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		<title>Wexos&#039;s Wiki  - Recent changes [en]</title>
		<link>https://wiki.wexosmk.xyz/index.php/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
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		<lastBuildDate>Mon, 08 Jun 2026 21:31:23 GMT</lastBuildDate>
		<item>
			<title>DKRDS Track (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Track_(File_Format)&amp;diff=678&amp;oldid=663</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Track_(File_Format)&amp;diff=678&amp;oldid=663</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Polygon Group Entry&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.wexosmk.xyz/index.php?title=DKRDS_Track_(File_Format)&amp;amp;diff=678&amp;amp;oldid=663&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Thu, 04 Jun 2026 14:38:04 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Track_(File_Format)</comments>
		</item>
		<item>
			<title>DKRDS Texture Tileset (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Texture_Tileset_(File_Format)&amp;diff=673&amp;oldid=669</link>
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			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Tools&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:53, 26 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Tools =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Tools =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following tools can handle DKRDS &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tile Layout&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following tools can handle DKRDS &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Texture Tileset&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* (none)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* (none)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Diddy Kong Racing DS File Formats]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Diddy Kong Racing DS File Formats]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</description>
			<pubDate>Tue, 26 May 2026 22:53:12 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Texture_Tileset_(File_Format)</comments>
		</item>
		<item>
			<title>DKRDS Palette Bank</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Palette_Bank&amp;diff=672&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Palette_Bank&amp;diff=672&amp;oldid=0</guid>
			<description>&lt;p&gt;Redirected page to &lt;a href=&quot;/index.php/DKRDS_Palette_Bank_(File_Format)&quot; title=&quot;DKRDS Palette Bank (File Format)&quot;&gt;DKRDS Palette Bank (File Format)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[DKRDS Palette Bank (File Format)]]&lt;/div&gt;</description>
			<pubDate>Tue, 26 May 2026 22:52:38 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Palette_Bank</comments>
		</item>
		<item>
			<title>DKRDS Palette Bank (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Palette_Bank_(File_Format)&amp;diff=671&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Palette_Bank_(File_Format)&amp;diff=671&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;DKRDS Palette Bank&amp;#039;&amp;#039;&amp;#039; is a nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039;. It contains BGR555 color data used to render pixels from tile sprites. It exists in two variants depending on the bit-depth of the accompanying &lt;a href=&quot;/index.php/DKRDS_Texture_Tileset&quot; class=&quot;mw-redirect&quot; title=&quot;DKRDS Texture Tileset&quot;&gt;DKRDS Texture Tileset&lt;/a&gt; file: a 16-palette bank (for 4bpp tiles) or a single 256-color palette (for 8bpp tiles). Both variants are exactly 512 bytes. Other filetypes that are commonly associa...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;DKRDS Palette Bank&amp;#039;&amp;#039;&amp;#039; is a nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039;. It contains BGR555 color data used to render pixels from tile sprites. It exists in two variants depending on the bit-depth of the accompanying [[DKRDS Texture Tileset]] file: a 16-palette bank (for 4bpp tiles) or a single 256-color palette (for 8bpp tiles). Both variants are exactly 512 bytes. Other filetypes that are commonly associated with palette banks, and necessary to create screen backgrounds, are [[DKRDS Tile Layout]] and [[DKRDS Tilemap]]. Its type identifier in [[assets.bin]] is &amp;#039;&amp;#039;&amp;#039;0x00&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== Variant A ==&lt;br /&gt;
The first variant is used with 4bpp [[DKRDS Texture Tileset]] files. The 512 bytes are divided into 16 palettes of 16 colors each.&lt;br /&gt;
&lt;br /&gt;
=== Structure ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16[16] || &amp;#039;&amp;#039;&amp;#039;Palette 0&amp;#039;&amp;#039;&amp;#039; (colors 0-15).&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt16[16] || &amp;#039;&amp;#039;&amp;#039;Palette 1&amp;#039;&amp;#039;&amp;#039; (colors 0-15).&lt;br /&gt;
|-&lt;br /&gt;
| ... || ... || ...&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E0 || UInt16[16] || &amp;#039;&amp;#039;&amp;#039;Palette 15&amp;#039;&amp;#039;&amp;#039; (colors 0-15).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Variant B ==&lt;br /&gt;
The second variant is used with 8bpp [[DKRDS Texture Tileset]] files. The 512 bytes form a single palette of 256 colors; pixel bytes index directly into it.&lt;br /&gt;
&lt;br /&gt;
=== Structure ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16[256] || &amp;#039;&amp;#039;&amp;#039;BGR555 colors&amp;#039;&amp;#039;&amp;#039; (colors 0-255).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Color index 0 of &amp;#039;&amp;#039;&amp;#039;any&amp;#039;&amp;#039;&amp;#039; palette is transparent regardless of the stored BGR555 value.&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle DKRDS Palette Bank:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Diddy Kong Racing DS File Formats]]&lt;/div&gt;</description>
			<pubDate>Tue, 26 May 2026 22:52:29 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Palette_Bank_(File_Format)</comments>
		</item>
		<item>
			<title>DKRDS Texture Tileset</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Texture_Tileset&amp;diff=670&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Texture_Tileset&amp;diff=670&amp;oldid=0</guid>
			<description>&lt;p&gt;Redirected page to &lt;a href=&quot;/index.php/DKRDS_Texture_Tileset_(File_Format)&quot; title=&quot;DKRDS Texture Tileset (File Format)&quot;&gt;DKRDS Texture Tileset (File Format)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[DKRDS Texture Tileset (File Format)]]&lt;/div&gt;</description>
