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	<updated>2026-04-07T18:44:13Z</updated>
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	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=633</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=633"/>
		<updated>2026-02-14T14:14:08Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Node */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Number of [[#Bone Link|bone links]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;[[#Bone Link|Bone links]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || &#039;&#039;&#039;Incandescence color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || &#039;&#039;&#039;[[#Translation Animation|Translation animation]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Translation Animation ===&lt;br /&gt;
If the offset is not 0, a simple translation animation is applied to the material. The animation is a constant value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &#039;&#039;&#039;U translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float || &#039;&#039;&#039;V translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Model object node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Bone node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Local bone ID&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contains the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || &#039;&#039;&#039;[[#Transform|Transform]]&#039;&#039;&#039; || &#039;&#039;&#039;Node transform&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding sphere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || &#039;&#039;&#039;[[#Transform|Transform]]&#039;&#039;&#039; || &#039;&#039;&#039;Pose transform&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Transform =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[3] || &#039;&#039;&#039;Scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[3] || &#039;&#039;&#039;Translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding sphere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=632</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=632"/>
		<updated>2026-02-14T14:13:57Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Model Object */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Number of [[#Bone Link|bone links]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;[[#Bone Link|Bone links]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || &#039;&#039;&#039;Incandescence color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || &#039;&#039;&#039;[[#Translation Animation|Translation animation]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Translation Animation ===&lt;br /&gt;
If the offset is not 0, a simple translation animation is applied to the material. The animation is a constant value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &#039;&#039;&#039;U translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float || &#039;&#039;&#039;V translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Model object node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Bone node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Local bone ID&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contains the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || &#039;&#039;&#039;[[#Transform|Transform]]&#039;&#039;&#039; || &#039;&#039;&#039;Node transform&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || &#039;&#039;&#039;[[#Transform|Transform]]&#039;&#039;&#039; || &#039;&#039;&#039;Pose transform&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Transform =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[3] || &#039;&#039;&#039;Scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[3] || &#039;&#039;&#039;Translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding sphere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BCRES_(File_Format)&amp;diff=631</id>
		<title>BCRES (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BCRES_(File_Format)&amp;diff=631"/>
		<updated>2025-10-25T23:35:33Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Depth Operation */ death&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Under-construction}}&lt;br /&gt;
&#039;&#039;&#039;BCRES&#039;&#039;&#039; (&#039;&#039;&#039;B&#039;&#039;&#039;inary &#039;&#039;&#039;C&#039;&#039;&#039;itra &#039;&#039;&#039;RES&#039;&#039;&#039;ource) is a file format used on [[Nintendo 3DS]] games, and contains model, texture and animation data.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with a header.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || String || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;CGFX&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || {{BOM}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || &#039;&#039;&#039;Header size&#039;&#039;&#039;. Always 0x14.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;File size&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt16 || &#039;&#039;&#039;Number of sections.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || &#039;&#039;&#039;Reserved&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DATA ===&lt;br /&gt;
After the header comes the DATA section.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || String || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;DATA&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || Section size. Also includes the data that comes after.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the DATA header comes &#039;&#039;&#039;N&#039;&#039;&#039; entries of the following structure. &#039;&#039;&#039;N&#039;&#039;&#039; seems to be depending on the version number.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Number of entries.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || [[#DICT|DICT]] offset.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DICT ===&lt;br /&gt;
A &#039;&#039;&#039;DICT&#039;&#039;&#039; (&#039;&#039;&#039;DICT&#039;&#039;&#039;ionary) is used to represent named entries. It is also a binary search tree, which allows faster name look-ups.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || String || &#039;&#039;&#039;Magic&#039;&#039;&#039; to identify this section. Always &#039;&#039;DICT&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || Section size.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;N&#039;&#039;&#039; = Number of entries in this dictionary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the header structure follows &#039;&#039;&#039;N&#039;&#039;&#039; + 1 number of entries. The first entry is a dummy node which never contains any data. It is used as a reference entry. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Search value.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || Left entry index.&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UInt16 || Right entry index.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || Name offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || Data offset.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CMDL ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Flags. &#039;&#039;&#039;xxxxxxxx xxxxxxxx xxxxxxxx Axxxxxxx&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;A&#039;&#039;&#039; determines if the model has bones.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || String || &#039;&#039;&#039;Magic&#039;&#039;&#039;. Always &#039;&#039;CMDL&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || Revision.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || Name offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || Number of &#039;&#039;&#039;user data&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Int32 || &#039;&#039;&#039;User data [[#DICT|DICT]]&#039;&#039;&#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Float[3] || &#039;&#039;&#039;Scale&#039;&#039;&#039; affecting this model.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || Float[3] || &#039;&#039;&#039;Rotation&#039;&#039;&#039; affecting this model.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[3] || &#039;&#039;&#039;Translation&#039;&#039;&#039; affecting this model.&lt;br /&gt;
|-&lt;br /&gt;
| 0x54 || Float[12] || Local 4x3 matrix.&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || Float[12] || World 4x3 matrix.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB4 || UInt32 || Number of [[#Mesh|&#039;&#039;&#039;meshes&#039;&#039;&#039;]].&lt;br /&gt;
|-&lt;br /&gt;
| 0xB8 || Int32 || &#039;&#039;&#039;[[#Mesh|Mesh]] pointer table&#039;&#039;&#039; offset. Links to a Int32[] which points to the structures.&lt;br /&gt;
|-&lt;br /&gt;
| 0xBC || UInt32 || Number of &#039;&#039;&#039;[[#Material|material]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xC0 || Int32 || &#039;&#039;&#039;[[#Material|Material]] [[#DICT|DICT]]&#039;&#039;&#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0xC4 || UInt32 || Number of &#039;&#039;&#039;[[#Shape|Shape]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xC8 || Int32 || &#039;&#039;&#039;[[#Shape|Shape]] pointer table&#039;&#039;&#039; offset. Links to a Int32[] which points to the structures.&lt;br /&gt;
|-&lt;br /&gt;
| 0xCC || UInt32 || Number of &#039;&#039;&#039;[[#Object Node|object nodes]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xD0 || Int32 || &#039;&#039;&#039;[[#Object Node|Object nodes]] [[#DICT|DICT]]&#039;&#039;&#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0xD4 || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0xD8 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xDC || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AFAFAF&amp;quot;&lt;br /&gt;
| 0xE0 || Int32 || Bone offset. Only stored if &#039;&#039;&#039;A&#039;&#039;&#039; is 1 at 0x00.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mesh ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || String || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;SOBJ&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || Revision.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || Name offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || Number of &#039;&#039;&#039;user data&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Int32 || &#039;&#039;&#039;User data [[#DICT|DICT]]&#039;&#039;&#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Shape|Shape]]&#039;&#039;&#039; index.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;[[#Material|Material]]&#039;&#039;&#039; index.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Int32 || Offset to the &#039;&#039;&#039;[[#Header|owner model]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || Visible.&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || Render priority.&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2A || ? || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || String || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;MTOB&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || Revision.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || Name offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || Number of &#039;&#039;&#039;user data&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Int32 || &#039;&#039;&#039;User data [[#DICT|DICT]]&#039;&#039;&#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || Flags. &#039;&#039;&#039;xxxxxxxx xxxxxxxx xxxxxxxx xxABCDEF&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;A&#039;&#039;&#039; determines if polygon offset is enabled.&lt;br /&gt;
* &#039;&#039;&#039;B&#039;&#039;&#039; enables fog.&lt;br /&gt;
* &#039;&#039;&#039;C&#039;&#039;&#039; enables hemi sphere pcclusion.&lt;br /&gt;
* &#039;&#039;&#039;D&#039;&#039;&#039; enables hemi sphere light.&lt;br /&gt;
* &#039;&#039;&#039;E&#039;&#039;&#039; enables vertex light.&lt;br /&gt;
* &#039;&#039;&#039;F&#039;&#039;&#039; enables fragment light.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|UV config.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || &#039;&#039;&#039;[[#Material Color|Material Color]]&#039;&#039;&#039; || Material color.&lt;br /&gt;
|-&lt;br /&gt;
| 0x100 || &#039;&#039;&#039;[[#Rasterization|Rasterization]]&#039;&#039;&#039; || Rasterization.&lt;br /&gt;
|-&lt;br /&gt;
| 0x114 || &#039;&#039;&#039;[[#Depth Operation|Depth Operation]]&#039;&#039;&#039; || Depth operation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x128 || &#039;&#039;&#039;[[#Blend Operation|Blend Operation]]&#039;&#039;&#039; || Blend operation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x154 || &#039;&#039;&#039;[[#Stencil Operation|Stencil Operation]]&#039;&#039;&#039; || Stencil operation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x164 || UInt32 || Number of active texture coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0x168 || &#039;&#039;&#039;[[#Texture Coordinate Source|Texture Coordinate Source]]&#039;&#039;&#039; || Texture coordinate source 0&lt;br /&gt;
|-&lt;br /&gt;
| 0x198 || &#039;&#039;&#039;[[#Texture Coordinate Source|Texture Coordinate Source]]&#039;&#039;&#039; || Texture coordinate source 1&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C8 || &#039;&#039;&#039;[[#Texture Coordinate Source|Texture Coordinate Source]]&#039;&#039;&#039; || Texture coordinate source 1&lt;br /&gt;
|-&lt;br /&gt;
| 0x1F8 || Int32[4] || Offset to 4 [[#Texture Mapper|texture mappers]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x208 || Int32 || Shader offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20C || Int32 || Fragment shader offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x210 || UInt32 || {{Unknown-left|Shader program description index.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x214 || UInt32 || Number of &#039;&#039;&#039;shader parameters&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x218 || UInt32 || &#039;&#039;&#039;Shader parameter&#039;&#039;&#039; array offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x21C || UInt32 || Light set index.&lt;br /&gt;
|-&lt;br /&gt;
| 0x220 || UInt32 || Fox index.&lt;br /&gt;
|-&lt;br /&gt;
| 0x224 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Shading parameter&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x228 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Shader parameters&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Texture coordinators&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x230 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Texture samplers&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x234 || UInt32 || &#039;&#039;&#039;[[#Texture Mapper|Texture mappers]]&#039;&#039;&#039; hash.&lt;br /&gt;
|-&lt;br /&gt;
| 0x238 || UInt32 || &#039;&#039;&#039;[[#Material Color|Material color]]&#039;&#039;&#039; hash.&lt;br /&gt;
|-&lt;br /&gt;
| 0x23C || UInt32 || &#039;&#039;&#039;[[#Rasterization|Rasterization]]&#039;&#039;&#039; hash.&lt;br /&gt;
|-&lt;br /&gt;
| 0x240 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Fragment lighting&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x244 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Fragment lighting table&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x248 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Fragment lighting table parameters&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Texture combiners&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x250 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Alpha test&#039;&#039;&#039; hash.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x254 || UInt32 || Hash of &#039;&#039;&#039;[[#Depth Operation|depth operation]]&#039;&#039;&#039;, &#039;&#039;&#039;[[#Blend Operation|blend operation]]&#039;&#039;&#039; and &#039;&#039;&#039;[[#Stencil Operation|stencil operation]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x258 || UInt32 || Material index.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Material Color ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[4][11] || &#039;&#039;&#039;Material colors&#039;&#039;&#039;. Each color is stored as &#039;&#039;&#039;four floats&#039;&#039;&#039; in RGBA format. There are a total of 11 colors where 1 is emission, 1 is ambient, 1 is diffuse, 2 are specular and 5 are constants.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Byte[4][11] || &#039;&#039;&#039;Material colors&#039;&#039;&#039;. Each color is stored as &#039;&#039;&#039;four bytes&#039;&#039;&#039; in RGBA format. There are a total of 11 colors where 1 is emission, 1 is ambient, 1 is diffuse, 2 are specular and 5 are constants.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rasterization ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || Culling mode.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float || {{Unknown-left|Polygon offset unit.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|Command 1.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || {{Unknown-left|Command 2.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Depth Operation ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Flags. &#039;&#039;&#039;xxxxxxxx xxxxxxxx xxxxxxxx xxxxxxAB&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;A&#039;&#039;&#039; enables depth test?&lt;br /&gt;
