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	<id>https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=ME01_%28File_Format%29</id>
	<title>ME01 (File Format) - Revision history</title>
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	<updated>2026-04-07T18:46:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=ME01_(File_Format)&amp;diff=253&amp;oldid=prev</id>
		<title>Wexos: Imported from avsys wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=ME01_(File_Format)&amp;diff=253&amp;oldid=prev"/>
		<updated>2024-05-01T17:47:58Z</updated>

		<summary type="html">&lt;p&gt;Imported from avsys wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;ME01&amp;#039;&amp;#039;&amp;#039; is an archive format used by the Nintendo Switch operating system.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
== Header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039; Always &amp;#039;&amp;#039;ME01&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Number of files&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Start of file data&amp;#039;&amp;#039;&amp;#039;. Points to the first file data, all file data offets are relative to this value.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== File Offsets ==&lt;br /&gt;
After the header follows offsets pointing to the file data. Each offset is a 32-bit integer. All files are aligned using the &amp;#039;0&amp;#039; byte.&lt;br /&gt;
&lt;br /&gt;
== File Sizes ==&lt;br /&gt;
After the file offsets follow file sizes, which determines the size in bytes of each file.&lt;br /&gt;
&lt;br /&gt;
== File Names ==&lt;br /&gt;
After the file sizes come the file names. Each string block is always 0x80 bytes, starting with a null-terminated string. The rest of the bytes are padding using the &amp;#039;0&amp;#039; byte.&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle ME01 files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category: Switch File Formats]]&lt;/div&gt;</summary>
		<author><name>Wexos</name></author>
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