			<pubDate>Tue, 26 May 2026 22:40:24 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Texture_Tileset</comments>
		</item>
		<item>
			<title>DKRDS Texture Tileset (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Texture_Tileset_(File_Format)&amp;diff=669&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Texture_Tileset_(File_Format)&amp;diff=669&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;DKRDS Texture Tileset&amp;#039;&amp;#039;&amp;#039; is a nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039;. It stores raw Nintendo DS 8x8 character tile graphics used to build screen backgrounds. It exists in 4bpp (32 bytes per tile) and 8bpp (64 bytes per tile) bit-depth variants, which correspond to different palette modes in the accompanying files. Other filetypes that are commonly associated with texture tilesets, and necessary to cre...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;DKRDS Texture Tileset&amp;#039;&amp;#039;&amp;#039; is a nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039;. It stores raw Nintendo DS 8x8 character tile graphics used to build screen backgrounds. It exists in 4bpp (32 bytes per tile) and 8bpp (64 bytes per tile) bit-depth variants, which correspond to different palette modes in the accompanying files. Other filetypes that are commonly associated with texture tilesets, and necessary to create screen backgrounds, are [[DKRDS Tile Layout]], [[DKRDS Tilemap]] and [[DKRDS Palette Bank]]. Its type identifier in [[assets.bin]] is &amp;#039;&amp;#039;&amp;#039;0x00&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with a 4-byte header.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || &amp;#039;&amp;#039;&amp;#039;Number of tiles&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tile Entries ==&lt;br /&gt;
After the header comes the tile entries. The total file size is always &amp;lt;code&amp;gt;4 + &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039; x &amp;#039;&amp;#039;size&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;, where &amp;#039;&amp;#039;size&amp;#039;&amp;#039; is 32 (4bpp) or 64 (8bpp) depending on the variant.&lt;br /&gt;
&lt;br /&gt;
=== Variant A ===&lt;br /&gt;
The first variant is used together with a 16-color palette from a [[DKRDS Palette Bank]] file. Each tile is an 8x8 pixel block where every pixel is a 4-bit index (0-15) into one of the 16 available palettes.&lt;br /&gt;
&lt;br /&gt;
==== Tile data layout ====&lt;br /&gt;
Each tile is made of 32 bytes. Pixels are packed two per byte, row-major within the tile:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;#039;&amp;#039;&amp;#039;R&amp;#039;&amp;#039;&amp;#039; * 4 + &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039; / 2&amp;lt;/code&amp;gt; || Two pixels from row &amp;#039;&amp;#039;&amp;#039;R&amp;#039;&amp;#039;&amp;#039;: low nibble = pixel at column &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039; (even), high nibble = pixel at column &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;+1 (odd).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Variant B ===&lt;br /&gt;
The second variant is used together with a 256-color palette from a [[DKRDS Palette Bank]]. Each tile is an 8x8 pixel block where every pixel is a full byte (0-255), a direct index into the single 256-color palette.&lt;br /&gt;
&lt;br /&gt;
==== Tile data layout ====&lt;br /&gt;
Each tile is made of 64 bytes. One byte per pixel, row-major.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Pixel index 0 is always transparent. The corresponding palette entry may contain any value; it is never displayed.&lt;br /&gt;
* Sub-tile IDs referenced from the [[DKRDS Tile Layout]] file are direct indices into this file. For Variant B (48-byte two-section layout), the full value must be used without masking, as sub-tile IDs can exceed 1023.&lt;br /&gt;
* The [[DKRDS Tile Layout]] file specifies which palette bank to use for each sub-tile. In 4bpp mode this selects one of 16 palettes (each 16 colors x 2 bytes = 32 bytes). In 8bpp mode the whole 512-byte palette block is treated as a single 256-color palette and the palette ID field is ignored.&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle DKRDS Tile Layout:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Diddy Kong Racing DS File Formats]]&lt;/div&gt;</description>
			<pubDate>Tue, 26 May 2026 22:40:13 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Texture_Tileset_(File_Format)</comments>
		</item>
		<item>
			<title>DKRDS Tilemap</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tilemap&amp;diff=668&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tilemap&amp;diff=668&amp;oldid=0</guid>
			<description>&lt;p&gt;Redirected page to &lt;a href=&quot;/index.php/DKRDS_Tilemap_(File_Format)&quot; title=&quot;DKRDS Tilemap (File Format)&quot;&gt;DKRDS Tilemap (File Format)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[DKRDS Tilemap (File Format)]]&lt;/div&gt;</description>
			<pubDate>Tue, 26 May 2026 22:18:51 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Tilemap</comments>
		</item>
		<item>
			<title>DKRDS Tilemap (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tilemap_(File_Format)&amp;diff=667&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tilemap_(File_Format)&amp;diff=667&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;DKRDS Tilemap&amp;#039;&amp;#039;&amp;#039; is a nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039; which defines a grid of 32x32 tile cells in order to assemble an image. Each cell in the grid is equivalent to one entry from the accompanying &lt;a href=&quot;/index.php/DKRDS_Tile_Layout&quot; class=&quot;mw-redirect&quot; title=&quot;DKRDS Tile Layout&quot;&gt;DKRDS Tile Layout&lt;/a&gt; file. Rendering all cells in order (from the top-left to the bottom-right tile) produces the complete image. Other filetypes that are commonly associated with tilemaps, and neces...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;DKRDS Tilemap&amp;#039;&amp;#039;&amp;#039; is a nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039; which defines a grid of 32x32 tile cells in order to assemble an image. Each cell in the grid is equivalent to one entry from the accompanying [[DKRDS Tile Layout]] file. Rendering all cells in order (from the top-left to the bottom-right tile) produces the complete image. Other filetypes that are commonly associated with tilemaps, and necessary to create screen backgrounds, are [[DKRDS Texture Tileset]] and [[DKRDS Palette Bank]]. Its type identifier in [[assets.bin]] is &amp;#039;&amp;#039;&amp;#039;0x00&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== Structure ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Map width&amp;#039;&amp;#039;&amp;#039; in tiles (&amp;#039;&amp;#039;&amp;#039;W&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Map height&amp;#039;&amp;#039;&amp;#039; in tiles (&amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16[&amp;#039;&amp;#039;&amp;#039;W&amp;#039;&amp;#039;&amp;#039;][&amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;] || &amp;#039;&amp;#039;&amp;#039;Grid of tile entries&amp;#039;&amp;#039;&amp;#039;, row-major.&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
