MKAGP BIN flag

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This page describes the flags of Mario Kart Arcade GP and Mario Kart Arcade GP 2 BIN collision files.

Collision Flags Format

The collision flag values are split into one 16 bit and two 8 bit groups. The 16 least significant bits determine the basic effect of the flag, the next 8 bits seems to be a variant used for offroad effect, and the 8 most significant ones determine a special effect variant.

Basic effects

Type What is it?
0x0001 Default
0x0002 Unknown. Unused.
0x0004 Wood
0x0008 Unknown. Unused.
0x0010 Sand
0x0020 Dirt
0x0040 Water
0x0080 Unknown. Unused.
0x0100 Metal grid
0x0200 Metal
0x0400 Grass
0x0800 Tile
0x1000 Ice
0x2000 Unknown. Unused.
0x4000 Unknown. Unused.
0x8000 Unknown. Unused.

Offroad variants

Type What is it?
0x00 Default, no special effect
0x10 Light offroad? Used in the grass from Pac Mountain and Mario Highway
0x20 Normal offroad? Used on the sides of Mario Highway
0x40 Heavy offroad? Used on the water parts of DK Jungle

Special effects

Type What is it?
0x00 Default, no special effect
0x80 Unknown. Used on some walls?