Excel header2 (File Format): Difference between revisions

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(Created page with "{{DISPLAYTITLE:excel_header2 (File Format)}} '''excel_header2''' is a file format used in Mario Kart Arcade GP DX, along with excel_header, to store various data. It usually has the ''.bin'' extension. = File Format = The file byte order is always little endian. == File Header == The file starts with a header that is 0x30 bytes long. {|class=wikitable ! Offset !! Type !! Description |- | 0x00 || Char[16] || '''File magic'''. Always ''excel_header2\x20\x20\x20'...")
 
 
Line 11: Line 11:
! Offset !! Type !! Description
! Offset !! Type !! Description
|-
|-
| 0x00 || Char[16] || '''File magic'''. Always ''excel_header2\x20\x20\x20'' in ASCII.
| 0x00 || Char[16] || '''File magic'''. Always ''excel_header2\0\x20\x20'' in ASCII.
|-
|-
| 0x10 || Int32[8] || '''Number of entries''' for up to 8 different data structures.
| 0x10 || Int32[8] || '''Number of entries''' for up to 8 different data structures.

Latest revision as of 14:44, 4 July 2025

excel_header2 is a file format used in Mario Kart Arcade GP DX, along with excel_header, to store various data. It usually has the .bin extension.

File Format

The file byte order is always little endian.

File Header

The file starts with a header that is 0x30 bytes long.

Offset Type Description
0x00 Char[16] File magic. Always excel_header2\0\x20\x20 in ASCII.
0x10 Int32[8] Number of entries for up to 8 different data structures.
0x30 End of header, start of Data

Data

The structure of the data depends on each file and is defined by the game's code.

Tools

The following tools can handle excel_header2 files:

  • (none)