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	<id>https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=Enemy_path_shortest_table.bin_%28File_Format%29</id>
	<title>Enemy path shortest table.bin (File Format) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=Enemy_path_shortest_table.bin_%28File_Format%29"/>
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	<updated>2026-05-06T20:32:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=Enemy_path_shortest_table.bin_(File_Format)&amp;diff=367&amp;oldid=prev</id>
		<title>Wexos: Fixed display title</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=Enemy_path_shortest_table.bin_(File_Format)&amp;diff=367&amp;oldid=prev"/>
		<updated>2024-05-01T19:11:12Z</updated>

		<summary type="html">&lt;p&gt;Fixed display title&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:11, 1 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Private&lt;/del&gt;:enemy_path_shortest_table.bin (File Format)}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{DISPLAYTITLE:enemy_path_shortest_table.bin (File Format)}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;enemy_path_shortest_table.bin&amp;#039;&amp;#039;&amp;#039; is a file found in battle arenas in [[Mario Kart 8 Deluxe]]. It specifies distances between all enemy path points in a battle BYAML file. It seems to be used for finding in what direction the shortest path exists, when an enemy CPU is supposed to drive towards a specific area.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;enemy_path_shortest_table.bin&amp;#039;&amp;#039;&amp;#039; is a file found in battle arenas in [[Mario Kart 8 Deluxe]]. It specifies distances between all enemy path points in a battle BYAML file. It seems to be used for finding in what direction the shortest path exists, when an enemy CPU is supposed to drive towards a specific area.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Wexos</name></author>
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	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=Enemy_path_shortest_table.bin_(File_Format)&amp;diff=192&amp;oldid=prev</id>
		<title>Wexos: Imported from avsys wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=Enemy_path_shortest_table.bin_(File_Format)&amp;diff=192&amp;oldid=prev"/>
		<updated>2024-05-01T17:29:53Z</updated>

		<summary type="html">&lt;p&gt;Imported from avsys wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Private:enemy_path_shortest_table.bin (File Format)}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;enemy_path_shortest_table.bin&amp;#039;&amp;#039;&amp;#039; is a file found in battle arenas in [[Mario Kart 8 Deluxe]]. It specifies distances between all enemy path points in a battle BYAML file. It seems to be used for finding in what direction the shortest path exists, when an enemy CPU is supposed to drive towards a specific area.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;STBL&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Total number of enemy points&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039;) in battle muunt [[BYAML]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Header size&amp;#039;&amp;#039;&amp;#039;. Always 8.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entry ==&lt;br /&gt;
A file contains &amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039; * &amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039; entries. Each entry specifies the relationship between two points. They have the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &amp;#039;&amp;#039;&amp;#039;Distance&amp;#039;&amp;#039;&amp;#039; between the two points.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Path ID&amp;#039;&amp;#039;&amp;#039;, which specifies the next point of the shortest path. This presumably is used to find the whole path the CPU should take to go to a specific area.&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Point ID&amp;#039;&amp;#039;&amp;#039;, which specifies the next point of the shortest path.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle enemy_path_shortest_table.bin files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart 8 Deluxe File Formats]]&lt;/div&gt;</summary>
		<author><name>Wexos</name></author>
	</entry>
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