* &#039;&#039;&#039;B&#039;&#039;&#039; enables mask?&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|Command 1.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|Command 2.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|Command 3.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || {{Unknown-left|Command 4.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Blend Operation ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Mode.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[4] || &#039;&#039;&#039;Blend color&#039;&#039;&#039; stored as four floats in RGBA format.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|Command 1.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|Command 2.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|Command 3.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|Command 4.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || {{Unknown-left|Command 5.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || {{Unknown-left|Command 6.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Stencil Operation ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|Command 1.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|Command 2.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|Command 3.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|Command 4.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Texture Coordinate Source ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Source.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || Mapping method. 0 = UV, 1 = Cube, 2 = Sphere, 3 = Projection, 4 = Shadow&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || Camera reference.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || Matrix mode.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[2] || Scale.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || Rotation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[2] || Translation.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[12] || Matrix 4x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Texture Mapper ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Type.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || Dynamic allocator.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &#039;&#039;&#039;TXOB offset&#039;&#039;&#039;. Links to the texture header.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || Sampler offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt16 || Height.&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || Width.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || The command size to send.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shape ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || String || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;SOBJ&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || Revision.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || Name offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Int32 || Number of &#039;&#039;&#039;user data&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Int32 || &#039;&#039;&#039;User data [[#DICT|DICT]]&#039;&#039;&#039; offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Int32 || Bounding box offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown vector&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || Number of face groups.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || Offset to the face groups.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || Number of [[#Vertex Buffer|vertex buffers]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || Int32 || Offset to the [[#Vertex Buffer|vertex buffers]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Vertex Buffer ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || Buffer object.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || Location flag.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || Location address.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || Memory area.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || Number of &#039;&#039;&#039;[[#Vertex Attribute|vertex attributes]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;[[#Vertex Attribute|Vertex attributes]]&#039;&#039;&#039; pointer table offset. Links to a Int32[] which points to the structures.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Vertex Attribute =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || Target.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || Flags.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || Buffer object.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || Location flag.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || Stream size.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || Stream offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || Location address.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || Memory area.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || Flags. &#039;&#039;&#039;xxxxxxxx xxxxxxxx xxxxxxxx xxxxAAAA&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;AAAA&#039;&#039;&#039; is the format of the stream.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Float || Scale.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || Offset.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Formats&lt;br /&gt;
|-&lt;br /&gt;
! Value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || SByte.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Int16.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Float.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Targets&lt;br /&gt;
|-&lt;br /&gt;
! Value !! Description.&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Position.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Normal.&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Tangent.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Color.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UV 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || UV 1.&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || UV 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Bone index.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Bone weight.&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || User attribute 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || User attribute 1.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || User attribute 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || User attribute 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0D || User attribute 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || User attribute 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0F || User attribute 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || User attribute 7.&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || User attribute 8.&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || User attribute 9.&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || User attribute 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || User attribute 11.&lt;br /&gt;
|-&lt;br /&gt;
| 0x15 || Interleave.&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || Quantity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Object Node ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || Name offset.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || Visible.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== TXOB ==&lt;br /&gt;
&lt;br /&gt;
[[Category:3DS File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=AMS_(File_Format)&amp;diff=628</id>
		<title>AMS (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=AMS_(File_Format)&amp;diff=628"/>
		<updated>2025-08-31T13:13:12Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Bone Index Palette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{under-construction}}&lt;br /&gt;
&#039;&#039;&#039;AMS&#039;&#039;&#039; (&#039;&#039;&#039;A&#039;&#039;&#039;qualead &#039;&#039;&#039;M&#039;&#039;&#039;e&#039;&#039;&#039;S&#039;&#039;&#039;h) is a file format developed by [[Aqualead]] and found in some [[Wii]] and [[3DS]] games (and suspected to be used in [[GameCube]] titles as well), such as &#039;&#039;[[One Piece: Unlimited Adventure]]&#039;&#039;, &#039;&#039;[[One Piece: Unlimited Cruise Episode 1 - The Treasure Beneath The Waves]]&#039;&#039;, &#039;&#039;[[One Piece: Unlimited Cruise Episode 2: Awakening of a Hero]]&#039;&#039;, &#039;&#039;[[One Piece: Unlimited Cruise SP]]&#039;&#039; and &#039;&#039;[[One Piece: Unlimited Cruise SP 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order can be either big endian (Wii) or little endian (3DS).&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;ALMS&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Format type or version? Values seen are 2, 3, 4, 5, 6, 7 and 8.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Posibly bit flags, but files either use 0x80 or 0x81.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Byte || &#039;&#039;&#039;Number of materials&#039;&#039;&#039; (&#039;&#039;&#039;M&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || &#039;&#039;&#039;Number of texture references&#039;&#039;&#039; (&#039;&#039;&#039;T&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || &#039;&#039;&#039;Number of shapes&#039;&#039;&#039; (&#039;&#039;&#039;S&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; (&#039;&#039;&#039;B&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Byte || &#039;&#039;&#039;Number of shape groups&#039;&#039;&#039; (&#039;&#039;&#039;G&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Byte || &#039;&#039;&#039;Length of each material section&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039; of the model (does not apply to bones).&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Scale&#039;&#039;&#039; of the model (does not apply to bones).&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt16 || &#039;&#039;&#039;[[#Section 1|Section 1]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || &#039;&#039;&#039;[[#Section 2|Section 2]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt16 || &#039;&#039;&#039;[[#Section 3|Section 3]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || &#039;&#039;&#039;[[#Section 4|Section 4]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Section 1 ==&lt;br /&gt;
This section defines &#039;&#039;&#039;M&#039;&#039;&#039; material entries.&lt;br /&gt;
&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0xB2?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte || &#039;&#039;&#039;Texture reference ID&#039;&#039;&#039;. 0xFF if none.&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Section 2 ==&lt;br /&gt;
This section defines &#039;&#039;&#039;T&#039;&#039;&#039; 0x4-byte texture references.&lt;br /&gt;
&lt;br /&gt;
=== Texture Reference ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Padding&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || UInt24 || &#039;&#039;&#039;Asset link identifier&#039;&#039;&#039; of the texture.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Section 3 ==&lt;br /&gt;
This section defines &#039;&#039;&#039;B&#039;&#039;&#039; bone entries.&lt;br /&gt;
&lt;br /&gt;
=== Bone ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#Header|format]] = 7&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Bone name/ID&#039;&#039;&#039;. Hardcoded to be 4 characters long.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFAAAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Else&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x00 || float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x0C || Char[4] || &#039;&#039;&#039;Bone name/ID&#039;&#039;&#039;. Hardcoded to be 4 characters long.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x10 || float[4] || &#039;&#039;&#039;Rotation&#039;&#039;&#039;, using quaternions.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x20 || float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Section 4 ==&lt;br /&gt;
This section defines &#039;&#039;&#039;S&#039;&#039;&#039; * &#039;&#039;&#039;G&#039;&#039;&#039; shape entries.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32[&#039;&#039;&#039;S&#039;&#039;&#039;] || &#039;&#039;&#039;Shape offsets&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shape Header ===&lt;br /&gt;
Each shape starts with a 0x20 byte header.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Material ID&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || &#039;&#039;&#039;Flag&#039;&#039;&#039;: xxx&#039;&#039;&#039;A&#039;&#039;&#039; xxx&#039;&#039;&#039;B&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A&#039;&#039;&#039;: &#039;&#039;&#039;Unknown&#039;&#039;&#039; (sets some value to 32)&lt;br /&gt;
* &#039;&#039;&#039;B&#039;&#039;&#039;: &#039;&#039;&#039;Unknown&#039;&#039;&#039;. 4 floats come after the end of the header.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 3?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || {{Unknown-left|Number of &#039;&#039;&#039;Unknown Data 1&#039;&#039;&#039; (&#039;&#039;&#039;S?&#039;&#039;&#039;).}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the vertex data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06.5 || 3 bits || &#039;&#039;&#039;Number of vertex position sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the vertex positions&#039; index data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || 4 bits || &#039;&#039;&#039;Vertex position data bytes per index&#039;&#039;&#039; in the draw commands:&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039;: Data not used; skip&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: 2 bytes (UInt16)&lt;br /&gt;
* &#039;&#039;&#039;Anything else&#039;&#039;&#039;: 1 byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x07.4 || 4 bits || &#039;&#039;&#039;Vertex position format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt16 || Number of &#039;&#039;&#039;vertex positions&#039;&#039;&#039; (&#039;&#039;&#039;SP&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the normal data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A.5 || 3 bits || &#039;&#039;&#039;Number of normal sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the normals&#039; index data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || 4 bits || &#039;&#039;&#039;Normal data bytes per index&#039;&#039;&#039; in the draw commands:&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039;: Data not used; skip&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: 2 bytes (UInt16)&lt;br /&gt;
* &#039;&#039;&#039;Anything else&#039;&#039;&#039;: 1 byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B.4 || 4 bits || &#039;&#039;&#039;Vertex normal format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt16 || Number of &#039;&#039;&#039;vertex normals&#039;&#039;&#039; (&#039;&#039;&#039;SN&#039;&#039;&#039;). Normal data is usually always attached to the vertex data, so it&#039;s the same as the number of vertices (?)&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the color data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E.5 || 3 bits || &#039;&#039;&#039;Number of color sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the colors&#039; index data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0F || 4 bits || &#039;&#039;&#039;Color data bytes per index&#039;&#039;&#039; in the draw commands:&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039;: Data not used; skip&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: 2 bytes (UInt16)&lt;br /&gt;
* &#039;&#039;&#039;Anything else&#039;&#039;&#039;: 1 byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0F.4 || 4 bits || &#039;&#039;&#039;Vertex color format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || RGBA8&lt;br /&gt;
|-&lt;br /&gt;
| 1 || RGB8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || RGBX8&lt;br /&gt;
|-&lt;br /&gt;
| 3 || RGBA4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || RGBA6&lt;br /&gt;
|-&lt;br /&gt;
| 5 || RGB565&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt16 || Number of &#039;&#039;&#039;vertex colors&#039;&#039;&#039; (&#039;&#039;&#039;SC&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the UV data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12.5 || 3 bits || &#039;&#039;&#039;Number of UV sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the UVs&#039; index data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || 4 bits || &#039;&#039;&#039;UV data bytes per index&#039;&#039;&#039; in the draw commands:&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039;: Data not used; skip&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: 2 bytes (UInt16)&lt;br /&gt;
* &#039;&#039;&#039;Anything else&#039;&#039;&#039;: 1 byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x13.4 || 4 bits || &#039;&#039;&#039;UV format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt16 || Number of &#039;&#039;&#039;UVs&#039;&#039;&#039; (&#039;&#039;&#039;SU&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the bone ID data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x16.5 || 3 bits || &#039;&#039;&#039;Number of bone ID sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the bone ID data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x17 || 4 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. This value would correspond to the bone ID data bytes per index, but instead each entry corresponds to a vertex position. If bones are used, this value is always 1 (?)}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x17.4 || 4 bits || &#039;&#039;&#039;Bone ID format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt16 || Number of &#039;&#039;&#039;bone entries&#039;&#039;&#039; (&#039;&#039;&#039;SB&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the weight data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1A.5 || 3 bits || &#039;&#039;&#039;Number of weight sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the weight data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1B || 4 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. This value would correspond to the weight data bytes per index, but instead each entry corresponds to a vertex position. Always 0 (?)}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1B.4 || 4 bits || &#039;&#039;&#039;Weight format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte[2] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || &#039;&#039;&#039;Section Data Helpers offset&#039;&#039;&#039;. Usually 0x20 or 0x30. If the value is 0, the Section Data Helpers come either at 0x20 (if the last bit of the value at 0x2 from this header is 0) or at 0x30 (if the value is 1). This value is always aligned by 4 bytes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Section Data Helpers ===&lt;br /&gt;
