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- 12:33, 22 June 2024 Atlas talk contribs created page DKRDS Texture Group (File Format) (Created page with "'''DKRDS Texture Group''' is the nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' that stores texture and palette data. This format is also implemented inside other files, such as DKRDS Model and DKRDS Track. Its type identifier in assets.bin is '''0x0C'''. == Header == The file starts with a header that is 4 bytes long. {|class=wikitable ! Offset !! Type !! Description |- | 0x00 || UInt16 || '''Num...")