Template:NX User Data
From Wexos's Wiki
User data is a common structure used in many Nintendo formats such as BFRES and BNTX. It allows game designers to store generic data into different files, in order to be used by the game. The data can be used for anything, and is not used by the actual data parser. Each entry has the following structure:
Offset | Type | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0x00 | Int64 | Name offset. Points to the name of this user data entry. | ||||||||||
0x08 | Int64 | Data offset. Points to the actual data. What the data actually is depends on the data type. | ||||||||||
0x10 | Int32 | Number of data entries. | ||||||||||
0x14 | Byte | Data type.
| ||||||||||
0x15 | Byte[43] | Reserved. |
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