These entries seem to contain the offsets of the first instance for each of the entries defined in the Shape Header. Commonly, the first 4-byte entry is always related to the unit data, and the second one to its first draw command unit ID. For weight/bone data, it only has one entry, as they are not referenced by the draw commands. All offsets are relative to the start of the Shape Header.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Format of a section data helper&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Stride of an entire entry unit&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || UInt24 || &#039;&#039;&#039;Data offset&#039;&#039;&#039; for the first instance of the entry. These offsets indicate the first entry for each entry type defined by the Shape Header, including overlapping entries that may share a common data array. For example, the vertex data array may contain normal and weight data attached to each vertex, but the entries for position, normal and weight data are separate. As for the offsets of the unit indices, it correlates to the specific part of the first draw command that references the entry type. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Unknown Data 1 ===&lt;br /&gt;
This section follows directly after the Section Data Helpers and contains &#039;&#039;&#039;S?&#039;&#039;&#039; entries, seen in UInt16 format, unless specified somewhere in the Shape Header. The purpose of this section is unknown and it does not seem to be referenced by the Section Data Helpers.&lt;br /&gt;
&lt;br /&gt;
=== Bone References ===&lt;br /&gt;
This section follows directly after the Unknown Data 1 and contains &#039;&#039;&#039;SB&#039;&#039;&#039; entries, seen in Byte format, unless specified somewhere else in the Shape Header. This section seems to list the indices of the bones in order. This section does not seem to be referenced by the Section Data Helpers.&lt;br /&gt;
&lt;br /&gt;
=== Vertex Position Data ===&lt;br /&gt;
This section follows after the Bone References and contains &#039;&#039;&#039;SP&#039;&#039;&#039; entries; the format of each defined by the Section Header. Sometimes vertex positions, normals and weight/bone indices may be packed together in this section.&lt;br /&gt;
&lt;br /&gt;
=== Vertex Normal Data ===&lt;br /&gt;
&#039;&#039;&#039;SN&#039;&#039;&#039; vertex normal entries seem to come after the Vertex Position Data, if present; the format of each defined by the Section Header.&lt;br /&gt;
&lt;br /&gt;
=== Vertex Color Data ===&lt;br /&gt;
&#039;&#039;&#039;SC&#039;&#039;&#039; vertex color entries seem to come after the Vertex Normal Data, if present; the format of each defined by the Section Header.&lt;br /&gt;
&lt;br /&gt;
=== UV Data ===&lt;br /&gt;
&#039;&#039;&#039;SU&#039;&#039;&#039; UV entries seem to come after the Color Data, if present; the format of each defined by the Section Header.&lt;br /&gt;
&lt;br /&gt;
=== Draw Data ===&lt;br /&gt;
After the UV entries comes the Draw Data. This section starts with a 4-byte header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Draw Data Header&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0x80? Perhaps this value indicates that the data is made of Wii Graphics&#039; commands.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || UInt24 || &#039;&#039;&#039;Length of the draw commands&#039;&#039;&#039; in bytes. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Directly after the header there are the Wii Draw Commands.&lt;br /&gt;
&lt;br /&gt;
=== Bone Index Palette ===&lt;br /&gt;
After the Draw Data comes a section that contains a (compressed?) palette of bone indices, presumably linking position matrix IDs from the draw commands to multiple bone IDs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Unknown Data 2 Header&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16 || &#039;&#039;&#039;Length of the palette&#039;&#039;&#039; in bytes (&#039;&#039;&#039;P&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Number of bones&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte[&#039;&#039;&#039;P&#039;&#039;&#039; - 1] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Index data seems to be compressed/mixed in some way?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle AMS files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Aqualead File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=AMS_(File_Format)&amp;diff=627</id>
		<title>AMS (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=AMS_(File_Format)&amp;diff=627"/>
		<updated>2025-08-31T13:12:43Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{under-construction}}&lt;br /&gt;
&#039;&#039;&#039;AMS&#039;&#039;&#039; (&#039;&#039;&#039;A&#039;&#039;&#039;qualead &#039;&#039;&#039;M&#039;&#039;&#039;e&#039;&#039;&#039;S&#039;&#039;&#039;h) is a file format developed by [[Aqualead]] and found in some [[Wii]] and [[3DS]] games (and suspected to be used in [[GameCube]] titles as well), such as &#039;&#039;[[One Piece: Unlimited Adventure]]&#039;&#039;, &#039;&#039;[[One Piece: Unlimited Cruise Episode 1 - The Treasure Beneath The Waves]]&#039;&#039;, &#039;&#039;[[One Piece: Unlimited Cruise Episode 2: Awakening of a Hero]]&#039;&#039;, &#039;&#039;[[One Piece: Unlimited Cruise SP]]&#039;&#039; and &#039;&#039;[[One Piece: Unlimited Cruise SP 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order can be either big endian (Wii) or little endian (3DS).&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;ALMS&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Format type or version? Values seen are 2, 3, 4, 5, 6, 7 and 8.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Posibly bit flags, but files either use 0x80 or 0x81.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Byte || &#039;&#039;&#039;Number of materials&#039;&#039;&#039; (&#039;&#039;&#039;M&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || &#039;&#039;&#039;Number of texture references&#039;&#039;&#039; (&#039;&#039;&#039;T&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || &#039;&#039;&#039;Number of shapes&#039;&#039;&#039; (&#039;&#039;&#039;S&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; (&#039;&#039;&#039;B&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Byte || &#039;&#039;&#039;Number of shape groups&#039;&#039;&#039; (&#039;&#039;&#039;G&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Byte || &#039;&#039;&#039;Length of each material section&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039; of the model (does not apply to bones).&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Scale&#039;&#039;&#039; of the model (does not apply to bones).&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt16 || &#039;&#039;&#039;[[#Section 1|Section 1]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || &#039;&#039;&#039;[[#Section 2|Section 2]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt16 || &#039;&#039;&#039;[[#Section 3|Section 3]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || &#039;&#039;&#039;[[#Section 4|Section 4]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Section 1 ==&lt;br /&gt;
This section defines &#039;&#039;&#039;M&#039;&#039;&#039; material entries.&lt;br /&gt;
&lt;br /&gt;
=== Material ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0xB2?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte || &#039;&#039;&#039;Texture reference ID&#039;&#039;&#039;. 0xFF if none.&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Section 2 ==&lt;br /&gt;
This section defines &#039;&#039;&#039;T&#039;&#039;&#039; 0x4-byte texture references.&lt;br /&gt;
&lt;br /&gt;
=== Texture Reference ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Padding&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || UInt24 || &#039;&#039;&#039;Asset link identifier&#039;&#039;&#039; of the texture.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Section 3 ==&lt;br /&gt;
This section defines &#039;&#039;&#039;B&#039;&#039;&#039; bone entries.&lt;br /&gt;
&lt;br /&gt;
=== Bone ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#Header|format]] = 7&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Bone name/ID&#039;&#039;&#039;. Hardcoded to be 4 characters long.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFAAAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Else&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x00 || float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x0C || Char[4] || &#039;&#039;&#039;Bone name/ID&#039;&#039;&#039;. Hardcoded to be 4 characters long.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x10 || float[4] || &#039;&#039;&#039;Rotation&#039;&#039;&#039;, using quaternions.&lt;br /&gt;
|- bgcolor=&amp;quot;#FFDDDD&amp;quot;&lt;br /&gt;
| 0x20 || float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Section 4 ==&lt;br /&gt;
This section defines &#039;&#039;&#039;S&#039;&#039;&#039; * &#039;&#039;&#039;G&#039;&#039;&#039; shape entries.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32[&#039;&#039;&#039;S&#039;&#039;&#039;] || &#039;&#039;&#039;Shape offsets&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shape Header ===&lt;br /&gt;
Each shape starts with a 0x20 byte header.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Material ID&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || &#039;&#039;&#039;Flag&#039;&#039;&#039;: xxx&#039;&#039;&#039;A&#039;&#039;&#039; xxx&#039;&#039;&#039;B&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;A&#039;&#039;&#039;: &#039;&#039;&#039;Unknown&#039;&#039;&#039; (sets some value to 32)&lt;br /&gt;
* &#039;&#039;&#039;B&#039;&#039;&#039;: &#039;&#039;&#039;Unknown&#039;&#039;&#039;. 4 floats come after the end of the header.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 3?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt16 || {{Unknown-left|Number of &#039;&#039;&#039;Unknown Data 1&#039;&#039;&#039; (&#039;&#039;&#039;S?&#039;&#039;&#039;).}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the vertex data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06.5 || 3 bits || &#039;&#039;&#039;Number of vertex position sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the vertex positions&#039; index data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || 4 bits || &#039;&#039;&#039;Vertex position data bytes per index&#039;&#039;&#039; in the draw commands:&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039;: Data not used; skip&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: 2 bytes (UInt16)&lt;br /&gt;
* &#039;&#039;&#039;Anything else&#039;&#039;&#039;: 1 byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x07.4 || 4 bits || &#039;&#039;&#039;Vertex position format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt16 || Number of &#039;&#039;&#039;vertex positions&#039;&#039;&#039; (&#039;&#039;&#039;SP&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the normal data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A.5 || 3 bits || &#039;&#039;&#039;Number of normal sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the normals&#039; index data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B || 4 bits || &#039;&#039;&#039;Normal data bytes per index&#039;&#039;&#039; in the draw commands:&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039;: Data not used; skip&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: 2 bytes (UInt16)&lt;br /&gt;
* &#039;&#039;&#039;Anything else&#039;&#039;&#039;: 1 byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0B.4 || 4 bits || &#039;&#039;&#039;Vertex normal format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt16 || Number of &#039;&#039;&#039;vertex normals&#039;&#039;&#039; (&#039;&#039;&#039;SN&#039;&#039;&#039;). Normal data is usually always attached to the vertex data, so it&#039;s the same as the number of vertices (?)&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the color data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E.5 || 3 bits || &#039;&#039;&#039;Number of color sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the colors&#039; index data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0F || 4 bits || &#039;&#039;&#039;Color data bytes per index&#039;&#039;&#039; in the draw commands:&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039;: Data not used; skip&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: 2 bytes (UInt16)&lt;br /&gt;
* &#039;&#039;&#039;Anything else&#039;&#039;&#039;: 1 byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x0F.4 || 4 bits || &#039;&#039;&#039;Vertex color format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || RGBA8&lt;br /&gt;
|-&lt;br /&gt;
| 1 || RGB8&lt;br /&gt;
|-&lt;br /&gt;
| 2 || RGBX8&lt;br /&gt;
|-&lt;br /&gt;
| 3 || RGBA4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || RGBA6&lt;br /&gt;
|-&lt;br /&gt;
| 5 || RGB565&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt16 || Number of &#039;&#039;&#039;vertex colors&#039;&#039;&#039; (&#039;&#039;&#039;SC&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the UV data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12.5 || 3 bits || &#039;&#039;&#039;Number of UV sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the UVs&#039; index data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || 4 bits || &#039;&#039;&#039;UV data bytes per index&#039;&#039;&#039; in the draw commands:&lt;br /&gt;
* &#039;&#039;&#039;0&#039;&#039;&#039;: Data not used; skip&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: 2 bytes (UInt16)&lt;br /&gt;
* &#039;&#039;&#039;Anything else&#039;&#039;&#039;: 1 byte&lt;br /&gt;
|-&lt;br /&gt;
| 0x13.4 || 4 bits || &#039;&#039;&#039;UV format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt16 || Number of &#039;&#039;&#039;UVs&#039;&#039;&#039; (&#039;&#039;&#039;SU&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x16 || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the bone ID data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x16.5 || 3 bits || &#039;&#039;&#039;Number of bone ID sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the bone ID data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x17 || 4 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. This value would correspond to the bone ID data bytes per index, but instead each entry corresponds to a vertex position. If bones are used, this value is always 1 (?)}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x17.4 || 4 bits || &#039;&#039;&#039;Bone ID format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt16 || Number of &#039;&#039;&#039;bone entries&#039;&#039;&#039; (&#039;&#039;&#039;SB&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x1A || 5 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Has something to do with the format of the weight data.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1A.5 || 3 bits || &#039;&#039;&#039;Number of weight sections&#039;&#039;&#039;. Each section corresponds to one section data helper for the weight data.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1B || 4 bits || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. This value would correspond to the weight data bytes per index, but instead each entry corresponds to a vertex position. Always 0 (?)}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1B.4 || 4 bits || &#039;&#039;&#039;Weight format&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0 || Byte&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SByte&lt;br /&gt;
|-&lt;br /&gt;
| 2 || UInt16&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Int16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Float&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte[2] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || &#039;&#039;&#039;Section Data Helpers offset&#039;&#039;&#039;. Usually 0x20 or 0x30. If the value is 0, the Section Data Helpers come either at 0x20 (if the last bit of the value at 0x2 from this header is 0) or at 0x30 (if the value is 1). This value is always aligned by 4 bytes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Section Data Helpers ===&lt;br /&gt;
These entries seem to contain the offsets of the first instance for each of the entries defined in the Shape Header. Commonly, the first 4-byte entry is always related to the unit data, and the second one to its first draw command unit ID. For weight/bone data, it only has one entry, as they are not referenced by the draw commands. All offsets are relative to the start of the Shape Header.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Format of a section data helper&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Stride of an entire entry unit&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || UInt24 || &#039;&#039;&#039;Data offset&#039;&#039;&#039; for the first instance of the entry. These offsets indicate the first entry for each entry type defined by the Shape Header, including overlapping entries that may share a common data array. For example, the vertex data array may contain normal and weight data attached to each vertex, but the entries for position, normal and weight data are separate. As for the offsets of the unit indices, it correlates to the specific part of the first draw command that references the entry type. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Unknown Data 1 ===&lt;br /&gt;
This section follows directly after the Section Data Helpers and contains &#039;&#039;&#039;S?&#039;&#039;&#039; entries, seen in UInt16 format, unless specified somewhere in the Shape Header. The purpose of this section is unknown and it does not seem to be referenced by the Section Data Helpers.&lt;br /&gt;
&lt;br /&gt;
=== Bone References ===&lt;br /&gt;
This section follows directly after the Unknown Data 1 and contains &#039;&#039;&#039;SB&#039;&#039;&#039; entries, seen in Byte format, unless specified somewhere else in the Shape Header. This section seems to list the indices of the bones in order. This section does not seem to be referenced by the Section Data Helpers.&lt;br /&gt;
&lt;br /&gt;
=== Vertex Position Data ===&lt;br /&gt;
This section follows after the Bone References and contains &#039;&#039;&#039;SP&#039;&#039;&#039; entries; the format of each defined by the Section Header. Sometimes vertex positions, normals and weight/bone indices may be packed together in this section.&lt;br /&gt;
