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	<id>https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=BFSTM_%28File_Format%29</id>
	<title>BFSTM (File Format) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=BFSTM_%28File_Format%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;action=history"/>
	<updated>2026-05-06T16:59:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;diff=440&amp;oldid=prev</id>
		<title>Atlas: /* Version List */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;diff=440&amp;oldid=prev"/>
		<updated>2024-10-12T21:37:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version List&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:37, 12 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l371&quot;&gt;Line 371:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 371:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Mario Party Superstars]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Mario Party Superstars]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nintendo World Championships: NES Edition]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nintendo World Championships: NES Edition]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Super Mario Party Jamboree]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend of Zelda: Echoes of Wisdom]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend of Zelda: Echoes of Wisdom]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-433:rev-440:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;diff=433&amp;oldid=prev</id>
		<title>Atlas: /* Version List */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;diff=433&amp;oldid=prev"/>
		<updated>2024-09-25T21:30:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version List&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:30, 25 September 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l371&quot;&gt;Line 371:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 371:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Mario Party Superstars]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Mario Party Superstars]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nintendo World Championships: NES Edition]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nintendo World Championships: NES Edition]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[The Legend of Zelda: Echoes of Wisdom]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 2.0.0.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 2.0.0.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-419:rev-433:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;diff=419&amp;oldid=prev</id>
		<title>Atlas: /* Version List */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;diff=419&amp;oldid=prev"/>
		<updated>2024-07-17T20:18:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version List&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:18, 17 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l370&quot;&gt;Line 370:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 370:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[F-ZERO 99]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[F-ZERO 99]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Mario Party Superstars]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Mario Party Superstars]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Nintendo World Championships: NES Edition]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 2.0.0.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 2.0.0.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;diff=104&amp;oldid=prev</id>
		<title>Wexos: Imported from avsys wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFSTM_(File_Format)&amp;diff=104&amp;oldid=prev"/>
		<updated>2024-05-01T17:10:46Z</updated>

		<summary type="html">&lt;p&gt;Imported from avsys wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;BFSTM&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;inary ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;ST&amp;#039;&amp;#039;&amp;#039;rea&amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;) file format is used for storing music streams on [[Wii U]] and [[Nintendo Switch]]. It is a direct update from its predecessors, [[BRSTM]] and [[BCSTM]], and is therefore very similar to them. It is also similar to [[BFWAV]]. The file consists of a [[#Header|header]] along with three sections, [[#INFO|INFO]], [[#SEEK|SEEK]] and [[#DATA|DATA]]. All offsets in the file may be 0xFFFFFFFF if it links to nothing.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with a 0x40 byte long header as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;FSTM&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || {{BOM}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Header size&amp;#039;&amp;#039;&amp;#039;. Always 0x40.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#Version List|Version number]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of the file&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt16 || Number of &amp;#039;&amp;#039;&amp;#039;data blocks&amp;#039;&amp;#039;&amp;#039; in the file. Always 3 ([[#INFO|INFO]], [[#SEEK|SEEK]] and [[#DATA|DATA]]).&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt16 || &amp;#039;&amp;#039;&amp;#039;[[#INFO|INFO]]&amp;#039;&amp;#039;&amp;#039; section flag. Always 0x4000.