,695 N DKRDS Texture Tileset (File Format) Created page with "'''DKRDS Texture Tileset''' is a nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]''. It stores raw Nintendo DS 8x8 character tile graphics used to build screen backgrounds. It exists in 4bpp (32 bytes per tile) and 8bpp (64 bytes per tile) bit-depth variants, which correspond to different palette modes in the accompanying files. Other filetypes that are commonly associated with texture tilesets, and necessary to cre..."
- 22:1822:18, 26 May 2026 diff hist +41 N DKRDS Tilemap Redirected page to DKRDS Tilemap (File Format) current Tag: New redirect
- 22:1822:18, 26 May 2026 diff hist +2,080 N DKRDS Tilemap (File Format) Created page with "'''DKRDS Tilemap''' is a nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' which defines a grid of 32x32 tile cells in order to assemble an image. Each cell in the grid is equivalent to one entry from the accompanying DKRDS Tile Layout file. Rendering all cells in order (from the top-left to the bottom-right tile) produces the complete image. Other filetypes that are commonly associated with tilemaps, and neces..." current
- 22:0122:01, 26 May 2026 diff hist −1 m DKRDS Tile Layout Redirected page to DKRDS Tile Layout (File Format) current Tag: New redirect
- 22:0122:01, 26 May 2026 diff hist +46 N DKRDS Tile Layout Created page with "# REDIRECT DKRDS Tile Layout (File Format)"
- 22:0122:01, 26 May 2026 diff hist +3,833 N DKRDS Tile Layout (File Format) Created page with "'''DKRDS Tile Layout''' is a nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' with the purpose of assembling a set of reusable 32x32-pixel tiles for screen backgrounds, such as minimaps. Each tile is composed of a 4x4 grid of 8x8 character tiles sourced from a DKRDS Texture Tileset file. At least two format variants exist, distinguished by their per-entry size. Other filetypes that are commonly associated with..." current
25 May 2026
18 May 2026
- 10:3910:39, 18 May 2026 diff hist +40 m LEV (File Format) →Asset Table current
17 May 2026
- 01:0101:01, 17 May 2026 diff hist +20 m DKRDS Sprite Group (File Format) No edit summary current
16 May 2026
- 23:3423:34, 16 May 2026 diff hist +73 m DKRDS Sprite Group (File Format) →Tile Information Block
- 23:0923:09, 16 May 2026 diff hist +16 m DKRDS Sprite Group (File Format) No edit summary
- 19:4319:43, 16 May 2026 diff hist +46 N DKRDS Sprite Group Redirected page to DKRDS Sprite Group (File Format) current Tag: New redirect
- 19:4319:43, 16 May 2026 diff hist +2,720 N DKRDS Sprite Group (File Format) Created page with "'''DKRDS Sprite Group''' is the nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' that stores a formation of tiles and positions to create sprites. Its type identifier in assets.bin is '''0x00'''. == Header == The file starts with a header that is 12 bytes long. {|class=wikitable ! Offset !! Type !! Description |- | 0x00 || UInt16 || {{unknown-left|'''Unknown'''. Always 0?}} |- | 0x02 || UInt16 || {{unknown-..."