=== Tile Entry ===&lt;br /&gt;
Each entry represents a 32x32 tile which contains a reference index and flip attributes. They use the following bit layout:&lt;br /&gt;
&lt;br /&gt;
 A  A  A  A  B  C  D  D  D  D  D  D  D  D  D  D&lt;br /&gt;
 0  1  2  3  4  5  6  7  8  9  10 11 12 13 14 15&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bits !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0-3 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &amp;#039;&amp;#039;&amp;#039;Flip vertical&amp;#039;&amp;#039;&amp;#039;. If 1, it mirrors the 32x32 tile on the Y axis.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &amp;#039;&amp;#039;&amp;#039;Flip horizontal&amp;#039;&amp;#039;&amp;#039;. If 1, it mirrors the 32x32 tile on the X axis.&lt;br /&gt;
|-&lt;br /&gt;
| 6-15 || &amp;#039;&amp;#039;&amp;#039;Tile ID&amp;#039;&amp;#039;&amp;#039;. This is the index into the [[DKRDS Tile Layout]] file (0-1023).&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
== Notes ==&lt;br /&gt;
* Tile index 0 typically represents an empty or fully-transparent background tile. In minimaps, large regions surrounding the track consist entirely of index-0 entries.&lt;br /&gt;
* The flip fields apply to the rendered 32x32 output of the whole 32x32 tile, &amp;#039;&amp;#039;&amp;#039;after&amp;#039;&amp;#039;&amp;#039; all 8x8 sub-tiles within it have been composited. They are independent of the per-sub-tile flip flags stored in the [[DKRDS Tile Layout]] file.&lt;br /&gt;
 &lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle DKRDS Tilemap:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Diddy Kong Racing DS File Formats]]&lt;/div&gt;</description>
			<pubDate>Tue, 26 May 2026 22:18:39 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Tilemap_(File_Format)</comments>
		</item>
		<item>
			<title>DKRDS Tile Layout</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tile_Layout&amp;diff=666&amp;oldid=665</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tile_Layout&amp;diff=666&amp;oldid=665</guid>
			<description>&lt;p&gt;Redirected page to &lt;a href=&quot;/index.php/DKRDS_Tile_Layout_(File_Format)&quot; title=&quot;DKRDS Tile Layout (File Format)&quot;&gt;DKRDS Tile Layout (File Format)&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:01, 26 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# REDIRECT [[DKRDS Tile Layout (File Format)]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#REDIRECT [[DKRDS Tile Layout (File Format)]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-665:rev-666:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 26 May 2026 22:01:48 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Tile_Layout</comments>
		</item>
		<item>
			<title>DKRDS Tile Layout</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tile_Layout&amp;diff=665&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tile_Layout&amp;diff=665&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;# REDIRECT &lt;a href=&quot;/index.php/DKRDS_Tile_Layout_(File_Format)&quot; title=&quot;DKRDS Tile Layout (File Format)&quot;&gt;DKRDS Tile Layout (File Format)&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;# REDIRECT [[DKRDS Tile Layout (File Format)]]&lt;/div&gt;</description>
			<pubDate>Tue, 26 May 2026 22:01:38 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Tile_Layout</comments>
		</item>
		<item>
			<title>DKRDS Tile Layout (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tile_Layout_(File_Format)&amp;diff=664&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Tile_Layout_(File_Format)&amp;diff=664&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;DKRDS Tile Layout&amp;#039;&amp;#039;&amp;#039; is a nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039; with the purpose of assembling a set of reusable 32x32-pixel tiles for screen backgrounds, such as minimaps. Each tile is composed of a 4x4 grid of 8x8 character tiles sourced from a &lt;a href=&quot;/index.php/DKRDS_Texture_Tileset&quot; class=&quot;mw-redirect&quot; title=&quot;DKRDS Texture Tileset&quot;&gt;DKRDS Texture Tileset&lt;/a&gt; file. At least two format variants exist, distinguished by their per-entry size. Other filetypes that are commonly associated with...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;DKRDS Tile Layout&amp;#039;&amp;#039;&amp;#039; is a nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039; with the purpose of assembling a set of reusable 32x32-pixel tiles for screen backgrounds, such as minimaps. Each tile is composed of a 4x4 grid of 8x8 character tiles sourced from a [[DKRDS Texture Tileset]] file. At least two format variants exist, distinguished by their per-entry size. Other filetypes that are commonly associated with tile layouts, and necessary to create screen backgrounds, are [[DKRDS Tilemap]] and [[DKRDS Palette Bank]]. Its type identifier in [[assets.bin]] is &amp;#039;&amp;#039;&amp;#039;0x00&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
All variants begin with a 4-byte header.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || &amp;#039;&amp;#039;&amp;#039;Number of tiles&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || colspan=2 {{unknown|End of header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tile Entries ==&lt;br /&gt;
After the header comes the tile entries. The total file size is always &amp;lt;code&amp;gt;4 + &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039; x &amp;#039;&amp;#039;size&amp;#039;&amp;#039;&amp;lt;/code&amp;gt;, where &amp;#039;&amp;#039;size&amp;#039;&amp;#039; is 32 or 48 depending on the variant.&lt;br /&gt;
&lt;br /&gt;
=== Variant A ===&lt;br /&gt;