&lt;br /&gt;
=== Vertex Normal Data ===&lt;br /&gt;
&#039;&#039;&#039;SN&#039;&#039;&#039; vertex normal entries seem to come after the Vertex Position Data, if present; the format of each defined by the Section Header.&lt;br /&gt;
&lt;br /&gt;
=== Vertex Color Data ===&lt;br /&gt;
&#039;&#039;&#039;SC&#039;&#039;&#039; vertex color entries seem to come after the Vertex Normal Data, if present; the format of each defined by the Section Header.&lt;br /&gt;
&lt;br /&gt;
=== UV Data ===&lt;br /&gt;
&#039;&#039;&#039;SU&#039;&#039;&#039; UV entries seem to come after the Color Data, if present; the format of each defined by the Section Header.&lt;br /&gt;
&lt;br /&gt;
=== Draw Data ===&lt;br /&gt;
After the UV entries comes the Draw Data. This section starts with a 4-byte header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Draw Data Header&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0x80? Perhaps this value indicates that the data is made of Wii Graphics&#039; commands.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || UInt24 || &#039;&#039;&#039;Length of the draw commands&#039;&#039;&#039; in bytes. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Directly after the header there are the Wii Draw Commands.&lt;br /&gt;
&lt;br /&gt;
=== Bone Index Palette ===&lt;br /&gt;
After the Draw Data comes a section that contains a (compressed?) palette of bone indices, presumably linking position matrix IDs from the draw commands to multiple bone IDs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Unknown Data 2 Header&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt16 || &#039;&#039;&#039;Length of the palette&#039;&#039;&#039; in bytes (&#039;&#039;&#039;P&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Number of bones&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte[&#039;&#039;&#039;P&#039;&#039;&#039; - 1] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Index data seems to be compressed/midex in some way?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle AMS files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Aqualead File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=EA_STRM&amp;diff=626</id>
		<title>EA STRM</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=EA_STRM&amp;diff=626"/>
		<updated>2025-08-16T11:37:54Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Redirected page to EA STRM (File Format)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EA STRM (File Format)]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=Category:Mario_Kart_Arcade_GP_DX_File_Formats&amp;diff=625</id>
		<title>Category:Mario Kart Arcade GP DX File Formats</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=Category:Mario_Kart_Arcade_GP_DX_File_Formats&amp;diff=625"/>
		<updated>2025-08-16T11:37:15Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of file formats exclusively used in [[Mario Kart Arcade GP DX]].&lt;br /&gt;
&lt;br /&gt;
[[Category:File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=Category:EA_File_Formats&amp;diff=624</id>
		<title>Category:EA File Formats</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=Category:EA_File_Formats&amp;diff=624"/>
		<updated>2025-08-16T11:37:06Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;This is a list of file formats used in EA games.  Category:File Formats&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of file formats used in EA games.&lt;br /&gt;
&lt;br /&gt;
[[Category:File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=EA_STRM_(File_Format)&amp;diff=623</id>
		<title>EA STRM (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=EA_STRM_(File_Format)&amp;diff=623"/>
		<updated>2025-08-16T11:36:32Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;{{under-construction}} &amp;#039;&amp;#039;&amp;#039;STRM&amp;#039;&amp;#039;&amp;#039; is an archive file format used in some Wii games developed by EA, such as Boom Blox and Monopoly Streets. It is usually compressed with [http://wiki.niotso.org/RefPack RefPack] and found with the &amp;#039;&amp;#039;.rpk&amp;#039;&amp;#039; extension.  = File Format = The file byte order is always big endian in Wii games. All offsets are absolute.  == File Header == The file starts with the following header:  {| class=&amp;quot;wikitable&amp;quot; ! Offset !! Type !! Description |-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{under-construction}}&lt;br /&gt;
&#039;&#039;&#039;STRM&#039;&#039;&#039; is an archive file format used in some Wii games developed by EA, such as [[Boom Blox]] and [[Monopoly Streets]]. It is usually compressed with [http://wiki.niotso.org/RefPack RefPack] and found with the &#039;&#039;.rpk&#039;&#039; extension.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always big endian in Wii games. All offsets are absolute.&lt;br /&gt;
&lt;br /&gt;
== File Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;STRM&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;File size&#039;&#039;&#039; in bytes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== AGRP ==&lt;br /&gt;
STRM files may contain multiple AGRP sections. These sections contain one [[#GHDR|GHDR]] section and multiple [[#ASET|ASET]] sections.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;AGRP&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Section size&#039;&#039;&#039; in bytes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GHDR ===&lt;br /&gt;
&#039;&#039;Unknown&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;GHDR&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Section size&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;Offset to name tag&#039;&#039;&#039; in the [[#STRS|STRS]] section.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always the same value as 0x8?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASET ===&lt;br /&gt;
ASET sections link asset paths with their binary data.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;ASET&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Section size&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Flags?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;File data offset&#039;&#039;&#039; in the [[#DATA|DATA]] section.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;File data size&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Asset path offset&#039;&#039;&#039; in the [[#STRS|STRS]] section.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== STRS ==&lt;br /&gt;
This section contains null-terminated strings, aligned by 0x4.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;STRS&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Section size&#039;&#039;&#039; in bytes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== DATA ==&lt;br /&gt;
This section contains file data, aligned by 0x20.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Section magic&#039;&#039;&#039;. Always &#039;&#039;DATA&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Section size&#039;&#039;&#039; in bytes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle EA STRM files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:EA File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=622</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=622"/>
		<updated>2025-08-16T11:21:54Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Number of [[#Bone Link|bone links]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;[[#Bone Link|Bone links]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || &#039;&#039;&#039;Incandescence color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || &#039;&#039;&#039;[[#Translation Animation|Translation animation]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Translation Animation ===&lt;br /&gt;
If the offset is not 0, a simple translation animation is applied to the material. The animation is a constant value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &#039;&#039;&#039;U translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float || &#039;&#039;&#039;V translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Model object node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Bone node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Local bone ID&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contains the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || &#039;&#039;&#039;[[#Transform|Transform]]&#039;&#039;&#039; || &#039;&#039;&#039;Node transform&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || &#039;&#039;&#039;[[#Transform|Transform]]&#039;&#039;&#039; || &#039;&#039;&#039;Pose transform&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Transform =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[3] || &#039;&#039;&#039;Scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[3] || &#039;&#039;&#039;Translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=621</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=621"/>
		<updated>2025-08-11T22:56:04Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Node */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Number of [[#Bone Link|bone links]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;[[#Bone Link|Bone links]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || &#039;&#039;&#039;Incandescence color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || &#039;&#039;&#039;[[#Translation Animation|Translation animation]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Translation Animation ===&lt;br /&gt;
If the offset is not 0, a simple translation animation is applied to the material. The animation is a constant value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &#039;&#039;&#039;U translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float || &#039;&#039;&#039;V translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Model object node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Bone node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Local bone ID&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || &#039;&#039;&#039;[[#Transform|Transform]]&#039;&#039;&#039; || &#039;&#039;&#039;Node transform&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || &#039;&#039;&#039;[[#Transform|Transform]]&#039;&#039;&#039; || &#039;&#039;&#039;Pose transform&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Transform =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[3] || &#039;&#039;&#039;Scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[3] || &#039;&#039;&#039;Translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=620</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=620"/>
		<updated>2025-08-11T21:47:30Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Material */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Number of [[#Bone Link|bone links]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;[[#Bone Link|Bone links]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || &#039;&#039;&#039;Incandescence color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || &#039;&#039;&#039;[[#Translation Animation|Translation animation]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Translation Animation ===&lt;br /&gt;
If the offset is not 0, a simple translation animation is applied to the material. The animation is a constant value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float || &#039;&#039;&#039;U translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float || &#039;&#039;&#039;V translation&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Model object node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Bone node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Local bone ID&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=MKAGP_BIN_(File_Format)&amp;diff=611</id>
		<title>MKAGP BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=MKAGP_BIN_(File_Format)&amp;diff=611"/>
		<updated>2025-07-14T01:32:09Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Header */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;MKAGP BIN&#039;&#039;&#039; is a collision format used in [[Mario Kart Arcade GP]] and [[Mario Kart Arcade GP 2]].&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always big endian.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || &#039;&#039;&#039;Grid width&#039;&#039;&#039; (&#039;&#039;&#039;W&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &#039;&#039;&#039;Grid length&#039;&#039;&#039; (&#039;&#039;&#039;L&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float || &#039;&#039;&#039;Grid cell X size&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float || &#039;&#039;&#039;Grid cell Y size&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[2] || &#039;&#039;&#039;AABB minimum coordinate XZ&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[2] || &#039;&#039;&#039;AABB maximum coordinate XZ&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[2] || &#039;&#039;&#039;Negative AABB minimum coordinate XZ&#039;&#039;&#039;. Unknown usage.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Grid|Grids]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grid ==&lt;br /&gt;
At the end of the file, &#039;&#039;&#039;W&#039;&#039;&#039; * &#039;&#039;&#039;L&#039;&#039;&#039; grid cell headers are stored in 0x10 byte blocks.&lt;br /&gt;
&lt;br /&gt;
=== Cell ===&lt;br /&gt;
All offsets are absolute.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Triangles offset&#039;&#039;&#039;. Garbage data if none for this cell.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &#039;&#039;&#039;Number of [[#Triangle|Triangles]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Cubes offset&#039;&#039;&#039;. Garbage data if none for this cell.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || &#039;&#039;&#039;Number of [[#Wall|Walls]]&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Triangle ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[2] || &#039;&#039;&#039;Minimal coordinate&#039;&#039;&#039; for this triangle.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[2] || &#039;&#039;&#039;Maximal coordinate&#039;&#039;&#039; for this triangle.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3][3] || &#039;&#039;&#039;Triangle vertices&#039;&#039;&#039; XYZ position.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float[3][3] || &#039;&#039;&#039;Triangle edges&#039;&#039;&#039; XYZ position.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || UInt32 || &#039;&#039;&#039;Neighbour triangle flag&#039;&#039;&#039;, used to determine which edges connect to other triangles.&lt;br /&gt;
|-&lt;br /&gt;
| 0x5C || UInt32 || &#039;&#039;&#039;[[MKAGP BIN flag]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x60 || Float[3] || &#039;&#039;&#039;Triangle normal&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || &#039;&#039;&#039;Negative dot product&#039;&#039;&#039; between triangle center and triangle normal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wall ====&lt;br /&gt;
There are &#039;&#039;&#039;C&#039;&#039;&#039; 0x20 walls, which are used for wall collision detection. The walls are auto-generated from [[#Triangle|all triangles]] by checking which edges are missing neighbour triangles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[2] || &#039;&#039;&#039;Min XZ&#039;&#039;&#039; of the triangle edge.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[2] || &#039;&#039;&#039;Max XZ&#039;&#039;&#039; of the triangle edge.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[2] || &#039;&#039;&#039;Position 1 XZ&#039;&#039;&#039; of the triangle edge forming the wall.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[2] || &#039;&#039;&#039;Position 2 XZ&#039;&#039;&#039; of the triangle edge forming the wall.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle MKAGP BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=COL_(File_Format)&amp;diff=610</id>
		<title>COL (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=COL_(File_Format)&amp;diff=610"/>
		<updated>2025-07-14T01:32:01Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Header */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;COL&#039;&#039;&#039; is a collision format used in [[Mario Kart Arcade GP DX]] and the successor of [[Mario Kart Arcade GP]] and [[Mario Kart Arcade GP 2]]&#039;s [[MKAGP BIN]].&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;COL\0&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[4] || Timestamp? Always 16 08 12 20 (2012-08-16?). The game specifically checks if this value is correct, otherwise it won&#039;t read the file.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &#039;&#039;&#039;Grid width&#039;&#039;&#039; (&#039;&#039;&#039;W&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || &#039;&#039;&#039;Grid length&#039;&#039;&#039; (&#039;&#039;&#039;L&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float || &#039;&#039;&#039;Grid cell X size&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float || &#039;&#039;&#039;Grid cell Y size&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[2] || &#039;&#039;&#039;AABB minimum coordinate XZ&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[2] || &#039;&#039;&#039;AABB maximum coordinate XZ&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[2] || &#039;&#039;&#039;Negative AABB minimum coordinate XZ&#039;&#039;&#039;. Unknown usage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grid ==&lt;br /&gt;
Followed by the header, the grid data is read from the start of the AABB minimum coordinate, from left to right. A total of &#039;&#039;&#039;W&#039;&#039;&#039; * &#039;&#039;&#039;L&#039;&#039;&#039; cells are loaded.&lt;br /&gt;
&lt;br /&gt;
=== Cell ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || &#039;&#039;&#039;Number of [[#Triangle|Triangles]]&#039;&#039;&#039; (&#039;&#039;&#039;T&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &#039;&#039;&#039;Number of [[#Wall|Walls]]&#039;&#039;&#039; (&#039;&#039;&#039;C&#039;&#039;&#039;).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Triangle ====&lt;br /&gt;
