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	<id>https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=BFLAN_%28File_Format%29</id>
	<title>BFLAN (File Format) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.wexosmk.xyz/index.php?action=history&amp;feed=atom&amp;title=BFLAN_%28File_Format%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;action=history"/>
	<updated>2026-05-06T17:00:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=459&amp;oldid=prev</id>
		<title>Atlas: /* Version List */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=459&amp;oldid=prev"/>
		<updated>2024-10-27T14:26:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version List&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:26, 27 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l605&quot;&gt;Line 605:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 605:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Kirby Fighters 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Kirby Fighters 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban!]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban!]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Nintendo Switch Online Playtest Program]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nintendo Switch Sports]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nintendo Switch Sports]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nintendo Switch System BIOS (7.0.0 &amp;amp;ndash; 9.1.0)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nintendo Switch System BIOS (7.0.0 &amp;amp;ndash; 9.1.0)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-449:rev-459:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=449&amp;oldid=prev</id>
		<title>Atlas: /* Version List */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=449&amp;oldid=prev"/>
		<updated>2024-10-13T21:06:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version List&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:06, 13 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l621&quot;&gt;Line 621:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 621:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Super Mario Bros. Wonder]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Super Mario Bros. Wonder]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Super Mario Maker 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Super Mario Maker 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Super Mario Party Jamboree]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend of Zelda: Echoes of Wisdom]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend of Zelda: Echoes of Wisdom]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend Of Zelda: Link&amp;#039;s Awakening]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend Of Zelda: Link&amp;#039;s Awakening]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-438:rev-449:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=438&amp;oldid=prev</id>
		<title>Atlas: /* Version List */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=438&amp;oldid=prev"/>
		<updated>2024-09-25T21:55:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version List&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:55, 25 September 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l621&quot;&gt;Line 621:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 621:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Super Mario Bros. Wonder]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Super Mario Bros. Wonder]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Super Mario Maker 2]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Super Mario Maker 2]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[The Legend of Zelda: Echoes of Wisdom]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend Of Zelda: Link&amp;#039;s Awakening]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend Of Zelda: Link&amp;#039;s Awakening]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend of Zelda: Tears of the Kingdom]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[The Legend of Zelda: Tears of the Kingdom]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-424:rev-438:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=424&amp;oldid=prev</id>
		<title>Atlas: /* Version List */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=424&amp;oldid=prev"/>
		<updated>2024-07-17T20:24:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Version List&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:24, 17 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l607&quot;&gt;Line 607:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 607:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nintendo Switch Sports]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nintendo Switch Sports]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nintendo Switch System BIOS (7.0.0 &amp;amp;ndash; 9.1.0)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Nintendo Switch System BIOS (7.0.0 &amp;amp;ndash; 9.1.0)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Nintendo World Championships: NES Edition]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[PAC-MAN 99]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[PAC-MAN 99]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Pokémon Legends: Arceus]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Pokémon Legends: Arceus]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-92:rev-424:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=92&amp;oldid=prev</id>
		<title>Wexos: Imported from avsys wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BFLAN_(File_Format)&amp;diff=92&amp;oldid=prev"/>
		<updated>2024-05-01T17:08:15Z</updated>