The first variant is used when the sub-tiles carry their own palette in each tilemap value (4bpp mode with per-tile palette selection). It contains a single section of 32-byte entries. Each entry describes one 32x32 tile as 16 tilemap references arranged in a 4-column x 4-row grid (row-major, left-to-right then top-to-bottom).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16[16][&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;] || &amp;#039;&amp;#039;&amp;#039;Sub-tile entries&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sub-tile Entry ====&lt;br /&gt;
Each entry is composed of a reference ID and tile attributes. Only up to 1024 different sub-tile references can be defined. They use the following bit layout:&lt;br /&gt;
&lt;br /&gt;
 A  A  A  A  B  C  D  D  D  D  D  D  D  D  D  D&lt;br /&gt;
 0  1  2  3  4  5  6  7  8  9  10 11 12 13 14 15&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bits !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0-3 || &amp;#039;&amp;#039;&amp;#039;Palette ID&amp;#039;&amp;#039;&amp;#039;. Selects one of the 16 palettes from the [[DKRDS Palette Bank]] file.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &amp;#039;&amp;#039;&amp;#039;Flip vertical&amp;#039;&amp;#039;&amp;#039;. If 1, it mirrors the 8x8 sub-tile on the Y axis.&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &amp;#039;&amp;#039;&amp;#039;Flip horizontal&amp;#039;&amp;#039;&amp;#039;. If 1, it mirrors the 8x8 sub-tile on the X axis.&lt;br /&gt;
|-&lt;br /&gt;
| 6-15 || &amp;#039;&amp;#039;&amp;#039;Sub-tile ID&amp;#039;&amp;#039;&amp;#039;. This is the index into the [[DKRDS Texture Tileset]] file (0-1023).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Variant B ===&lt;br /&gt;
The second variant is used when palette and flip information is stored separately from the sub-tile references (4bpp or 8bpp mode). The file is divided into two back-to-back sections (32-byte and 16-byte each) rather than interleaved per-entry data.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16[16][&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;] || &amp;#039;&amp;#039;&amp;#039;Sub-tile entries&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039; * 32 || Byte[16][&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;] || &amp;#039;&amp;#039;&amp;#039;Tile attributes&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sub-tile Entry ====&lt;br /&gt;
Each entry contains a direct sub-tile reference. The value here is &amp;#039;&amp;#039;&amp;#039;only&amp;#039;&amp;#039;&amp;#039; a tile index, so up to 65536 different sub-tiles can be referenced in contrast of Variant A&amp;#039;s limit of 1024.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bits !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0-15 ||  &amp;#039;&amp;#039;&amp;#039;Sub-tile ID&amp;#039;&amp;#039;&amp;#039;. This is the index into the [[DKRDS Texture Tileset]] file (0-65535).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tile Attribute ====&lt;br /&gt;
Each byte corresponds to a sub-tile and encodes palette and flip data using the following bit layout:&lt;br /&gt;
&lt;br /&gt;
 A A B B B B C D&lt;br /&gt;
 0 1 2 3 4 5 6 7&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Bits !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0-1 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Changing these values seems to produce no visible difference in-game, but existing files still use different values for each sub-tile.}}&lt;br /&gt;
|-&lt;br /&gt;
| 2-5 || &amp;#039;&amp;#039;&amp;#039;Palette ID&amp;#039;&amp;#039;&amp;#039;.  Selects one of the 16 palettes from the [[DKRDS Palette Bank]] file.&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &amp;#039;&amp;#039;&amp;#039;Flip vertical&amp;#039;&amp;#039;&amp;#039;. If 1, it mirrors the 8x8 sub-tile on the Y axis.&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &amp;#039;&amp;#039;&amp;#039;Flip horizontal&amp;#039;&amp;#039;&amp;#039;. If 1, it mirrors the 8x8 sub-tile on the X axis.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle DKRDS Tile Layout:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Diddy Kong Racing DS File Formats]]&lt;/div&gt;</description>
			<pubDate>Tue, 26 May 2026 22:01:23 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Tile_Layout_(File_Format)</comments>
		</item>
		<item>
			<title>DKRDS Track (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Track_(File_Format)&amp;diff=663&amp;oldid=418</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Track_(File_Format)&amp;diff=663&amp;oldid=418</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Track Section Entry&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:58, 25 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l85&quot;&gt;Line 85:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x1C || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Track Section Color Data|Track Section Color Data]]&amp;#039;&amp;#039;&amp;#039; offset.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x1C || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Track Section Color Data|Track Section Color Data]]&amp;#039;&amp;#039;&amp;#039; offset.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0x38 &lt;/del&gt;|| colspan=2 {{unknown|End of header, start of [[#Track Section Data|Track Section Data]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0x20 &lt;/ins&gt;|| colspan=2 {{unknown|End of header, start of [[#Track Section Data|Track Section Data]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-418:rev-663:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 25 May 2026 18:58:12 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Track_(File_Format)</comments>
		</item>
		<item>
			<title>LEV (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=LEV_(File_Format)&amp;diff=662&amp;oldid=392</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=LEV_(File_Format)&amp;diff=662&amp;oldid=392</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Asset Table&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:39, 18 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Asset Table ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Asset Table ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The file contains two tables. The first one links all the asset IDs from assets.bin used for the level/scene. The second table links to sound IDs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The file contains two tables. The first one links all the asset IDs from assets.bin used for the level/scene. The second table links to sound &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effect &lt;/ins&gt;IDs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from the SDAT&#039;s SEQ_SE sequences&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=wikitable&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{|class=wikitable&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 18 May 2026 10:39:12 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:LEV_(File_Format)</comments>