Followed by the cell header, there are &#039;&#039;&#039;T&#039;&#039;&#039; 0x70 triangles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[2] || &#039;&#039;&#039;Minimal coordinate&#039;&#039;&#039; for this triangle.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[2] || &#039;&#039;&#039;Maximal coordinate&#039;&#039;&#039; for this triangle.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3][3] || &#039;&#039;&#039;Triangle vertices&#039;&#039;&#039; XYZ position.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float[3][3] || &#039;&#039;&#039;Triangle edges&#039;&#039;&#039; XYZ directions.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || UInt32 || &#039;&#039;&#039;Neighbour triangle flag&#039;&#039;&#039;, used to determine which edges connect to other triangles.&lt;br /&gt;
|-&lt;br /&gt;
| 0x5C || UInt32 || &#039;&#039;&#039;[[COL flag]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x60 || Float[3] || &#039;&#039;&#039;Triangle normal&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || &#039;&#039;&#039;Negative dot product&#039;&#039;&#039; between triangle center and triangle normal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wall ====&lt;br /&gt;
Followed by the cell&#039;s triangles, there are &#039;&#039;&#039;C&#039;&#039;&#039; 0x40 walls, which are used for wall collision detection. The walls are auto-generated from [[#Triangle|all triangles]] by checking which edges are missing neighbour triangles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[3] || &#039;&#039;&#039;Min XYZ&#039;&#039;&#039; of the triangle edge.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Max XYZ&#039;&#039;&#039; of the triangle edge.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;Position 1 XYZ&#039;&#039;&#039; of the triangle edge forming the wall.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;Position 2 XYZ&#039;&#039;&#039; of the triangle edge forming the wall.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Triangle Wall Grid ==&lt;br /&gt;
Followed by the grid, there&#039;s a secondary grid with cells containing triangle walls. As of version 1.18 of Mario Kart Arcade GP DX, it only seems to be used in &#039;&#039;FM_L_N_HIT.col&#039;&#039; and &#039;&#039;FM_L_N_HIT_cam.col&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Triangle Wall Cell ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || &#039;&#039;&#039;Number of [[#Triangle Wall|triangle walls]]&#039;&#039;&#039; (&#039;&#039;&#039;U&#039;&#039;&#039;).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Triangle Wall ====&lt;br /&gt;
Followed by the cell header, there are &#039;&#039;&#039;U&#039;&#039;&#039; 0x38 triangle walls. These are walls represented as triangles. Presumably this was added since [[#Wall|edge walls]] which are auto-generated couldn&#039;t represent certain walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Possible collision flag indicating surface type.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3][3] || &#039;&#039;&#039;Triangle vertices&#039;&#039;&#039; XYZ position.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle COL files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=CANM_(File_Format)/Mario_Kart_Arcade_GP_DX&amp;diff=609</id>
		<title>CANM (File Format)/Mario Kart Arcade GP DX</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=CANM_(File_Format)/Mario_Kart_Arcade_GP_DX&amp;diff=609"/>
		<updated>2025-07-13T14:57:48Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;CANM&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;amera &amp;#039;&amp;#039;&amp;#039;AN&amp;#039;&amp;#039;&amp;#039;i&amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;ation) is a file format found in Mario Kart Arcade GP DX. It defines camera paths used in tracks.  = File Format = The file byte order is always little endian.  == File Header == The file starts with a header that is 0xE bytes long.  {|class=wikitable ! Offset !! Type !! Description |- | 0x00 || Char[0xA] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;MK3CAM100\0&amp;#039;&amp;#039; in ASCII. |- | 0x0A || Int32 || &amp;#039;&amp;#039;&amp;#039;Number of points/frames&amp;#039;&amp;#039;&amp;#039; (&amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039;). |- | 0...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;CANM&#039;&#039;&#039; (&#039;&#039;&#039;C&#039;&#039;&#039;amera &#039;&#039;&#039;AN&#039;&#039;&#039;i&#039;&#039;&#039;M&#039;&#039;&#039;ation) is a file format found in [[Mario Kart Arcade GP DX]]. It defines camera paths used in tracks.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== File Header ==&lt;br /&gt;
The file starts with a header that is 0xE bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[0xA] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;MK3CAM100\0&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || Int32 || &#039;&#039;&#039;Number of points/frames&#039;&#039;&#039; (&#039;&#039;&#039;N&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0E || colspan=2 {{unknown|End of header, start of Camera Path}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Camera Path ==&lt;br /&gt;
After the header, there is a path with &#039;&#039;&#039;N&#039;&#039;&#039; 0x20-byte camera points, one per frame.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|+ Camera Point&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[3] || &#039;&#039;&#039;Camera XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float || &#039;&#039;&#039;Vertical FOV&#039;&#039;&#039; in degrees.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;Target XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle CANM files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=CANM_(File_Format)&amp;diff=608</id>
		<title>CANM (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=CANM_(File_Format)&amp;diff=608"/>
		<updated>2025-07-13T14:48:00Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;CANM&amp;#039;&amp;#039;&amp;#039; is a file extension used for camera animations.  * Mario Kart Arcade GP DX CANM * Super Mario Galaxy CANM  {{disambig}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;CANM&#039;&#039;&#039; is a file extension used for camera animations.&lt;br /&gt;
&lt;br /&gt;
* [[CANM (File Format)/Mario Kart Arcade GP DX|Mario Kart Arcade GP DX CANM]]&lt;br /&gt;
* [[CANM (File Format)/Super Mario Galaxy|Super Mario Galaxy CANM]]&lt;br /&gt;
&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=CANM_(File_Format)/Super_Mario_Galaxy&amp;diff=607</id>
		<title>CANM (File Format)/Super Mario Galaxy</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=CANM_(File_Format)/Super_Mario_Galaxy&amp;diff=607"/>
		<updated>2025-07-13T14:46:37Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Atlas moved page CANM (File Format) to CANM (File Format)/Super Mario Galaxy without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;CANM&#039;&#039;&#039; is a file format used in [[Super Mario Galaxy]] and [[Super Mario Galaxy 2]]. It stores the intro camera which is played once a star has been selected.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;ANDO&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Char[4] || &#039;&#039;&#039;Type&#039;&#039;&#039;. Only &#039;&#039;CKAN&#039;&#039; has been seen, but &#039;&#039;CANM&#039;&#039; is also supported.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle CANM files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Super Mario Galaxy File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=606</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=606"/>
		<updated>2025-07-12T22:51:44Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Number of [[#Bone Link|bone links]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;[[#Bone Link|Bone links]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || &#039;&#039;&#039;Incandescence color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be an offset to extra material data at the end of the material array (2 floats).}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Model object node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Bone node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Local bone ID&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=XEV_(File_Format)&amp;diff=605</id>
		<title>XEV (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=XEV_(File_Format)&amp;diff=605"/>
		<updated>2025-07-12T20:29:07Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{under-construction}}&lt;br /&gt;
&#039;&#039;&#039;XEV&#039;&#039;&#039; (&#039;&#039;&#039;X&#039;&#039;&#039;een &#039;&#039;&#039;E&#039;&#039;&#039;vent) is a filetype from [[Mario Kart Arcade GP DX]]. It defines multiple definitions of track elements.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== File Header ==&lt;br /&gt;
The file starts with a header that is 0x10 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;.XEV&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &#039;&#039;&#039;Number of events&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || colspan=2 {{unknown|End of header, start of Event Data}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Event Data ==&lt;br /&gt;
Each event has its own format and size. They are identified by their string magic, which is always null-terminated.&lt;br /&gt;
&lt;br /&gt;
=== ADAS SW ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDashPanelSwitchAir&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== ADSS SW ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDashStarPanelSwitchAir&#039;&#039;&lt;br /&gt;
This event defines aerial star dash activator parameters, which consists of a box pivoted to its center. It is always 0x34 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[7] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;ADSS SW&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ATJDGRD ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventAutoJumpDriftStartGrd&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== BIGJUMP ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventBigJump&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== COIN ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventCoin&#039;&#039;&lt;br /&gt;
This event defines coin parameters. It is always 0x34 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;COIN&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte[4] || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;. Only affects the hitbox.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DAIn ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDriftAreaIn&#039;&#039;&lt;br /&gt;
This event defines drift area activator parameters, which consists of a box pivoted to its center. It is always 0x34 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;DAIn&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte[4] || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DAOut ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDriftAreaOut&#039;&#039;&lt;br /&gt;
This event defines drift area deactivator parameters, which consists of a box pivoted to its center. It is always 0x34 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[5] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;DAOut&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte[3] || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DASH AR ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDashArea&#039;&#039;&lt;br /&gt;
This event defines dash panel area parameters, which consists of a box pivoted to its center. It is always 0x34 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[7] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;DASH AR&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== DASH SW ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDashPanelSwitch&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== DRUMHD ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDrumHead&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== DSS SW ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDashStarPanelSwitch&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== DUMPGRD ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDumpingGrd&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== H_LIMIT ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventHeightLimit&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== ItemBox ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventItembox&#039;&#039;&lt;br /&gt;
This event defines item box parameters. It is always 0x34 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[7] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;ItemBox&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;. Only affects the hitbox.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== KITE SW ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventKiteSwitch&#039;&#039;&lt;br /&gt;
This event defines glider ramp activator parameters, which consists of a box pivoted to its center. It is always 0x34 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[7] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;KITE SW&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== LAP ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventLap&#039;&#039;&lt;br /&gt;
This event defines the finish line&#039;s parameters, which consists of a box pivoted to its center. It is always 0x34 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[3] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;LAP&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte[5] || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[8] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== LAYER ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventLayerSwitch&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== LENS ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventLensFlare&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== PHYS ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventPhysObj&#039;&#039;&lt;br /&gt;
This event defines the track&#039;s specific physic attributes (?). It likely has something to do with the [[EventPhysObjPreset.bin]] file. Its position, rotation and scale seems to be irrelevant. It is always 0x60 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[6] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;SWITCH&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte[2] || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x54 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x5C || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== PRESS ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventPressure&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== SCR_FLR ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventScrollFloor&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== ScrnFxA ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventScreenVfxArea&#039;&#039;&lt;br /&gt;
This event defines screen effect area parameters, which consists of a box pivoted to its center. It is always 0x44 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[7] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;ScrnFxA&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SIGN ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventSign&#039;&#039;&lt;br /&gt;
This event defines turn sign area parameters, which consists of a box pivoted to its center. It is always 0x38 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;SIGN&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte[4] || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Sign type?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SPAOBJ ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventActiveGrd&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== SPOBJ ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventGrd&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== STEERFX ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventSteerEffect&#039;&#039;&lt;br /&gt;
This event defines steer effect activator (?) parameters, which consists of a box pivoted to its center. It likely has something to do with the [[CarSteerEffectParam.bin]] file. It is always 0x3C bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[7] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;STEERFX&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SWITCH ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventSwitch&#039;&#039;&lt;br /&gt;
This event defines ? area parameters, which consists of a box pivoted to its center. It is always 0x54 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[6] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;SWITCH&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte[2] || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== W-IBox ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventDoubleItembox&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== WARP ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventWarp&#039;&#039;&lt;br /&gt;
This event defines warp area parameters, which consists of a box pivoted to its center. It is always 0x38 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;Event magic&#039;&#039;&#039;. Always &#039;&#039;WARP&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x07 || Byte[4] || &#039;&#039;&#039;Padding&#039;&#039;&#039; used to delimit the null-terminated magic string.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[3] || &#039;&#039;&#039;XYZ position&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float[3] || &#039;&#039;&#039;XYZ rotation&#039;&#039;&#039; in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;XYZ scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== WARP2 ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventWarp2&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== WARP3 ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventWarp3&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Wat-Pln ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventWaterPlane&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== WatIn ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventWaterIn&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== WatOut ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventWaterOut&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== WatPrOu ===&lt;br /&gt;
