DKRDS Interactor (File Format): Revision history

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17 July 2026

15 July 2026

  • curprev 13:0213:02, 15 July 2026Atlas talk contribsm 4,463 bytes +38 →‎Header
  • curprev 12:3012:30, 15 July 2026Atlas talk contribs 4,425 bytes +4,425 Created page with "{{under-construction}} '''DKRDS Interactor''' is the nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' that stores a model's bone hierarchy and indexed keyframe poses for each bone. Bones defined here are referenced by ID from a corresponding DKRDS Model file's vertex data. Its type identifier in assets.bin is '''0x2E'''. = File Format = The file byte order is always little endian. == Header == The file s..."