Excel header2 (File Format): Difference between revisions
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(Created page with "{{DISPLAYTITLE:excel_header2 (File Format)}} '''excel_header2''' is a file format used in Mario Kart Arcade GP DX, along with excel_header, to store various data. It usually has the ''.bin'' extension. = File Format = The file byte order is always little endian. == File Header == The file starts with a header that is 0x30 bytes long. {|class=wikitable ! Offset !! Type !! Description |- | 0x00 || Char[16] || '''File magic'''. Always ''excel_header2\x20\x20\x20'...") |
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! Offset !! Type !! Description | ! Offset !! Type !! Description | ||
|- | |- | ||
| 0x00 || Char[16] || '''File magic'''. Always ''excel_header2\ | | 0x00 || Char[16] || '''File magic'''. Always ''excel_header2\0\x20\x20'' in ASCII. | ||
|- | |- | ||
| 0x10 || Int32[8] || '''Number of entries''' for up to 8 different data structures. | | 0x10 || Int32[8] || '''Number of entries''' for up to 8 different data structures. | ||
Latest revision as of 14:44, 4 July 2025
excel_header2 is a file format used in Mario Kart Arcade GP DX, along with excel_header, to store various data. It usually has the .bin extension.
File Format
The file byte order is always little endian.
File Header
The file starts with a header that is 0x30 bytes long.
| Offset | Type | Description |
|---|---|---|
| 0x00 | Char[16] | File magic. Always excel_header2\0\x20\x20 in ASCII. |
| 0x10 | Int32[8] | Number of entries for up to 8 different data structures. |
| 0x30 | End of header, start of Data | |
Data
The structure of the data depends on each file and is defined by the game's code.
Tools
The following tools can handle excel_header2 files:
- (none)