Auto (File Format)

From Wexos's Wiki
Revision as of 16:54, 1 May 2024 by Wexos (talk | contribs) (Imported from avsys wiki)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Auto BIN files from Mario Kart Arcade GP and Mario Kart Arcade GP 2 control route data used by some items.

File Format

The file byte order is always big endian. At the start of the file there is the point data, and at the end there is a footer.

File Footer

Offset Type Description
0x00 Int32 Number of points.
0x04 Byte[12] Padding.
0x10 End of footer

Point Data

Each route point has its own 0x10 byte long entry.

Offset Type Description
0x00 Float Unknown. Always 0.
0x04 Float[3] Point position.

Tools

The following tools can handle Auto files:

  • (none)