		</item>
		<item>
			<title>DKRDS Sprite Group (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Sprite_Group_(File_Format)&amp;diff=661&amp;oldid=657</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Sprite_Group_(File_Format)&amp;diff=661&amp;oldid=657</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:01, 17 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(2 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x00  || UInt16 || {{unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Always 0?}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x00  || UInt16 || {{unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Always 0?}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x02 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UInt16 &lt;/del&gt;|| {{unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Number of sets? Always 1?}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x02 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Byte &lt;/ins&gt;|| {{unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Number of sets? Always 1?}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x04 || Int32 || &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Number &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sprites&lt;/del&gt;&#039;&#039;&#039; in this group to be rendered on the screen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 0x03 || Byte || &#039;&#039;&#039;Format&#039;&#039;&#039;:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* 0 = Palette16&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* 1 = Palette256&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x04 || Int32 || &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Maximum number &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blocks&lt;/ins&gt;&#039;&#039;&#039; in this group to be rendered on the screen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x08 || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Tile Generator|Tile Generator]] offset&amp;#039;&amp;#039;&amp;#039;. Always 0xC?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x08 || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Tile Generator|Tile Generator]] offset&amp;#039;&amp;#039;&amp;#039;. Always 0xC?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Offset !! Type !! Description&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Offset !! Type !! Description&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x00  || Int16 || &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tile X &lt;/del&gt;position&#039;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x00  || Int16&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[2] &lt;/ins&gt;|| &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cumulative tile XY &lt;/ins&gt;position&#039;&#039;&#039;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The coordinates are based on the top&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left corner, being the origin the previous tile&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s top-left pixel&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;-&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| 0x02 || Int16 || &#039;&#039;&#039;Tile Y position&#039;&#039;&lt;/del&gt;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x04 || Byte || &amp;#039;&amp;#039;&amp;#039;Number of 8x8 texture blocks&amp;#039;&amp;#039;&amp;#039; for this tile.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x04 || Byte || &amp;#039;&amp;#039;&amp;#039;Number of 8x8 texture blocks&amp;#039;&amp;#039;&amp;#039; for this tile.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tile Texture Data ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tile Texture Data ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Texture data is stored as 8x8 blocks &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in 16-color palette format (4 bits per pixel)&lt;/del&gt;. Palette data is stored in separate files.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Texture data is stored as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swizzled &lt;/ins&gt;8x8 blocks. Palette data is stored in separate files.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Tools =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Tools =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-657:rev-661:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 17 May 2026 01:01:11 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Sprite_Group_(File_Format)</comments>
		</item>
		<item>
			<title>DKRDS Sprite Group</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Sprite_Group&amp;diff=658&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Sprite_Group&amp;diff=658&amp;oldid=0</guid>
			<description>&lt;p&gt;Redirected page to &lt;a href=&quot;/index.php/DKRDS_Sprite_Group_(File_Format)&quot; title=&quot;DKRDS Sprite Group (File Format)&quot;&gt;DKRDS Sprite Group (File Format)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[DKRDS Sprite Group (File Format)]]&lt;/div&gt;</description>
			<pubDate>Sat, 16 May 2026 19:43:37 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Sprite_Group</comments>
		</item>
		<item>
			<title>DKRDS Sprite Group (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=DKRDS_Sprite_Group_(File_Format)&amp;diff=657&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=DKRDS_Sprite_Group_(File_Format)&amp;diff=657&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;DKRDS Sprite Group&amp;#039;&amp;#039;&amp;#039; is the nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039; that stores a formation of tiles and positions to create sprites. Its type identifier in &lt;a href=&quot;/index.php/Assets.bin&quot; class=&quot;mw-redirect&quot; title=&quot;Assets.bin&quot;&gt;assets.bin&lt;/a&gt; is &amp;#039;&amp;#039;&amp;#039;0x00&amp;#039;&amp;#039;&amp;#039;.  == Header == The file starts with a header that is 12 bytes long.  {|class=wikitable ! Offset !! Type !! Description |- | 0x00  || UInt16 || {{unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Always 0?}} |- | 0x02 || UInt16 || {{unknown-...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;DKRDS Sprite Group&amp;#039;&amp;#039;&amp;#039; is the nameless file format used in &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039; that stores a formation of tiles and positions to create sprites. Its type identifier in [[assets.bin]] is &amp;#039;&amp;#039;&amp;#039;0x00&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with a header that is 12 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00  || UInt16 || {{unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Number of sets? Always 1?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &amp;#039;&amp;#039;&amp;#039;Number of sprites&amp;#039;&amp;#039;&amp;#039; in this group to be rendered on the screen.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Tile Generator|Tile Generator]] offset&amp;#039;&amp;#039;&amp;#039;. Always 0xC?&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || colspan=2 {{unknown|End of header, start of Tile Generator}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tile Generator ==&lt;br /&gt;