		<summary type="html">&lt;p&gt;Imported from avsys wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;BFLAN&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;inary ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;AN&amp;#039;&amp;#039;&amp;#039;imation) is a file format used on [[Wii U]] and the [[Nintendo Switch]]. It is used to animate 2D layout, which is stored in [[BFLYT]] files.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;FLAN&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || {{BOM}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Size of this header&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#Version List|Version number]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of file&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of sections&amp;#039;&amp;#039;&amp;#039; stored in the file.&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pane Animation Tag ==&lt;br /&gt;
The &amp;#039;&amp;#039;pat1&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;ane &amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;nimaion &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;ag) section stores general information about the animation. It starts with the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;Section magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;pat1&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of this section&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Tag order&amp;#039;&amp;#039;&amp;#039;.&amp;lt;!-- Something with index spanning all BFLANs linked to a BFLYT. --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Group|groups]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &amp;#039;&amp;#039;&amp;#039;Name offset&amp;#039;&amp;#039;&amp;#039;, relative to the start of this section. Points to a null-terminated string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#Group|Group]] offset&amp;#039;&amp;#039;&amp;#039;, relative to the start of this section. Points to an array of groups with the specified amount.&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &amp;#039;&amp;#039;&amp;#039;If [[#Header|version]] &amp;amp;ge; 8.0.0.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x14 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#User Data|User data]] offset&amp;#039;&amp;#039;&amp;#039;, relative to the start of this section.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x18 || Int16 || &amp;#039;&amp;#039;&amp;#039;Start frame&amp;#039;&amp;#039;&amp;#039; of this animation.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x1A || Int16 || &amp;#039;&amp;#039;&amp;#039;End frame&amp;#039;&amp;#039;&amp;#039; of this animation.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x1C || Byte || &amp;#039;&amp;#039;&amp;#039;Flag&amp;#039;&amp;#039;&amp;#039;. xxxx xxx&amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;: Descending bind&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x1D || Byte[3] || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFAAAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Else&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x14 || Int16 || &amp;#039;&amp;#039;&amp;#039;Start frame&amp;#039;&amp;#039;&amp;#039; of this animation.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x16 || Int16 || &amp;#039;&amp;#039;&amp;#039;End frame&amp;#039;&amp;#039;&amp;#039; of this animation.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x18 || Byte || &amp;#039;&amp;#039;&amp;#039;Flag&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x19 || Byte[3] || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Group ===&lt;br /&gt;
Each group entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &amp;#039;&amp;#039;&amp;#039;If [[#Header|version]] &amp;amp;ge; 5.0.0.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x00 || Char[0x21] || &amp;#039;&amp;#039;&amp;#039;Group name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown flag&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x22 || Byte[2] || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFAAAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Else&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x00 || Char[0x19] || &amp;#039;&amp;#039;&amp;#039;Group name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x19 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown flag&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x1A || Byte[2] || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== User Data ===&lt;br /&gt;
See [[BFLYT#usd1|here]]. Note that user data is not treated as its own block, and is included in the size of this section.&lt;br /&gt;
&lt;br /&gt;
== Pane Animation Share ==&lt;br /&gt;
The &amp;#039;&amp;#039;pah1&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;ane &amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;nimaion s&amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;are) section stores unknown data. The section has never been seen in any game files. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;Section magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;pah1&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of this section&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#Share Info|Share info]] offset&amp;#039;&amp;#039;&amp;#039;, relative to the start of this structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Share Info|share infos]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Share Info ===&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[0x19] || &amp;#039;&amp;#039;&amp;#039;Source pane name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x19 || Char[0x19] || &amp;#039;&amp;#039;&amp;#039;Target group name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x32 || Byte[2] || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pane Animation Info ==&lt;br /&gt;