&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#INFO|INFO]]&amp;#039;&amp;#039;&amp;#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#INFO|INFO]]&amp;#039;&amp;#039;&amp;#039; size.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt16 || &amp;#039;&amp;#039;&amp;#039;[[#SEEK|SEEK]]&amp;#039;&amp;#039;&amp;#039; section flag. Always 0x4001.&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#SEEK|SEEK]]&amp;#039;&amp;#039;&amp;#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#SEEK|SEEK]]&amp;#039;&amp;#039;&amp;#039; size.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt16 || &amp;#039;&amp;#039;&amp;#039;[[#DATA|DATA]]&amp;#039;&amp;#039;&amp;#039; section flag. Always 0x4002.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2E || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#DATA|DATA]]&amp;#039;&amp;#039;&amp;#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#DATA|DATA]]&amp;#039;&amp;#039;&amp;#039; size.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Byte[8] || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || colspan=2 {{unknown|End of file header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reference Table ===&lt;br /&gt;
A reference table is used to reference multiple structures. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Number of references.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following structure follows. The amount is specified above.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Section flag&amp;#039;&amp;#039;&amp;#039;, to identify what structure it links to.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &amp;#039;&amp;#039;&amp;#039;Offset to a structure&amp;#039;&amp;#039;&amp;#039;, relative to the start of the header structure.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== INFO ==&lt;br /&gt;
The &amp;#039;&amp;#039;INFO&amp;#039;&amp;#039; section contains general information about the stream.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;Section magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;INFO&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of this section&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt16 || &amp;#039;&amp;#039;&amp;#039;[[#Stream Info|Stream info]] flag&amp;#039;&amp;#039;&amp;#039;. Always 0x4100.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Stream Info|Stream info]] offset&amp;#039;&amp;#039;&amp;#039;, relative to 0x08 in this structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt16 || &amp;#039;&amp;#039;&amp;#039;[[#Track Info|Track info]] flag&amp;#039;&amp;#039;&amp;#039;. Often not used and therefore set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Track Info|Track info]] offset&amp;#039;&amp;#039;&amp;#039;, relative to 0x08 in this structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt16 || &amp;#039;&amp;#039;&amp;#039;[[#Channel Info|Channel info]] flag&amp;#039;&amp;#039;&amp;#039;. Always 0x0101.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Channel Info|Channel info]] offset&amp;#039;&amp;#039;&amp;#039;, relative to 0x08 in this structure.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stream Info ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &amp;#039;&amp;#039;&amp;#039;Sound encoding&amp;#039;&amp;#039;&amp;#039;. 0 = PCM8, 1 = PCM16, 2 = DSP ADPCM, 3 = IMA ADPCM.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || &amp;#039;&amp;#039;&amp;#039;Loop&amp;#039;&amp;#039;&amp;#039;. 1 if it loops.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || Number of &amp;#039;&amp;#039;&amp;#039;channels&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || Number of &amp;#039;&amp;#039;&amp;#039;regions&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || Sample rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || Loop start.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || Loop end.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || The total number of &amp;#039;&amp;#039;&amp;#039;blocks&amp;#039;&amp;#039;&amp;#039;, including the padded one. If this field is &amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039; is &amp;#039;&amp;#039;the size of one block&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039; is &amp;#039;&amp;#039;the size of a last padded block&amp;#039;&amp;#039;, then the size of one channel is (&amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039; - 1) * &amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039; + &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || Size of &amp;#039;&amp;#039;&amp;#039;one block&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;&amp;#039;bytes&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || Size of &amp;#039;&amp;#039;&amp;#039;one block&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;&amp;#039;samples&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || Size of the &amp;#039;&amp;#039;&amp;#039;last block without padding&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;&amp;#039;bytes&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || Size of the &amp;#039;&amp;#039;&amp;#039;last block without padding&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;&amp;#039;samples&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || Size of the &amp;#039;&amp;#039;&amp;#039;last block with padding&amp;#039;&amp;#039;&amp;#039; in &amp;#039;&amp;#039;&amp;#039;bytes&amp;#039;&amp;#039;&amp;#039;. The last block is always aligned. PCM8 audio is aligned by 0x20 and PCM16 audio is aligned by 0x04.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || Size of one channel&amp;#039;s seek info for one block, which should be 4, given the History Info should be 4 bytes long in almost all cases.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#SEEK|SEEK]]&amp;#039;&amp;#039;&amp;#039; sample interval. The number of samples between each history sample into the [[#SEEK|SEEK block]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Sample data flag&amp;#039;&amp;#039;&amp;#039;. Always 0x1F00.&lt;br /&gt;