All offsets from here on are always relative to the start of this section.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00  || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Tile Set|Tile Sets]]&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Total number of tile texture blocks&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || [[#Tile Set|Tile Set]][&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;] || &amp;#039;&amp;#039;&amp;#039;Tile set entries&amp;#039;&amp;#039;&amp;#039;, 8 bytes long each.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tile Set ===&lt;br /&gt;
Each tile set links tile information blocks with tile texture data.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00  || UInt16 || &amp;#039;&amp;#039;&amp;#039;[[#Tile Texture Data|Tile Texture Data]] offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || &amp;#039;&amp;#039;&amp;#039;[[#Tile Information Block|Tile Information Block]] offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Number of tiles&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &amp;#039;&amp;#039;&amp;#039;Total texture data length&amp;#039;&amp;#039;&amp;#039; in bytes, of all tiles in this set.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tiles ==&lt;br /&gt;
After all tile set entries are defined, each pair of arrays, that is &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039; tile information blocks, and then its corresponding &amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039; tile texture data chunks; are stored sequentially.&lt;br /&gt;
&lt;br /&gt;
=== Tile Information Block ===&lt;br /&gt;
Each information block is 8 bytes long and stores position and tile format data.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00  || Int16 || &amp;#039;&amp;#039;&amp;#039;Tile X position&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Int16 || &amp;#039;&amp;#039;&amp;#039;Tile Y position&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte || &amp;#039;&amp;#039;&amp;#039;Number of 8x8 texture blocks&amp;#039;&amp;#039;&amp;#039; for this tile.&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Byte || &amp;#039;&amp;#039;&amp;#039;Texture dimensions&amp;#039;&amp;#039;&amp;#039;. Only the 4 least significant bits are taken into account:&lt;br /&gt;
* 0 = 8x8&lt;br /&gt;
* 1 = 16x16&lt;br /&gt;
* 2 = 32x32&lt;br /&gt;
* 3 = 64x64&lt;br /&gt;
* 4 = 16x8&lt;br /&gt;
* 5 = 32x8&lt;br /&gt;
* 6 = 32x16&lt;br /&gt;
* 7 = 64x32&lt;br /&gt;
* 8 = 8x16&lt;br /&gt;
* 9 = 8x32&lt;br /&gt;
* 10 = 16x32&lt;br /&gt;
* 11 = 32x64&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || {{unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Padding?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tile Texture Data ===&lt;br /&gt;
Texture data is stored as 8x8 blocks in 16-color palette format (4 bits per pixel). Palette data is stored in separate files.&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle DKRDS Sprite Group:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Diddy Kong Racing DS File Formats]]&lt;/div&gt;</description>
			<pubDate>Sat, 16 May 2026 19:43:08 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:DKRDS_Sprite_Group_(File_Format)</comments>
		</item>
		<item>
			<title>Category:Diddy Kong Racing DS</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=Category:Diddy_Kong_Racing_DS&amp;diff=656&amp;oldid=0</link>
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			<description>&lt;p&gt;Created page with &amp;quot;This is a list of pages related to &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039;.&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is a list of pages related to &amp;#039;&amp;#039;[https://en.wikipedia.org/wiki/Diddy_Kong_Racing_DS Diddy Kong Racing DS]&amp;#039;&amp;#039;.&lt;/div&gt;</description>
			<pubDate>Thu, 14 May 2026 23:40:00 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Category_talk:Diddy_Kong_Racing_DS</comments>
		</item>
		<item>
			<title>VM61 BIN</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=VM61_BIN&amp;diff=655&amp;oldid=0</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=VM61_BIN&amp;diff=655&amp;oldid=0</guid>
			<description>&lt;p&gt;Redirected page to &lt;a href=&quot;/index.php/VM61_BIN_(File_Format)&quot; title=&quot;VM61 BIN (File Format)&quot;&gt;VM61 BIN (File Format)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[VM61 BIN (File Format)]]&lt;/div&gt;</description>
			<pubDate>Sun, 10 May 2026 13:03:55 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:VM61_BIN</comments>
		</item>
		<item>
			<title>VM61 BIN (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=VM61_BIN_(File_Format)&amp;diff=654&amp;oldid=0</link>
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			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;BIN&amp;#039;&amp;#039;&amp;#039; is a model file format used in &lt;a href=&quot;/index.php?title=Luigi%27s_Mansion_Arcade&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Luigi&amp;#039;s Mansion Arcade (page does not exist)&quot;&gt;Luigi&amp;#039;s Mansion Arcade&lt;/a&gt; which inherits from the VM61 format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material. This format is an evolution of &lt;a href=&quot;/index.php?title=Mario_Kart_Arcade_GP_DX&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Mario Kart Arcade GP DX (page does not exist)&quot;&gt;Mario Kart Arcade GP DX&lt;/a&gt;&amp;#039;s &lt;a href=&quot;/index.php/BIKE_BIN&quot; class=&quot;mw-redirect&quot; title=&quot;BIKE BIN&quot;&gt;BIKE BIN&lt;/a&gt;.  = File Format = The file byte order is always little endian. All sections and subsections are aligned to 0x10.  == VM61 Header =...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;BIN&amp;#039;&amp;#039;&amp;#039; is a model file format used in [[Luigi&amp;#039;s Mansion Arcade]] which inherits from the VM61 format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material. This format is an evolution of [[Mario Kart Arcade GP DX]]&amp;#039;s [[BIKE BIN]].&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== VM61 Header ==&lt;br /&gt;
