BLAL (File Format)
From Wexos's Wiki
BLAL (Binary Loop Asset List) is a file format used in Wii U and Nintendo Switch games. It stores audio loop values, presumably controlled from a BAGST file.
File Format
The BLAL file format is a very simple format and consists of the following structure:
Offset | Type | Description |
---|---|---|
0x00 | Char[4] | File magic. Always BLAL in ASCII. |
0x04 | UInt16 | Byte-order-mark. FE FF for big endian, FF FE for little endian. |
0x06 | UInt16 | Version number. |
0x08 | Int32 | Number of loop values (N). |
0x0C | UInt32[N] | Loop values. |
Version List
Version | Found in |
---|---|
0.1 |
|
Tools
The following tools can handle BLAL files:
- (none)