The &amp;#039;&amp;#039;pai1&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;ane &amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;nimaion &amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039;nfo) section stores the actual animation data and its key frames. The section starts with the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;Section magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;pai1&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of this section&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of frames&amp;#039;&amp;#039;&amp;#039; in this animation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Byte || &amp;#039;&amp;#039;&amp;#039;Loop flag&amp;#039;&amp;#039;&amp;#039;. 0 = disabled, 1 = enabled.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Byte || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of texture names&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Animation Content|animation contents]]&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &amp;#039;&amp;#039;&amp;#039;[[#Animation Content|Animation contents]] table offset&amp;#039;&amp;#039;&amp;#039;, relative to the start of this structure. Points to UInt32[&amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;] which are offsets to each [[#Animation Content|animation contents]]. The offsets are also relative to the start of this structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32[&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;] || &amp;#039;&amp;#039;&amp;#039;Texture name offsets&amp;#039;&amp;#039;&amp;#039;. Each offset points to a null-terminated string. The offsets are relative to the start of this field.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Animation Content ===&lt;br /&gt;
Each animation content has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[0x1C] || &amp;#039;&amp;#039;&amp;#039;Animation name&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || &amp;#039;&amp;#039;&amp;#039;Number of [[#Animation Info|animation infos]]&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || &amp;#039;&amp;#039;&amp;#039;Animation type&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Name&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Pane&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Material&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x02 || User Data (added in [[#Header|version]] 8.0.0.0)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || Byte[2] || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32[&amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039;] || &amp;#039;&amp;#039;&amp;#039;[[#Animation Info|Animation info]] offsets&amp;#039;&amp;#039;&amp;#039;. Each offset is relative to the start of this structure.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Animation Info ====&lt;br /&gt;
Each animation info has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || String || &amp;#039;&amp;#039;&amp;#039;Animation kind&amp;#039;&amp;#039;&amp;#039;. See below.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte || &amp;#039;&amp;#039;&amp;#039;Number of [[#Animation Target|animation targets]]&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Byte[3] || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32[&amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039;] || &amp;#039;&amp;#039;&amp;#039;[[#Animation Target|Animation target]] offsets&amp;#039;&amp;#039;&amp;#039;. Each offset is relative to the start of this structure. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; Animation Kinds&lt;br /&gt;
The following animations are supported:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Kind !! Description&lt;br /&gt;
|-&lt;br /&gt;
| FLPA || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;PA&amp;#039;&amp;#039;&amp;#039;ne SRT animation&lt;br /&gt;
|-&lt;br /&gt;
| FLVI || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;VI&amp;#039;&amp;#039;&amp;#039;sibility animation&lt;br /&gt;
|-&lt;br /&gt;
| FLVC || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;ertex &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;olor animation&lt;br /&gt;
|-&lt;br /&gt;
| FLMC || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;aterial &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;olor animation&lt;br /&gt;
|-&lt;br /&gt;
| FLTS || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;exture &amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;RT animation&lt;br /&gt;
|-&lt;br /&gt;
| FLTP || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;exture &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;attern animation&lt;br /&gt;
|-&lt;br /&gt;
| FLIM || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039;ndirect SRT ani&amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;ation&lt;br /&gt;
|-&lt;br /&gt;
| FLAC || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;lpha &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;ompare animation&lt;br /&gt;
|-&lt;br /&gt;
| FLFS || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;ont &amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;hadow animation&lt;br /&gt;
|-&lt;br /&gt;
| FLCT || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout per &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;haracter &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;ransform animation&lt;br /&gt;
|-&lt;br /&gt;
| FLCC || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout per &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;haracter transform &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;urve animation&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| FLEU || ca&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;e &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;ayout &amp;#039;&amp;#039;&amp;#039;E&amp;#039;&amp;#039;&amp;#039;xtended &amp;#039;&amp;#039;&amp;#039;U&amp;#039;&amp;#039;&amp;#039;ser data animation (added in [[#Header|version]] 8.0.0.0)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Animation Target =====&lt;br /&gt;