|-&lt;br /&gt;
| 0x32 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Int32 || &amp;#039;&amp;#039;&amp;#039;Sample data offset&amp;#039;&amp;#039;&amp;#039;, relative to 0x08 into the &amp;#039;&amp;#039;&amp;#039;[[#DATA|DATA block]]&amp;#039;&amp;#039;&amp;#039;. Offset to the sample data of the first channel.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Size of each [[#Region|region info]]&amp;#039;&amp;#039;&amp;#039; in bytes. Always 0x100, even when unused.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3A || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt16 || &amp;#039;&amp;#039;&amp;#039;Region info flag&amp;#039;&amp;#039;&amp;#039;. Always 0, even when offset is used.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3E || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Int32 || &amp;#039;&amp;#039;&amp;#039;Region info offset&amp;#039;&amp;#039;&amp;#039;, relative to 0x08 into the &amp;#039;&amp;#039;&amp;#039;[[#REGN|REGN block]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot; | &amp;#039;&amp;#039;&amp;#039;If [[#Header|version]] &amp;amp;ge; 0.4.0.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x44 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Original loop start&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x48 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Original loop end&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFAAAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot; | &amp;#039;&amp;#039;&amp;#039;If [[#Header|version]] &amp;amp;ge; 0.5.0.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x4C || UInt32 || &amp;#039;&amp;#039;&amp;#039;CRC-32 checksum&amp;#039;&amp;#039;&amp;#039; of the whole file with this field set to 0. It is used to match BFSTM and [[BFSTP]] when using prefetch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Track Info ===&lt;br /&gt;
The [[#INFO|INFO section]] links to a [[#Reference Table|reference table]] which points to this structure. Since v0.2.0.0, this structure is no longer exported and is therefore useless.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || Volume.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || Pan.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || Span.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || Flags.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Monaural&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Stereo&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Surround&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Dpl2&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Global channel index table flag&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &amp;#039;&amp;#039;&amp;#039;Offset to the [[#Global Channel Index Table|global channel index table]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Global Channel Index Table ====&lt;br /&gt;
The &amp;#039;&amp;#039;Global Channel Index Table&amp;#039;&amp;#039; is used to bundle the local channel index in the track with the global channel index for the overall stream. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039; = Count.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[&amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;] || Items.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Channel Info ===&lt;br /&gt;
The [[#INFO|INFO section]] links to a [[#Reference Table|reference table]] which points to the following structure. The section flag is set to 0x4102.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Section flag&amp;#039;&amp;#039;&amp;#039;. Always 0x0300.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &amp;#039;&amp;#039;&amp;#039;Offset to [[#DSP ADPCM Channel Info|DSP ADPCM channel info]]&amp;#039;&amp;#039;&amp;#039;, relative to the start of this structure.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== DSP ADPCM Channel Info ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16[8][2] || 16-bit Coefficients.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt16 || Pred scale.&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || Yn 1.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt16 || Yn 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || UInt16 || Loop Pred Scale.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt16 || Loop Yn 1.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2A || UInt16 || Loop Yn 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SEEK ==&lt;br /&gt;
The &amp;#039;&amp;#039;SEEK&amp;#039;&amp;#039; section is only used for DSP ADPCM audio. It contains information about midstream playback. It contains info about history samples mid-playback in case the game needs to skip to a certain section of the song. The history samples for the first block in each channel is always 0.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;Section magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;SEEK&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of this section&amp;#039;&amp;#039;&amp;#039; in bytes (&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || HistoryInfo[Number of blocks][Number of channels] || History information.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
