MediaWiki API result
This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.
Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.
See the complete documentation, or the API help for more information.
{
"batchcomplete": "",
"continue": {
"lecontinue": "20260514234000|454",
"continue": "-||"
},
"query": {
"logevents": [
{
"logid": 464,
"ns": 0,
"title": "DKRDS Palette Bank",
"pageid": 435,
"logpage": 435,
"revid": 672,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-26T22:52:38Z",
"comment": "Redirected page to [[DKRDS Palette Bank (File Format)]]"
},
{
"logid": 463,
"ns": 0,
"title": "DKRDS Palette Bank (File Format)",
"pageid": 434,
"logpage": 434,
"revid": 671,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-26T22:52:29Z",
"comment": "Created page with \"'''DKRDS Palette Bank''' is a nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]''. It contains BGR555 color data used to render pixels from tile sprites. It exists in two variants depending on the bit-depth of the accompanying [[DKRDS Texture Tileset]] file: a 16-palette bank (for 4bpp tiles) or a single 256-color palette (for 8bpp tiles). Both variants are exactly 512 bytes. Other filetypes that are commonly associa...\""
},
{
"logid": 462,
"ns": 0,
"title": "DKRDS Texture Tileset",
"pageid": 433,
"logpage": 433,
"revid": 670,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-26T22:40:24Z",
"comment": "Redirected page to [[DKRDS Texture Tileset (File Format)]]"
},
{
"logid": 461,
"ns": 0,
"title": "DKRDS Texture Tileset (File Format)",
"pageid": 432,
"logpage": 432,
"revid": 669,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-26T22:40:13Z",
"comment": "Created page with \"'''DKRDS Texture Tileset''' is a nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]''. It stores raw Nintendo DS 8x8 character tile graphics used to build screen backgrounds. It exists in 4bpp (32 bytes per tile) and 8bpp (64 bytes per tile) bit-depth variants, which correspond to different palette modes in the accompanying files. Other filetypes that are commonly associated with texture tilesets, and necessary to cre...\""
},
{
"logid": 460,
"ns": 0,
"title": "DKRDS Tilemap",
"pageid": 431,
"logpage": 431,
"revid": 668,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-26T22:18:51Z",
"comment": "Redirected page to [[DKRDS Tilemap (File Format)]]"
},
{
"logid": 459,
"ns": 0,
"title": "DKRDS Tilemap (File Format)",
"pageid": 430,
"logpage": 430,
"revid": 667,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-26T22:18:39Z",
"comment": "Created page with \"'''DKRDS Tilemap''' is a nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' which defines a grid of 32x32 tile cells in order to assemble an image. Each cell in the grid is equivalent to one entry from the accompanying [[DKRDS Tile Layout]] file. Rendering all cells in order (from the top-left to the bottom-right tile) produces the complete image. Other filetypes that are commonly associated with tilemaps, and neces...\""
},
{
"logid": 458,
"ns": 0,
"title": "DKRDS Tile Layout",
"pageid": 429,
"logpage": 429,
"revid": 665,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-26T22:01:38Z",
"comment": "Created page with \"# REDIRECT [[DKRDS Tile Layout (File Format)]]\""
},
{
"logid": 457,
"ns": 0,
"title": "DKRDS Tile Layout (File Format)",
"pageid": 428,
"logpage": 428,
"revid": 664,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-26T22:01:23Z",
"comment": "Created page with \"'''DKRDS Tile Layout''' is a nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' with the purpose of assembling a set of reusable 32x32-pixel tiles for screen backgrounds, such as minimaps. Each tile is composed of a 4x4 grid of 8x8 character tiles sourced from a [[DKRDS Texture Tileset]] file. At least two format variants exist, distinguished by their per-entry size. Other filetypes that are commonly associated with...\""
},
{
"logid": 456,
"ns": 0,
"title": "DKRDS Sprite Group",
"pageid": 427,
"logpage": 427,
"revid": 658,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-16T19:43:37Z",
"comment": "Redirected page to [[DKRDS Sprite Group (File Format)]]"
},
{
"logid": 455,
"ns": 0,
"title": "DKRDS Sprite Group (File Format)",
"pageid": 426,
"logpage": 426,
"revid": 657,
"params": {},
"type": "create",
"action": "create",
"user": "Atlas",
"timestamp": "2026-05-16T19:43:08Z",
"comment": "Created page with \"'''DKRDS Sprite Group''' is the nameless file format used in ''[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]'' that stores a formation of tiles and positions to create sprites. Its type identifier in [[assets.bin]] is '''0x00'''. == Header == The file starts with a header that is 12 bytes long. {|class=wikitable ! Offset !! Type !! Description |- | 0x00 || UInt16 || {{unknown-left|'''Unknown'''. Always 0?}} |- | 0x02 || UInt16 || {{unknown-...\""
}
]
}
}