Each animation target has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Index&amp;#039;&amp;#039;&amp;#039;. Unknown meaning.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || &amp;#039;&amp;#039;&amp;#039;Animation target&amp;#039;&amp;#039;&amp;#039;. This value depends on what animation kind the owning [[#Animation Info|animation info]] stores. See [[#Targets|targets]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || &amp;#039;&amp;#039;&amp;#039;Curve type&amp;#039;&amp;#039;&amp;#039;. 0 = Constant, 1 = Step, 2 = Hermite&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of key frames&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Key frame offset&amp;#039;&amp;#039;&amp;#039;, relative to the start of this structure.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====== Constant Key Frame ======&lt;br /&gt;
&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
====== Step Key Frame ======&lt;br /&gt;
A step key frame has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &amp;#039;&amp;#039;&amp;#039;Key frame index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Value&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====== Hermite Key Frame ======&lt;br /&gt;
A step key frame has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &amp;#039;&amp;#039;&amp;#039;Key frame index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float || &amp;#039;&amp;#039;&amp;#039;Value&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float || &amp;#039;&amp;#039;&amp;#039;Slope&amp;#039;&amp;#039;&amp;#039;, used to create a curve.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====== Targets ======&lt;br /&gt;
; FLPA&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Translate X&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Translate Y&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Translate Z&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Rotate X&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Rotate Y&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Rotate Z&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Scale X&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Scale Y&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Pane width&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Pane height&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLVI&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Visibility&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLVC&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Left top red&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Left top green&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Left top blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Left top alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Right top red&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Right top green&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Right top blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Right top alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Left bottom red&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Left bottom green&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Left bottom blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Left bottom alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Right bottom red&lt;br /&gt;
|-&lt;br /&gt;
| 0x0D || Right bottom green&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || Right bottom blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x0F || Right bottom alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Pane alpha&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLMC&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Buffer red&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Buffer green&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Buffer blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Buffer alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Constant 0 red&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Constant 0 green&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Constant 0 blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Constant 0 alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || C0 red&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || C0 green&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || C0 blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || C0 alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || C1 red&lt;br /&gt;
|-&lt;br /&gt;
| 0x0D || C1 green&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || C1 blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x0F || C1 alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || C2 red&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || C2 green&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || C2 blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || C2 alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || C3 red&lt;br /&gt;
|-&lt;br /&gt;
| 0x15 || C3 green&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || C3 blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x17 || C3 alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || C4 red&lt;br /&gt;
|-&lt;br /&gt;
