BAACL (File Format)
From Wexos's Wiki
BAACL (Binary Audio Attenuation CuLling) is a file format used in Nintendo Switch games. It controls audio attenuation by distance.
File Format
The BAACL file format is a very simple format and consists of the following structure:
Offset | Type | Description |
---|---|---|
0x00 | Char[4] | File magic. Always AACL in ASCII. |
0x04 | UInt16 | Byte-order-mark. FE FF for big endian, FF FE for little endian. |
0x06 | UInt16 | Version number. |
0x08 | Float | Culling fade start distance. |
0x0C | Float | Culling fade distance. |
0x10 | Int32 | Unknown. Probably a parameter or flag. |
Version List
Tools
The following tools can handle BAACL files:
- (none)