The file starts with the common VM61 header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;VM61&amp;#039;&amp;#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Version number&amp;#039;&amp;#039;&amp;#039; of the file format&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Size of this header&amp;#039;&amp;#039;&amp;#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#VM61 Header|VM61 header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int64 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Material|materials]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Material|Material]] array offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Int64 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Texture Reference|texture references]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Texture Reference|Texture reference]] array offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Int64 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Bone|bones]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Bone|Bone]] array offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Root Node|Root node]] offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Int64 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Bone Link|bone links]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Bone Link|Bone links]] array offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Int64 || &amp;#039;&amp;#039;&amp;#039;Number of [[#Node Pair|node pairs]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Node Pair|Node pair]] array offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Int64 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int64 || &amp;#039;&amp;#039;&amp;#039;Material name offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x19 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || UInt16 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || UInt16 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x29 || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2A || UInt16 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2D || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2E || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2F || Byte || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Float[4] || &amp;#039;&amp;#039;&amp;#039;Ambient color&amp;#039;&amp;#039;&amp;#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[4] || &amp;#039;&amp;#039;&amp;#039;Diffuse color&amp;#039;&amp;#039;&amp;#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 || Float[4] || &amp;#039;&amp;#039;&amp;#039;Specular color&amp;#039;&amp;#039;&amp;#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x60 || Float[4] || &amp;#039;&amp;#039;&amp;#039;Incandescence color&amp;#039;&amp;#039;&amp;#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || &amp;#039;&amp;#039;&amp;#039;Shiny&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || Float || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || Float || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || Int64 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Translation Animation|Translation animation]] offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xB4 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &amp;#039;&amp;#039;&amp;#039;Color 1 texture index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &amp;#039;&amp;#039;&amp;#039;Color 2 texture index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &amp;#039;&amp;#039;&amp;#039;Color 3 texture index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &amp;#039;&amp;#039;&amp;#039;Specular texture index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &amp;#039;&amp;#039;&amp;#039;Reflective texture index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &amp;#039;&amp;#039;&amp;#039;Environment texture index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB4 || Int16 || &amp;#039;&amp;#039;&amp;#039;Normal texture index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB6 || Int16 || &amp;#039;&amp;#039;&amp;#039;Incandescence texture index&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Translation Animation ===&lt;br /&gt;
If the offset is not 0, a simple translation animation is applied to the material. The animation is a constant value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &amp;#039;&amp;#039;&amp;#039;U translation&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float || &amp;#039;&amp;#039;&amp;#039;V translation&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int64 || &amp;#039;&amp;#039;&amp;#039;Texture name offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int64 || &amp;#039;&amp;#039;&amp;#039;Bone name offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int64 || &amp;#039;&amp;#039;&amp;#039;Node pair offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int64 || &amp;#039;&amp;#039;&amp;#039;Node pair offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int64 || &amp;#039;&amp;#039;&amp;#039;Model object node offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int64 || &amp;#039;&amp;#039;&amp;#039;Bone node offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Local bone ID&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Padding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contains the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&amp;#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int64 || &amp;#039;&amp;#039;&amp;#039;Node name offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Node|Node]] offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Visibility flag&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[28] || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || &amp;#039;&amp;#039;&amp;#039;[[#Transform|Transform]]&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Node transform&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || Float[3] || &amp;#039;&amp;#039;&amp;#039;Bounding sphere XYZ position&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x50 || Float || &amp;#039;&amp;#039;&amp;#039;Bounding sphere radius&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x54 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Model Object|Model object]] array offset&amp;#039;&amp;#039;&amp;#039;. Points to an array of Int64s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x60 || Int64 || &amp;#039;&amp;#039;&amp;#039;Morph array offset&amp;#039;&amp;#039;&amp;#039;. Points to an array of Int64s, which point to a sub-array of Int64s which point to baked model objects used as vertex morph animations. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Int64 || &amp;#039;&amp;#039;&amp;#039;[[#Node|Child node]] array offset&amp;#039;&amp;#039;&amp;#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || &amp;#039;&amp;#039;&amp;#039;[[#Transform|Transform]]&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Pose transform&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || Float[3] || &amp;#039;&amp;#039;&amp;#039;Bounding box maximum position&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || Float[3] || &amp;#039;&amp;#039;&amp;#039;Bounding box minimum position&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Transform =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[3] || &amp;#039;&amp;#039;&amp;#039;Scale&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &amp;#039;&amp;#039;&amp;#039;Rotation&amp;#039;&amp;#039;&amp;#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[3] || &amp;#039;&amp;#039;&amp;#039;Translation&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Number of triangles&amp;#039;&amp;#039;&amp;#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &amp;#039;&amp;#039;&amp;#039;[[#Material|Material]] index&amp;#039;&amp;#039;&amp;#039;. -1 if none.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &amp;#039;&amp;#039;&amp;#039;Bounding sphere XYZ position&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &amp;#039;&amp;#039;&amp;#039;Bounding sphere radius&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &amp;#039;&amp;#039;&amp;#039;Vertex count&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Int64 || &amp;#039;&amp;#039;&amp;#039;Position buffer offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Int64 || &amp;#039;&amp;#039;&amp;#039;Normal buffer offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int64 || &amp;#039;&amp;#039;&amp;#039;Secondary normal buffer offset&amp;#039;&amp;#039;&amp;#039;. Unknown usage.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Int64 || &amp;#039;&amp;#039;&amp;#039;Color buffer offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Int64 || &amp;#039;&amp;#039;&amp;#039;UV buffer 1 offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Int64 || &amp;#039;&amp;#039;&amp;#039;UV buffer 2 offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 || Int64 || &amp;#039;&amp;#039;&amp;#039;UV buffer 3 offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Int64 || &amp;#039;&amp;#039;&amp;#039;UV buffer 4 offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x60 || Int64 || &amp;#039;&amp;#039;&amp;#039;UV buffer 5 offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Int64 || &amp;#039;&amp;#039;&amp;#039;UV buffer 6 offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Int64 || &amp;#039;&amp;#039;&amp;#039;Index buffer offset&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Number of bones&amp;#039;&amp;#039;&amp;#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || UInt64 || &amp;#039;&amp;#039;&amp;#039;Bone ID mask&amp;#039;&amp;#039;&amp;#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || Int64 || {{Unknown-left|&amp;#039;&amp;#039;&amp;#039;Unknown&amp;#039;&amp;#039;&amp;#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || Int64 || &amp;#039;&amp;#039;&amp;#039;Weight buffer offset&amp;#039;&amp;#039;&amp;#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || Float[3] || &amp;#039;&amp;#039;&amp;#039;Bounding box maximum position&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || Float[3] || &amp;#039;&amp;#039;&amp;#039;Bounding box minimum position&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle VM61 BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Luigi&amp;#039;s Mansion Arcade File Formats]]&lt;/div&gt;</description>
			<pubDate>Sun, 10 May 2026 13:02:59 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:VM61_BIN_(File_Format)</comments>
		</item>
		<item>
			<title>BIKE BIN (File Format)</title>
			<link>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=653&amp;oldid=633</link>
			<guid isPermaLink="false">https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=653&amp;oldid=633</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:02, 10 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l265&quot;&gt;Line 265:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 265:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Number of triangles&amp;#039;&amp;#039;&amp;#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x04 || UInt32 || &amp;#039;&amp;#039;&amp;#039;Number of triangles&amp;#039;&amp;#039;&amp;#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x08 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;UInt32 &lt;/del&gt;|| &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x08 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Int32 &lt;/ins&gt;|| &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. -1 if none&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x0C || Float[3] || &amp;#039;&amp;#039;&amp;#039;Bounding sphere XYZ position&amp;#039;&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 0x0C || Float[3] || &amp;#039;&amp;#039;&amp;#039;Bounding sphere XYZ position&amp;#039;&amp;#039;&amp;#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l303&quot;&gt;Line 303:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 303:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Tools =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Tools =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following tools can handle BIN files:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The following tools can handle &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BIKE &lt;/ins&gt;BIN files:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* (none)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* (none)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wexos_wiki:diff:1.41:old-633:rev-653:php=table --&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 10 May 2026 13:02:21 GMT</pubDate>
			<dc:creator>Atlas</dc:creator>
			<comments>https://wiki.wexosmk.xyz/index.php/Talk:BIKE_BIN_(File_Format)</comments>
		</item>
</channel></rss>