| 0x19 || C4 green&lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || C4 blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x1B || C4 alpha&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLTS&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Translate U&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Translate V&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Rotate&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Scale U&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Scale V&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLTP&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Image&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLIM&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Rotate&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Scale U&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Scale V&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLAC&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Alpha compare reference&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLFS&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Black interpolate red&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Black interpolate green&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Black interpolate blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || White interpolate red&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || White interpolate green&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || White interpolate blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || White interpolate alpha&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLCT&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Eval type offset&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLCC&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Translate X&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Translate Y&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Translate Z&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Rotate X&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Rotate Y&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Rotate Z&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Left top red&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Left top green&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Left top blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Left top alpha&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Left bottom red&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Left bottom green&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Left bottom blue&lt;br /&gt;
|-&lt;br /&gt;
| 0x0D || Left bottom alpha&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
; FLEU&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || User data&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Version List =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Version !! Found in&lt;br /&gt;
|-&lt;br /&gt;
| 2.2.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[New Super Mario Bros. U]]&lt;br /&gt;
* [[Super Mario 3D World]]&lt;br /&gt;
|-&lt;br /&gt;
| 3.3.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Mario Kart 8]]&lt;br /&gt;
|-&lt;br /&gt;
| 5.0.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Kirby and the Rainbow Curse]]&lt;br /&gt;
|-&lt;br /&gt;
| 5.2.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Mario Tennis: Ultra Smash]]&lt;br /&gt;
* [[Splatoon]]&lt;br /&gt;
* [[Super Mario Maker]]&lt;br /&gt;
|-&lt;br /&gt;
| 8.0.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[1-2-Switch]]&lt;br /&gt;
* [[ARMS]]&lt;br /&gt;
* [[Mario Kart 8 Deluxe]]&lt;br /&gt;
* Nintendo Switch System BIOS (1.0.0 &amp;amp;ndash; 2.3.0)&lt;br /&gt;
* [[Splatoon 2]]&lt;br /&gt;
* [[The Legend of Zelda: Breath of the Wild]] (Nintendo Switch)&lt;br /&gt;
|-&lt;br /&gt;
| 8.2.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Fire Emblem: Three Houses]]&lt;br /&gt;
* Nintendo Switch System BIOS (3.0.0 &amp;amp;ndash; 3.0.2)&lt;br /&gt;
* [[Super Mario Odyssey]]&lt;br /&gt;
|-&lt;br /&gt;
| 8.3.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Captain Toad: Treasure Tracker]] (Nintendo Switch)&lt;br /&gt;
* [[Game Builder Garage]]&lt;br /&gt;
* [[Mario Party Superstars]]&lt;br /&gt;
* [[Mario Tennis Aces]]&lt;br /&gt;
* [[New Super Mario Bros U. Deluxe]]&lt;br /&gt;
* [[Nintendo Labo - Toy-Con 01: Variety Kit]]&lt;br /&gt;
* [[Nintendo Labo - Toy-Con 02: Robot Kit]]&lt;br /&gt;
* [[Nintendo Labo - Toy-Con 03: Vehicle Kit]]&lt;br /&gt;
* [[Nintendo Labo - Toy-Con 04: VR Kit]]&lt;br /&gt;
* Nintendo Switch System BIOS (4.0.1 &amp;amp;ndash; 4.1.0)&lt;br /&gt;
* [[Pikmin 3 Deluxe]]&lt;br /&gt;
* [[Super Mario Party]]&lt;br /&gt;
* [[Sushi Striker: The Way of Sushido]] (Nintendo Switch)&lt;br /&gt;
|-&lt;br /&gt;
| 8.5.0.0&lt;br /&gt;
|&lt;br /&gt;
* Nintendo Switch System BIOS (5.0.2 &amp;amp;ndash; 5.1.0)&lt;br /&gt;
|-&lt;br /&gt;
| 8.6.0.0&lt;br /&gt;
|&lt;br /&gt;
* Nintendo Switch System BIOS (6.0.0 &amp;amp;ndash; 6.2.0)&lt;br /&gt;
* [[Pokémon: Let&amp;#039;s Go, Eevee!]]&lt;br /&gt;
* [[Pokémon: Let&amp;#039;s Go, Pikachu!]]&lt;br /&gt;
* [[Tetris 99]]&lt;br /&gt;
|-&lt;br /&gt;
| 9.0.0.0&lt;br /&gt;
|&lt;br /&gt;
* [[Animal Crossing: New Horizons]]&lt;br /&gt;
* [[Big Brain Academy: Brain vs. Brain]]&lt;br /&gt;
* [[Clubhouse Games: 51 Worldwide Classics]]&lt;br /&gt;
* [[Dr Kawashima&amp;#039;s Brain Training for Nintendo Switch]]&lt;br /&gt;
* [[Everybody 1-2-Switch!]]&lt;br /&gt;
* [[F-ZERO 99]]&lt;br /&gt;
* [[Kirby&amp;#039;s Dream Buffet]]&lt;br /&gt;
* [[Kirby Fighters 2]]&lt;br /&gt;
* [[Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban!]]&lt;br /&gt;
* [[Nintendo Switch Sports]]&lt;br /&gt;
* Nintendo Switch System BIOS (7.0.0 &amp;amp;ndash; 9.1.0)&lt;br /&gt;
* [[PAC-MAN 99]]&lt;br /&gt;
* [[Pokémon Legends: Arceus]]&lt;br /&gt;
* [[Pokémon Scarlet]]&lt;br /&gt;
* [[Pokémon Shield]]&lt;br /&gt;
* [[Pokémon Sword]]&lt;br /&gt;
* [[Pokémon Violet]]&lt;br /&gt;
* [[Ring Fit Adventure]]&lt;br /&gt;
* [[Splatoon 3]]&lt;br /&gt;
* [[Super Kirby Clash]]&lt;br /&gt;
* [[Super Mario 3D World + Bowser&amp;#039;s Fury]]&lt;br /&gt;
* [[Super Mario 3D All-Stars]]&lt;br /&gt;
* [[Super Mario Bros. Wonder]]&lt;br /&gt;
* [[Super Mario Maker 2]]&lt;br /&gt;
* [[The Legend Of Zelda: Link&amp;#039;s Awakening]]&lt;br /&gt;
* [[The Legend of Zelda: Tears of the Kingdom]]&lt;br /&gt;
* [[WarioWare: Get It Together!]]&lt;br /&gt;
* [[WarioWare: Move It!]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BFLAN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Switch File Formats]]&lt;br /&gt;
[[Category:Wii U File Formats]]&lt;/div&gt;</summary>
		<author><name>Wexos</name></author>
	</entry>
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