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	<id>https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=PTCL_%28File_Format%29%2FWii_U</id>
	<title>PTCL (File Format)/Wii U - Revision history</title>
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	<updated>2026-05-06T14:38:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=PTCL_(File_Format)/Wii_U&amp;diff=301&amp;oldid=prev</id>
		<title>Wexos: Imported from avsys wiki</title>
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		<updated>2024-05-01T17:58:51Z</updated>

		<summary type="html">&lt;p&gt;Imported from avsys wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Under-construction}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;PTCL&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;ar&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;i&amp;#039;&amp;#039;&amp;#039;CL&amp;#039;&amp;#039;&amp;#039;e) is a file format used on [[Wii U]]. It contains visual effects, made from emitters, models and textures. It also may contain shader data.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with a header which has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;EFTF&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#Version List|Version number]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &amp;#039;&amp;#039;&amp;#039;Number of emitter sets&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || &amp;#039;&amp;#039;&amp;#039;File name offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Int32 || &amp;#039;&amp;#039;&amp;#039;String table offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Int32 || &amp;#039;&amp;#039;&amp;#039;Texture table offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Int32 || &amp;#039;&amp;#039;&amp;#039;Size of textures&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Int32 || &amp;#039;&amp;#039;&amp;#039;Shader table offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Int32 || &amp;#039;&amp;#039;&amp;#039;Size of shaders&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Int32 || &amp;#039;&amp;#039;&amp;#039;Animation key table offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Int32 || &amp;#039;&amp;#039;&amp;#039;Size of animation keys&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Int32 || &amp;#039;&amp;#039;&amp;#039;Primitive table offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || &amp;#039;&amp;#039;&amp;#039;Size of primitives&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Int32 || &amp;#039;&amp;#039;&amp;#039;Shader parameter table offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Int32 || &amp;#039;&amp;#039;&amp;#039;Size of shader parameteres&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || Int32 || &amp;#039;&amp;#039;&amp;#039;Total texture size&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Int32 || &amp;#039;&amp;#039;&amp;#039;Total shader size&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || Int32 || &amp;#039;&amp;#039;&amp;#039;Total emitter size&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version List =&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version !! Found in&lt;br /&gt;
|-&lt;br /&gt;
| 0x41&lt;br /&gt;
|&lt;br /&gt;
* [[Mario Kart 8]]&lt;br /&gt;
|-&lt;br /&gt;
| 0x42&lt;br /&gt;
|&lt;br /&gt;
* [[Captain Toad: Treasure Tracker]] (Nintendo Switch)&lt;br /&gt;
* [[Super Mario Maker]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii U File Formats]]&lt;/div&gt;</summary>
		<author><name>Wexos</name></author>
	</entry>
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