14 May 2026
- 23:4023:40, 14 May 2026 diff hist +113 N Category:Diddy Kong Racing DS Created page with "This is a list of pages related to ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]''." current
10 May 2026
- 13:0313:03, 10 May 2026 diff hist +36 N VM61 BIN Redirected page to VM61 BIN (File Format) current Tag: New redirect
- 13:0213:02, 10 May 2026 diff hist +9,578 N VM61 BIN (File Format) Created page with "'''BIN''' is a model file format used in Luigi's Mansion Arcade which inherits from the VM61 format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material. This format is an evolution of Mario Kart Arcade GP DX's BIKE BIN. = File Format = The file byte order is always little endian. All sections and subsections are aligned to 0x10. == VM61 Header =..." current
- 13:0213:02, 10 May 2026 diff hist +5 m BIKE BIN (File Format) No edit summary current
- 12:0812:08, 10 May 2026 diff hist +11 m BIKE BIN (File Format) No edit summary
8 May 2026
- 18:1218:12, 8 May 2026 diff hist 0 m KMP (File Format)/Mario Kart 7 No edit summary current
4 May 2026
- 20:3920:39, 4 May 2026 diff hist +32 N BFNT Redirected page to BFNT (File Format) current Tag: New redirect
- 20:3920:39, 4 May 2026 diff hist +2,504 N BFNT (File Format) Created page with "'''BFNT''' ('''B'''inary '''F'''o'''NT''') is a font file format used in Mario Kart Arcade GP DX and Luigi's Mansion Arcade. = File Format = The file byte order is always little endian. == Header == The file starts with the following header: {| class="wikitable" ! Offset !! Type !! Description |- | 0x00 || Char[4] || '''File magic'''. Always ''BFNT'' in ASCII. |- | 0x04 || Int32 || '''Font size'''. |- | 0x08 || Int32 || '''Is bold'''. |- | 0x0C || Int32 || '''..." current
- 19:3819:38, 4 May 2026 diff hist +58 PAC (File Format) No edit summary current
- 18:5718:57, 4 May 2026 diff hist +189 CANM (File Format)/Xeen No edit summary current
- 18:5518:55, 4 May 2026 diff hist 0 m CANM (File Format) No edit summary current
- 18:5518:55, 4 May 2026 diff hist −38 m CANM (File Format) No edit summary
- 18:5518:55, 4 May 2026 diff hist 0 m CANM (File Format)/Xeen Atlas moved page CANM (File Format)/Mario Kart Arcade GP DX to CANM (File Format)/Xeen without leaving a redirect
- 18:3718:37, 4 May 2026 diff hist +108 m COL (File Format) No edit summary current
- 18:3618:36, 4 May 2026 diff hist 0 m Mario Kart Arcade GP DX/COL Attributes Atlas moved page COL flag to Mario Kart Arcade GP DX/COL Attributes without leaving a redirect current
- 18:3518:35, 4 May 2026 diff hist +87 COL (File Format) No edit summary
- 10:5710:57, 4 May 2026 diff hist +74 ABC (File Format) No edit summary current
- 10:5310:53, 4 May 2026 diff hist +105 N Category:Luigi's Mansion Arcade File Formats Created page with "This is a list of file formats exclusively used in Luigi's Mansion Arcade. Category:File Formats" current
- 10:5310:53, 4 May 2026 diff hist +208 ABC (File Format) No edit summary
23 April 2026
- 01:3401:34, 23 April 2026 diff hist +44 N DKRDS Ghost Data Redirected page to DKRDS Ghost Data (File Format) current Tag: New redirect
- 01:3301:33, 23 April 2026 diff hist +1,542 N DKRDS Ghost Data (File Format) Created page with "{{under-construction}} '''DKRDS Ghost Data''' is the nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' that stores the ghost data both as Staff ghosts in the ROM as well as saved ghost data in the save file. Its type identifier in assets.bin is '''0x00'''. = File Format = The file is always 0x4FC bytes long. The file byte order is always little endian. == Header == The file starts with a header that is 0x4C b..." current
- 01:1601:16, 23 April 2026 diff hist +486 N Diddy Kong Racing DS/List of Identifiers Created page with "== Characters == {| class="wikitable sortable" ! ID !! Description |- | 0x1 || Tiptup |- | 0x2 || Pipsy |- | 0x3 || Diddy Kong |- | 0x4 || Tiny Kong |- | 0x5 || Bumper |- | 0x6 || Timber |- | 0x7 || Dixie Kong |- | 0x8 || Krunch |- | 0x9 || Drumstick |- | 0xA || T.T. |- | 0xB || Taj |- | 0xC || Wizpig |} == Vehicles == {| class="wikitable sortable" ! ID !! Description |- | 0x0 || Car |- | 0x1 || Hovercraft |- | 0x2 || Plane |} Category:Diddy Kong Racing DS|List of Id..." current
11 April 2026
- 13:1413:14, 11 April 2026 diff hist +1 m AMS (File Format) →Header current
14 February 2026
- 14:1414:14, 14 February 2026 diff hist +1 m BIKE BIN (File Format) →Node
- 14:1314:13, 14 February 2026 diff hist +1 m BIKE BIN (File Format) →Model Object
25 October 2025
- 23:3523:35, 25 October 2025 diff hist 0 m BCRES (File Format) →Depth Operation: death current
31 August 2025
- 13:1313:13, 31 August 2025 diff hist 0 m AMS (File Format) →Bone Index Palette
- 13:1213:12, 31 August 2025 diff hist +218 AMS (File Format) No edit summary