LEV (File Format): Difference between revisions

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== Asset Table ==
== Asset Table ==
The file contains two tables. The first one links all the asset IDs from assets.bin used for the level/scene. The second table links to unknown IDs.
The file contains two tables. The first one links all the asset IDs from assets.bin used for the level/scene. The second table links to sound IDs.


{|class=wikitable
{|class=wikitable

Latest revision as of 20:39, 8 June 2024

LEV (LEVel) is a file format from Diddy Kong Racing DS that contains indexes that link to assets.bin.

File Format

The file byte order is always little endian.

Asset Table

The file contains two tables. The first one links all the asset IDs from assets.bin used for the level/scene. The second table links to sound IDs.

Format of an ID Table
Offset Type Description
0x00 UInt16 Number of IDs used N.
0x00 + 2 UInt16[N] IDs.

Tools

The following tools can handle LEV files:

  • (none)