* &#039;&#039;&#039;Code reference:&#039;&#039;&#039; &#039;&#039;clEventWaterPreOut&#039;&#039;&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle XEV files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=599</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=599"/>
		<updated>2025-07-11T19:01:36Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Number of [[#Bone Link|bone links]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;[[#Bone Link|Bone links]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be an offset to extra material data at the end of the material array (2 floats).}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Model object node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Bone node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Local bone ID&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=590</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=590"/>
		<updated>2025-07-10T13:11:42Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Number of [[#Bone Link|bone links]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;[[#Bone Link|Bone links]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be an offset to extra material data at the end of the material array (2 floats).}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone Link ==&lt;br /&gt;
Each bone link corresponds to a node that contains a model object as well as a node that contains a bone, then it gives a local ID for each bone.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Model object node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Bone node offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Local bone ID&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a local bone ID from the corresponding [[#Bone Link|bone link]].&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=589</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=589"/>
		<updated>2025-07-10T00:35:15Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Material */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be an offset to extra material data at the end of the material array (2 floats).}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Node 1 offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Node 2 offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a bone ID.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=588</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=588"/>
		<updated>2025-07-10T00:23:16Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Material */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be an offset to extra material data at the end of the material array (2 floats).}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Node 1 offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Node 2 offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a bone ID.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=587</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=587"/>
		<updated>2025-07-09T23:33:14Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian. All sections and subsections are aligned to 0x10.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Node 1 offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Node 2 offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a bone ID.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=586</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=586"/>
		<updated>2025-07-09T19:00:27Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Model Object */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a bone ID.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (vertices * 4 bytes per bone).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=585</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=585"/>
		<updated>2025-07-09T18:42:27Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039; influencing the vertices.&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || &#039;&#039;&#039;Bone ID mask&#039;&#039;&#039;. Each bit represents a bone ID.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Weight buffer offset&#039;&#039;&#039; (bones * 4 bytes per vertex).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || &#039;&#039;&#039;Bounding box minimum position&#039;&#039;&#039;.&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || &#039;&#039;&#039;Bounding box maximum position&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=584</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=584"/>
		<updated>2025-07-09T18:29:38Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Model Object */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer 1 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;UV buffer 2 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || &#039;&#039;&#039;UV buffer 3 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;UV buffer 4 offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of unknown buffer 2 entries per vertex&#039;&#039;&#039; (4 bytes per vertex).&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Unknown buffer 2 offset&#039;&#039;&#039; (entries * 4 per vertex).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=583</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=583"/>
		<updated>2025-07-09T18:16:58Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Node Pair */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039; (8 bytes per vertex).&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || UInt32 || &#039;&#039;&#039;Number of unknown buffer 2 entries per vertex&#039;&#039;&#039; (4 bytes per vertex).&lt;br /&gt;
|-&lt;br /&gt;
| 0x44 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || UInt32 || &#039;&#039;&#039;Unknown buffer 2 offset&#039;&#039;&#039; (entries * 4 per vertex).&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=582</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=582"/>
		<updated>2025-07-09T15:50:45Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Node */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] &amp;gt;= 4.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=581</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=581"/>
		<updated>2025-07-09T15:47:02Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Node */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#AAFFAA&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;If [[#BIKE Header|version]] = 5.0.0&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x64 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|- bgcolor=&amp;quot;#DDFFDD&amp;quot;&lt;br /&gt;
| 0x70 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=580</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=580"/>
		<updated>2025-07-08T23:06:37Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Material */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;Reflective texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || &#039;&#039;&#039;Incandescence texture index&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=579</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=579"/>
		<updated>2025-07-08T22:39:41Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Material */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1D || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x21 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x22 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;&#039;&#039;ref&#039;&#039; texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || {{Unknown-left|&#039;&#039;&#039;Unknown texture slot&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=578</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=578"/>
		<updated>2025-07-08T20:31:56Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Node */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;&#039;&#039;ref&#039;&#039; texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || {{Unknown-left|&#039;&#039;&#039;Unknown texture slot&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x40 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[3] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=577</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=577"/>
		<updated>2025-07-08T19:48:15Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of [[#Texture Reference|texture references]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;[[#Texture Reference|Texture reference]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of [[#Bone|bones]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;[[#Bone|Bone]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Root Node|Root node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;&#039;&#039;ref&#039;&#039; texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || {{Unknown-left|&#039;&#039;&#039;Unknown texture slot&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Texture Reference ==&lt;br /&gt;
Each texture reference has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Texture name offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Bone ==&lt;br /&gt;
Each bone has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Bone name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Root Node ==&lt;br /&gt;
The root node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node pair offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=576</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=576"/>
		<updated>2025-07-08T19:24:00Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Material */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of textures&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;Texture name array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to the texture names.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;Bone name array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to the bone names.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Skeleton|Skeleton]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x09 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0A || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || UInt16 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x25 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x26 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x27 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;&#039;&#039;ref&#039;&#039; texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || {{Unknown-left|&#039;&#039;&#039;Unknown texture slot&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skeleton ==&lt;br /&gt;
The skeleton starts with the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=575</id>
		<title>BIKE BIN (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=BIKE_BIN_(File_Format)&amp;diff=575"/>
		<updated>2025-07-06T14:35:58Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Node Pair */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;BIN&#039;&#039;&#039; is a model file format used in [[Mario Kart Arcade GP DX]] which inherits from the BIKE format. The format consist of a hierarchy of nodes, where each node can contain child nodes and meshes. The textures are external DDS files, and are linked by each material.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== BIKE Header ==&lt;br /&gt;
The file starts with the common BIKE header. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039; Always &#039;&#039;BIKE&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Version number&#039;&#039;&#039; of the file format&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Size of this header&#039;&#039;&#039; in bytes.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be padding.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== BIN Header ===&lt;br /&gt;
The BIN header follows the [[#BIKE Header|BIKE header]]. It has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Number of [[#Material|materials]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;Number of textures&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || &#039;&#039;&#039;Texture name array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to the texture names.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || &#039;&#039;&#039;Number of bones&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || &#039;&#039;&#039;Bone name array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to the bone names.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || UInt32 || &#039;&#039;&#039;[[#Skeleton|Skeleton]] offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Number of [[#Unknown Section|unknowns]]&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || {{Unknown-left|&#039;&#039;&#039;[[#Unknown Section|Unknown]] array offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Number of [[#Node Pair|node pairs]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;[[#Node Pair|Node pair]] array offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Material ==&lt;br /&gt;
Each material has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[4] || &#039;&#039;&#039;Ambient color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || &#039;&#039;&#039;Diffuse color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || Float[4] || &#039;&#039;&#039;Specular color&#039;&#039;&#039; in RGBA.&lt;br /&gt;
|-&lt;br /&gt;
| 0x48 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown color&#039;&#039;&#039; in RGBA.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || Float || &#039;&#039;&#039;Shiny&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x5C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x60 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x64 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x70 || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x74 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x78 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x7C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x80 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x84 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x88 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x8C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x90 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x94 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x98 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x9C || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA0 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA4 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0xA8 || Int16 || &#039;&#039;&#039;Albedo texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAA || Int16 || &#039;&#039;&#039;Specular texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAC || Int16 || &#039;&#039;&#039;&#039;&#039;ref&#039;&#039; texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xAE || Int16 || &#039;&#039;&#039;Environment texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB0 || Int16 || &#039;&#039;&#039;Normal texture index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0xB2 || Int16 || {{Unknown-left|&#039;&#039;&#039;Unknown texture slot&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skeleton ==&lt;br /&gt;
The skeleton starts with the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[0x0C] || {{Unknown-left|&#039;&#039;&#039;Always 0&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unknown Section ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Offset&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Some kind of index&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Node Pair ==&lt;br /&gt;
Each node pair contain the name and the [[#Node|node]] offset. The node pairs are in an array, which means it doesn&#039;t specify the hierarchy. Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Node name offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;[[#Node|Node]] offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Node ===&lt;br /&gt;
Each node has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || &#039;&#039;&#039;Visibility flag&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3] || &#039;&#039;&#039;Node scale&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Node rotation&#039;&#039;&#039;, in radians.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float[3] || &#039;&#039;&#039;Node translation&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || &#039;&#039;&#039;[[#Model Object|Model object]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Model Object|model objects]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;[[#Node|Child node]] array offset&#039;&#039;&#039;. Points to an array of UInt32s, which points to [[#Node|node children]]. The count is not stored, but the array is terminated by 0.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Model Object ====&lt;br /&gt;
Each entry has the following structure:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || UInt32 || &#039;&#039;&#039;Number of triangles&#039;&#039;&#039; to draw. The number of elements in the index buffer is equal to this number multiplied by 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || UInt32 || &#039;&#039;&#039;[[#Material|Material]] index&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float[3] || &#039;&#039;&#039;Bounding shere XYZ position&#039;&#039;&#039;. &lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float || &#039;&#039;&#039;Bounding sphere radius&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || UInt32 || &#039;&#039;&#039;Vertex count&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || UInt32 || &#039;&#039;&#039;Position buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x24 || UInt32 || &#039;&#039;&#039;Normal buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || UInt32 || &#039;&#039;&#039;Color buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || UInt32 || &#039;&#039;&#039;UV buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || UInt32 || &#039;&#039;&#039;Unknown buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x38 || UInt32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || UInt32 || &#039;&#039;&#039;Index buffer offset&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle BIN files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=EFC&amp;diff=574</id>