History Info:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int16 || History sample 1. The index to the sample in PCM16 data is the Seek Interval * Block Number - 1.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Int16 || History sample 2. The index to the sample in PCM16 data is the Seek Interval * Block Number - 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== REGN ==&lt;br /&gt;
The &amp;#039;&amp;#039;REGN&amp;#039;&amp;#039; section devides the data into different regions. It starts with the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;Section magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;REGN&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of this section&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Region ===&lt;br /&gt;
The number of regions is specified in the [[#Stream Info|stream info]] into the [[#INFO|INFO block]]. Each entry consists of the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Start&amp;#039;&amp;#039;&amp;#039; of the region in samples.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;End&amp;#039;&amp;#039;&amp;#039; of the region in samples.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After comes 16 entries, representing up to 16 channel loop context. Unused entries are filled with 0. Each entry has the following structure:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16 || Loop Pred Scale.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || Loop Yn 1.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || Loop Yn 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
0x98 bytes of padding are placed to align each region to be 0x100 bytes long.&lt;br /&gt;
&lt;br /&gt;
== DATA ==&lt;br /&gt;
The &amp;#039;&amp;#039;DATA&amp;#039;&amp;#039; section holds all the data for the stream. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;Section magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;DATA&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of this section&amp;#039;&amp;#039;&amp;#039; in bytes (&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte[&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039; - 8] || Sound data.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version List =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version !! Found in&lt;br /&gt;
|-&lt;br /&gt;
| 0.3.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Kirby &amp;amp; the Rainbow Curse]]&lt;br /&gt;
* [[Mario Kart 8]]&lt;br /&gt;
* [[Mario &amp;amp; Sonic at the Sochi 2014 Olympic Winter Games]]&lt;br /&gt;
* [[Splatoon]]&lt;br /&gt;
* [[Super Mario 3D World]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.4.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[1-2-Switch]]&lt;br /&gt;
* [[ARMS]]&lt;br /&gt;
* [[Captain Toad: Treasure Tracker]] (Nintendo Switch)&lt;br /&gt;
* [[Mario Kart 8 Deluxe]]&lt;br /&gt;
* [[Mario Kart 8 Deluxe]] (S00018080-R00018076-A00000000 Prototype)&lt;br /&gt;
* [[Mario Tennis: Ultra Smash]]&lt;br /&gt;
* [[Super Mario Maker]]&lt;br /&gt;
* [[The Legend of Zelda: Breath of the Wild]] (Nintendo Switch)&lt;br /&gt;
|-&lt;br /&gt;
| 0.5.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Splatoon 2]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.1.0&lt;br /&gt;
|&lt;br /&gt;
* [[Game Builder Garage]]&lt;br /&gt;
* [[Mario Tennis Aces]]&lt;br /&gt;
* [[Nintendo Labo - Toy-Con 01: Variety Kit]]&lt;br /&gt;
* [[Nintendo Labo - Toy-Con 02: Robot Kit]]&lt;br /&gt;
* [[Nintendo Labo - Toy-Con 03: Vehicle Kit]]&lt;br /&gt;
* [[Nintendo Labo - Toy-Con 04: VR Kit]]&lt;br /&gt;
* [[Pikmin 3 Deluxe]]&lt;br /&gt;
* [[Splatoon 2]]&lt;br /&gt;
* [[Super Mario Odyssey]]&lt;br /&gt;
* [[Super Mario Party]]&lt;br /&gt;
* [[Sushi Striker: The Way of Sushido]] (Nintendo Switch)&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.3.0&lt;br /&gt;
|&lt;br /&gt;
* [[Clubhouse Games: 51 Worldwide Classics]]&lt;br /&gt;
* [[Dr Kawashima&amp;#039;s Brain Training for Nintendo Switch]]&lt;br /&gt;
* [[Mario Golf: Super Rush]]&lt;br /&gt;
* [[Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban!]]&lt;br /&gt;
* [[PAC-MAN 99]]&lt;br /&gt;
* [[Paper Mario: The Origami King]]&lt;br /&gt;
* [[Super Kirby Clash]]&lt;br /&gt;
* [[Super Mario 3D World + Bowser&amp;#039;s Fury]]&lt;br /&gt;
* [[Tetris 99]]&lt;br /&gt;
* [[The Legend Of Zelda: Link&amp;#039;s Awakening]]&lt;br /&gt;
|-&lt;br /&gt;
| 0.6.4.0&lt;br /&gt;
|&lt;br /&gt;
* [[Big Brain Academy: Brain vs. Brain]]&lt;br /&gt;
* [[Everybody 1-2-Switch!]]&lt;br /&gt;
* [[F-ZERO 99]]&lt;br /&gt;
* [[Mario Party Superstars]]&lt;br /&gt;
|-&lt;br /&gt;
| 2.0.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Kirby Fighters 2]]&lt;br /&gt;
|-&lt;br /&gt;
| 2.0.1.0&lt;br /&gt;
|&lt;br /&gt;
* [[Kirby&amp;#039;s Dream Buffet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BFSTM files:&lt;br /&gt;
* BrawlBox, by Kryal &amp;amp; BlackJax&lt;br /&gt;
* [https://gota7.github.io/Citric-Composer/ Citric-Composer], by Gota7&lt;br /&gt;
* [[Wexos&amp;#039;s Toolbox]], by [[Wexos]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Switch File Formats]]&lt;br /&gt;
[[Category:Wii U File Formats]]&lt;/div&gt;</summary>
		<author><name>Wexos</name></author>
	</entry>
</feed>