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	<id>https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=BMS_%28File_Format%29</id>
	<title>BMS (File Format) - Revision history</title>
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	<updated>2026-05-06T16:59:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BMS_(File_Format)&amp;diff=122&amp;oldid=prev</id>
		<title>Wexos: Imported from avsys wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BMS_(File_Format)&amp;diff=122&amp;oldid=prev"/>
		<updated>2024-05-01T17:14:02Z</updated>

		<summary type="html">&lt;p&gt;Imported from avsys wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;BMS&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;inary &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;e&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;sage) is a file format used in some [[Nintendo 3DS]] games and software such as &amp;#039;&amp;#039;StreetPass Mii Plaza&amp;#039;&amp;#039;. It contains message data, and variables that link to other data.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Entry|entries]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &amp;#039;&amp;#039;&amp;#039;Number of strings per entry&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Entry ==&lt;br /&gt;
Followed by the header comes the entries, which contain null-terminated strings aligned by 4. Unicode strings start with [[Template:BOM|Byte Order Mark]] bytes. Null variables are tagged &amp;#039;&amp;#039;nil&amp;#039;&amp;#039;. Each entry is different depending of the file type.&lt;br /&gt;
&lt;br /&gt;
=== BMSC ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;BMSC&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;inary &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;e&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;sage &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;olor) links variables to color data. It contains 5 values per entry:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Index !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &amp;#039;&amp;#039;&amp;#039;Variable name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 2-5 || &amp;#039;&amp;#039;&amp;#039;RGBA color&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BMSM ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;BMSM&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;inary &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;e&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;sage &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;essage) contains in-game message data. It contains 6 values per entry:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Index !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &amp;#039;&amp;#039;&amp;#039;Variable name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &amp;#039;&amp;#039;&amp;#039;Source variable name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &amp;#039;&amp;#039;&amp;#039;In-game text&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Probably X scale?}}&lt;br /&gt;
|-&lt;br /&gt;
| 5 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Probably Y scale?}}&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &amp;#039;&amp;#039;&amp;#039;Secondary source variable name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BMSS ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;BMSS&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;inary &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;e&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;sage &amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;ource) links variables to different parameters. It contains 13 values per entry:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Index !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &amp;#039;&amp;#039;&amp;#039;Variable name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Probably maximum width?}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &amp;#039;&amp;#039;&amp;#039;Font path&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &amp;#039;&amp;#039;&amp;#039;Foreground color variable name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &amp;#039;&amp;#039;&amp;#039;Background color variable name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Probably X scale?}}&lt;br /&gt;
|-&lt;br /&gt;
| 8 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Probably Y scale?}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Probably X position?}}&lt;br /&gt;
|-&lt;br /&gt;
| 10 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Probably Y position?}}&lt;br /&gt;
|-&lt;br /&gt;
| 11 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 12 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Either &amp;#039;&amp;#039;true&amp;#039;&amp;#039; or &amp;#039;&amp;#039;false&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 13 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BMS files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:3DS File Formats]]&lt;/div&gt;</summary>
		<author><name>Wexos</name></author>
	</entry>
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