		<title>EFC</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=EFC&amp;diff=574"/>
		<updated>2025-07-06T01:57:10Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Redirected page to EFC (File Format)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EFC (File Format)]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=EFC_(File_Format)&amp;diff=573</id>
		<title>EFC (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=EFC_(File_Format)&amp;diff=573"/>
		<updated>2025-07-06T01:56:56Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;EFC&amp;#039;&amp;#039;&amp;#039; is a file format found in Mario Kart Arcade GP DX. It defines culling effect areas used in tracks, and it functions identically to ABC files.  = File Format = The file byte order is always little endian.  == File Header == The file starts with a header that is 0x10 bytes long.  {|class=wikitable ! Offset !! Type !! Description |- | 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;EFFC&amp;#039;&amp;#039; in ASCII. |- | 0x04 || Int32 || Always 1. Maybe version? The game chec...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;EFC&#039;&#039;&#039; is a file format found in [[Mario Kart Arcade GP DX]]. It defines culling effect areas used in tracks, and it functions identically to [[ABC]] files.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== File Header ==&lt;br /&gt;
The file starts with a header that is 0x10 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;EFFC&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || Always 1. Maybe version? The game checks if this value is 1, otherwise it won&#039;t read the file.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &#039;&#039;&#039;Number of [[#Culling Areas|Culling Areas]]&#039;&#039;&#039; (&#039;&#039;&#039;N&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Byte[4] || &#039;&#039;&#039;Padding&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || colspan=2 {{unknown|End of header, start of Culling Areas}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Culling Areas ==&lt;br /&gt;
After the header, there are &#039;&#039;&#039;N&#039;&#039;&#039; 0x40-byte culling areas. Each area corresponds to each section of the track&#039;s [[EFD]] file, and it is made of a single 4x4 matrix that is used to transform the current position of the camera&#039;s target. The game checks once per frame if the transformed position of each area lies within a -0.5f to 0.5f AABB cube to determine the culling status.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|+ Culling Area&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[16] || &#039;&#039;&#039;4x4 matrix&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle EFC files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=EFD&amp;diff=572</id>
		<title>EFD</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=EFD&amp;diff=572"/>
		<updated>2025-07-06T01:54:09Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Redirected page to EFD (File Format)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[EFD (File Format)]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=EFD_(File_Format)&amp;diff=571</id>
		<title>EFD (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=EFD_(File_Format)&amp;diff=571"/>
		<updated>2025-07-06T01:53:57Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;{{under-construction}} &amp;#039;&amp;#039;&amp;#039;EFD&amp;#039;&amp;#039;&amp;#039; is a kind of excel_header filetype used in Mario Kart Arcade GP DX. It contains data related to effects and defines areas, used together with EFC files in order to define culling sections.  == Data Structure == The file contains may contain up to 8 entries.  {|class=wikitable |+ Structure Header (from excel_header) ! Offset !! Type !! Description |- | 0x10 || Byte || &amp;#039;&amp;#039;&amp;#039;Number of #Effect Area|Ef...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{under-construction}}&lt;br /&gt;
&#039;&#039;&#039;EFD&#039;&#039;&#039; is a kind of [[excel_header]] filetype used in [[Mario Kart Arcade GP DX]]. It contains data related to effects and defines areas, used together with [[EFC]] files in order to define culling sections.&lt;br /&gt;
&lt;br /&gt;
== Data Structure ==&lt;br /&gt;
The file contains may contain up to 8 entries.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|+ Structure Header (from [[#excel_header/File Header|excel_header]])&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || &#039;&#039;&#039;Number of [[#Effect Area|Effect Areas]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte[7] || &#039;&#039;&#039;Number of [[#Effect Data Entry|Effect Data Entries]]&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effect Area ===&lt;br /&gt;
Each effect area is 0x18 bytes long and its index corresponds to the index of each culling area from the track&#039;s [[EFC]] file.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32[6] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effect Data Entry ===&lt;br /&gt;
Each entry is 0x54 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[19] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x4C || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x50 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle EFD files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=VMD&amp;diff=570</id>
		<title>VMD</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=VMD&amp;diff=570"/>
		<updated>2025-07-06T01:26:39Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Redirected page to VMD (File Format)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[VMD (File Format)]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=VMD_(File_Format)&amp;diff=569</id>
		<title>VMD (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=VMD_(File_Format)&amp;diff=569"/>
		<updated>2025-07-06T01:26:25Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;VMD&amp;#039;&amp;#039;&amp;#039; is a kind of excel_header filetype used in Mario Kart Arcade GP DX. It tells the game which additional model and animation files to load for a track and splits them into sections, used together with ABC files in order to define culling sections.  == Data Structure == The file may contain 3 entries, with a fourth optional one.  {|class=wikitable |+ Structure Header (from excel_header) ! Offset !! Type !! Description |- |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;VMD&#039;&#039;&#039; is a kind of [[excel_header]] filetype used in [[Mario Kart Arcade GP DX]]. It tells the game which additional model and animation files to load for a track and splits them into sections, used together with [[ABC]] files in order to define culling sections.&lt;br /&gt;
&lt;br /&gt;
== Data Structure ==&lt;br /&gt;
The file may contain 3 entries, with a fourth optional one.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|+ Structure Header (from [[#excel_header/File Header|excel_header]])&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Byte || &#039;&#039;&#039;Number of [[#Track Section|Track Sections]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x11 || Byte || &#039;&#039;&#039;Number of [[#Track Model Entry|Track Model Entries]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x12 || Byte || &#039;&#039;&#039;Number of [[#Track Animation Entry|Track Animation Entries]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x13 || Byte || &#039;&#039;&#039;Number of [[#Unknown Entry|Unknown Entries]]&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Track Section ===&lt;br /&gt;
Each track section defines specific areas of the track where only certain models and animations are loaded. The index of each section corresponds to the index of each culling area from the track&#039;s [[ABC]] file. The section entry is 0x20 bytes long and can store up to 0x20 different model/animation IDs.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte[0x20] || &#039;&#039;&#039;Track Area [[BIKE BIN]]/[[BIKE MOT]] ID&#039;&#039;&#039;. This value is 1-indexed, and always corresponds to an entry from the [[#Track Model Entry|Track Model Entries]], and optionally, to an entry from the [[#Track Animation Entry|Track Animation Entries]], if it is defined. 0 if not used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Track Model Entry ===&lt;br /&gt;
Each entry defines the path of a [[BIKE BIN]] model file. The string is 0x100 bytes long, null-terminated, and the remaining bytes are padded with spaces (0x20). If an entry is not used, it just starts with a null byte.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || String || &#039;&#039;&#039;Track Area [[BIKE BIN]] path&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data/Model/stage|/Data/Model/stage]]&#039;&#039;&#039; directory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Track Animation Entry ===&lt;br /&gt;
Each entry defines the path of a [[BIKE MOT]] animation file, and it always corresponds to the [[BIKE BIN]] model file with the same index from the previous section. The string is 0x100 bytes long, null-terminated, and the remaining bytes are padded with spaces (0x20). If an entry is not used, it just starts with a null byte.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || String || &#039;&#039;&#039;Track Area [[BIKE MOT]] path&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data/Model/stage|/Data/Model/stage]]&#039;&#039;&#039; directory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Unknown Entry ===&lt;br /&gt;
Some tracks contain unknown 4-byte entries at the end of the file. It is unknown if these entries are used by the game.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle VMD files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=COL_(File_Format)&amp;diff=568</id>
		<title>COL (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=COL_(File_Format)&amp;diff=568"/>
		<updated>2025-07-05T18:07:46Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Header */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;COL&#039;&#039;&#039; is a collision format used in [[Mario Kart Arcade GP DX]] and the successor of [[Mario Kart Arcade GP]] and [[Mario Kart Arcade GP 2]]&#039;s [[MKAGP BIN]].&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== Header ==&lt;br /&gt;
The file starts with the following header:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;COL\0&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte[4] || Timestamp? Always 16 08 12 20 (2012-08-16?). The game specifically checks if this value is correct, otherwise it won&#039;t read the file.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &#039;&#039;&#039;Grid width&#039;&#039;&#039; (&#039;&#039;&#039;W&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Int32 || &#039;&#039;&#039;Grid length&#039;&#039;&#039; (&#039;&#039;&#039;L&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float || &#039;&#039;&#039;Grid cell X size&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x14 || Float || &#039;&#039;&#039;Grid cell Y size&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x18 || Float[2] || &#039;&#039;&#039;AABB minimum coordinate XZ&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[2] || &#039;&#039;&#039;AABB maximum coordinate XZ&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[2] || &#039;&#039;&#039;Negaitive AABB minimum coordinate XZ&#039;&#039;&#039;. Unknown usage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grid ==&lt;br /&gt;
Followed by the header, the grid data is read from the start of the AABB minimum coordinate, from left to right. A total of &#039;&#039;&#039;W&#039;&#039;&#039; * &#039;&#039;&#039;L&#039;&#039;&#039; cells are loaded.&lt;br /&gt;
&lt;br /&gt;
=== Cell ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || &#039;&#039;&#039;Number of [[#Triangle|Triangles]]&#039;&#039;&#039; (&#039;&#039;&#039;T&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &#039;&#039;&#039;Number of [[#Wall|Walls]]&#039;&#039;&#039; (&#039;&#039;&#039;C&#039;&#039;&#039;).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Triangle ====&lt;br /&gt;
Followed by the cell header, there are &#039;&#039;&#039;T&#039;&#039;&#039; 0x70 triangles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[2] || &#039;&#039;&#039;Minimal coordinate&#039;&#039;&#039; for this triangle.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Float[2] || &#039;&#039;&#039;Maximal coordinate&#039;&#039;&#039; for this triangle.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3][3] || &#039;&#039;&#039;Triangle vertices&#039;&#039;&#039; XYZ position.&lt;br /&gt;
|-&lt;br /&gt;
| 0x34 || Float[3][3] || &#039;&#039;&#039;Triangle edges&#039;&#039;&#039; XYZ directions.&lt;br /&gt;
|-&lt;br /&gt;
| 0x58 || UInt32 || &#039;&#039;&#039;Neighbour triangle flag&#039;&#039;&#039;, used to determine which edges connect to other triangles.&lt;br /&gt;
|-&lt;br /&gt;
| 0x5C || UInt32 || &#039;&#039;&#039;[[COL flag]]&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x60 || Float[3] || &#039;&#039;&#039;Triangle normal&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x6C || Float || &#039;&#039;&#039;Negative dot product&#039;&#039;&#039; between triangle center and triangle normal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Wall ====&lt;br /&gt;
Followed by the cell&#039;s triangles, there are &#039;&#039;&#039;C&#039;&#039;&#039; 0x40 walls, which are used for wall collision detection. The walls are auto-generated from [[#Triangle|all triangles]] by checking which edges are missing neighbour triangles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[3] || &#039;&#039;&#039;Min XYZ&#039;&#039;&#039; of the triangle edge.&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Float[3] || &#039;&#039;&#039;Max XYZ&#039;&#039;&#039; of the triangle edge.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;Position 1 XYZ&#039;&#039;&#039; of the triangle edge forming the wall.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x20 || Float[3] || &#039;&#039;&#039;Position 2 XYZ&#039;&#039;&#039; of the triangle edge forming the wall.&lt;br /&gt;
|-&lt;br /&gt;
| 0x3C || Float || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Triangle Wall Grid ==&lt;br /&gt;
Followed by the grid, there&#039;s a secondary grid with cells containing triangle walls. As of version 1.18 of Mario Kart Arcade GP DX, it only seems to be used in &#039;&#039;FM_L_N_HIT.col&#039;&#039; and &#039;&#039;FM_L_N_HIT_cam.col&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Triangle Wall Cell ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || &#039;&#039;&#039;Number of [[#Triangle Wall|triangle walls]]&#039;&#039;&#039; (&#039;&#039;&#039;U&#039;&#039;&#039;).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Triangle Wall ====&lt;br /&gt;
Followed by the cell header, there are &#039;&#039;&#039;U&#039;&#039;&#039; 0x38 triangle walls. These are walls represented as triangles. Presumably this was added since [[#Wall|edge walls]] which are auto-generated couldn&#039;t represent certain walls.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Int32 || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Possible collision flag indicating surface type.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Float[3][3] || &#039;&#039;&#039;Triangle vertices&#039;&#039;&#039; XYZ position.&lt;br /&gt;
|-&lt;br /&gt;
| 0x28 || Float[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle COL files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=Mario_Kart_Arcade_GP_DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin&amp;diff=567</id>
		<title>Mario Kart Arcade GP DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=Mario_Kart_Arcade_GP_DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin&amp;diff=567"/>
		<updated>2025-07-05T17:59:20Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* Entry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&#039;&#039;&#039;RaceParam.bin&#039;&#039;&#039; is an [[excel_header2]] file from [[Mario Kart Arcade GP DX]] that resides in directory &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data/RaceData/RaceParam/data|/Data/RaceData/RaceParam/data]]&#039;&#039;&#039; and contains a list of scenes.&lt;br /&gt;
&lt;br /&gt;
== Data Structure ==&lt;br /&gt;
As of v1.18, the file contains 360 entries, 0x2B8 bytes each.&lt;br /&gt;
&lt;br /&gt;
=== Entry ===&lt;br /&gt;
All strings are 0x60 bytes long. They are null-terminated, and the remaining bytes are padded with null bytes. If a string is not used, it just starts with a null byte.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Engine class&#039;&#039;&#039;.&lt;br /&gt;
* 1 = 50cc&lt;br /&gt;
* 2 = 100cc&lt;br /&gt;
* 3 = 150cc&lt;br /&gt;
* 4 = Mirror&lt;br /&gt;
* 5 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;, but also used with Mirror scenes&lt;br /&gt;
* 6 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;, but also used with Mirror scenes&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || &#039;&#039;&#039;Game mode&#039;&#039;&#039;.&lt;br /&gt;
* 1 = GP (Grand Prix)&lt;br /&gt;
* 2 = VS (National Battle maybe)&lt;br /&gt;
* 4 = TAG (Green Shell All-You-Can-Throw! maybe)&lt;br /&gt;
* 5 = VS (Co-op or Team Battle maybe)&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || &#039;&#039;&#039;Update flag?&#039;&#039;&#039; 1 used in the base game&#039;s tracks, 2 for updated and debug/unused tracks.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || &#039;&#039;&#039;Cup&#039;&#039;&#039;.&lt;br /&gt;
* 1 = Toad Cup&lt;br /&gt;
* 2 = Mario Cup&lt;br /&gt;
* 3 = Don-chan Cup&lt;br /&gt;
* 4 = Bowser Jr. Cup&lt;br /&gt;
* 5 = Bowser Cup&lt;br /&gt;
* 11 = PAC-MAN Cup&lt;br /&gt;
* 12 = Donkey Kong Cup&lt;br /&gt;
* 13 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;. Refers to the Don-chan Cup files, perhaps one of the debug stages?&lt;br /&gt;
* 14 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;. Refers to the unused &#039;&#039;FM&#039;&#039; track files.&lt;br /&gt;
* 15 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;. Refers to the Bowser Cup files.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte || &#039;&#039;&#039;Round&#039;&#039;&#039;. Usually, rounds 1 and 3 use the &#039;&#039;S&#039;&#039; (short) version of the track, while 2 and 4 use the &#039;&#039;L&#039;&#039; (long) version.&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be some kind of round/match ID used with game modes 4 and 5.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Byte[2] || &#039;&#039;&#039;Padding&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || String || &#039;&#039;&#039;Path of the scene&#039;s common [[XEV]] event file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || String || &#039;&#039;&#039;Path of the scene&#039;s extra [[XEV]] event file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0xC8 || String || &#039;&#039;&#039;Path of the scene&#039;s main [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x128 || String || &#039;&#039;&#039;Path of the scene&#039;s extra [[XECLN]] line file(s)&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory. It may use a %s parameter to indicate more than one file.&lt;br /&gt;
|-&lt;br /&gt;
| 0x188 || String || &#039;&#039;&#039;Path of the scene&#039;s Bullet Bill [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E8 || String || &#039;&#039;&#039;Path of the scene&#039;s Bullet Bill under [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x248 || String || &#039;&#039;&#039;Path of the scene&#039;s CPU parameter file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2A8 || UInt16 || &#039;&#039;&#039;Time limit&#039;&#039;&#039; in seconds. Always 250.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2AA || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2AB || Byte || &#039;&#039;&#039;Number of laps&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2AC || Byte[12] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Attributes?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scene List ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=900px&lt;br /&gt;
! rowspan=2| ID&lt;br /&gt;
! rowspan=2| ID (Hex)&lt;br /&gt;
! rowspan=2| Engine&lt;br /&gt;
! rowspan=2| Mode&lt;br /&gt;
! rowspan=2| Update&lt;br /&gt;
! rowspan=2| Cup&lt;br /&gt;
! rowspan=2| Round&lt;br /&gt;
! rowspan=2| Match&lt;br /&gt;
! rowspan=2| Common Event Path&lt;br /&gt;
! rowspan=2| Extra Event Path&lt;br /&gt;
! rowspan=2| Main Line Path&lt;br /&gt;
! rowspan=2| Extra Line Path&lt;br /&gt;
! rowspan=2| Bullet Bill Line Path&lt;br /&gt;
! rowspan=2| Bullet Bill Under Line Path&lt;br /&gt;
! rowspan=2| CPU Parameter Path&lt;br /&gt;
! rowspan=2| Time Limit&lt;br /&gt;
! rowspan=2| Unknown&lt;br /&gt;
! rowspan=2| Lap Count&lt;br /&gt;
! colspan=12 | Attributes&lt;br /&gt;
|-&lt;br /&gt;
! | A1&lt;br /&gt;
! | A2&lt;br /&gt;
! | A3&lt;br /&gt;
! | A4&lt;br /&gt;
! | A5&lt;br /&gt;
! | A6&lt;br /&gt;
! | A7&lt;br /&gt;
! | A8&lt;br /&gt;
! | A9&lt;br /&gt;
! | A10&lt;br /&gt;
! | A11&lt;br /&gt;
! | A12&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0x0&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R1.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0x1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R2.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 0x2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R3.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 0x3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R4.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 0x4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R1.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 0x5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R2.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 0x6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R3.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 0x7&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R4.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 0x8&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 0x9&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 24&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 0xA&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 0xB&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 0xC&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R1.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 0xD&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R2.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 0xE&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R3.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 0xF&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R4.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 0x10&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 0x11&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 0x12&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 0x13&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 0x14&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R1.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 0x15&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R2.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 0x16&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R3.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 0x17&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R4.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 0x18&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R1.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 0x19&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R2.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 0x1A&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R3.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
| 0x1B&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R4.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| 0x1C&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| 0x1D&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 24&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 0x1E&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| 0x1F&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| 0x20&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R1.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 55&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| 0x21&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R2.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| 0x22&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R3.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 56&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| 0x23&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R4.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| 0x24&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 37&lt;br /&gt;
| 0x25&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| 0x26&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| 0x27&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 0x28&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R1.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 32&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| 0x29&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R2.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 21&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| 0x2A&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R3.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 32&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 43&lt;br /&gt;
| 0x2B&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R4.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 44&lt;br /&gt;
| 0x2C&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R1.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
| 60&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| 0x2D&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R2.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 27&lt;br /&gt;
| 65&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| 0x2E&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R3.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 61&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| 0x2F&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R4.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 54&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 48&lt;br /&gt;
| 0x30&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 10&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| 0x31&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 63&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 0x32&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 46&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| 0x33&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 62&lt;br /&gt;
| 18&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 52&lt;br /&gt;
| 0x34&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R1.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 12&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| 0x35&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R2.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 46&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| 0x36&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R3.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| 0x37&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R4.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| 0x38&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 59&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| 0x39&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 6&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| 0x3A&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 3&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| 0x3B&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 0x3C&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/VS/vs_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 55&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| 0x3D&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/VS/vs_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| 0x3E&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 59&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 42&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| 0x3F&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/VS/vs_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 41&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| 0x40&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/VS/vs_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 52&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| 0x41&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| 0x42&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/VS/vs_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 48&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| 0x43&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/VS/vs_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 44&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| 0x44&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 42&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| 0x45&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/VS/vs_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 26&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 0x46&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/VS/vs_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 48&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 93&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| 0x47&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/VS/vs_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 35&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| 0x48&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/VS/vs_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 52&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| 0x49&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 54&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| 0x4A&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/VS/vs_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| 0x4B&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/VS/vs_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| 0x4C&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/VS/vs_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 28&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| 0x4D&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/VS/vs_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 46&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| 0x4E&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 36&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 53&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| 0x4F&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/VS/vs_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 36&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 34&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 0x50&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/VS/vs_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 27&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| 77&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| 0x51&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/VS/vs_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| 0x52&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/VS/vs_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 42&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| 0x53&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 39&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 7&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| 0x54&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/VS/vs_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 42&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| 0x55&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/VS/vs_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 31&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| 0x56&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 55&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| 0x57&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| 0x58&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 59&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 42&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| 0x59&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 41&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 0x5A&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 52&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| 0x5B&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| 0x5C&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 48&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| 0x5D&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 44&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| 0x5E&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 42&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| 0x5F&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 26&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| 0x60&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 48&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 93&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| 0x61&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 35&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| 0x62&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 52&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| 0x63&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 54&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 0x64&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| 0x65&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| 0x66&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 28&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 103&lt;br /&gt;
| 0x67&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 46&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 104&lt;br /&gt;
| 0x68&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 36&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 53&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| 0x69&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 36&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 34&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 106&lt;br /&gt;
| 0x6A&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 27&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| 77&lt;br /&gt;
|-&lt;br /&gt;
| 107&lt;br /&gt;
| 0x6B&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 108&lt;br /&gt;
| 0x6C&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 42&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 109&lt;br /&gt;
| 0x6D&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 39&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 7&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 110&lt;br /&gt;
| 0x6E&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 42&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| 0x6F&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 31&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 112&lt;br /&gt;
| 0x70&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/TAG/tag_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 113&lt;br /&gt;
| 0x71&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/TAG/tag_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 114&lt;br /&gt;
| 0x72&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/TAG/tag_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 115&lt;br /&gt;
| 0x73&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/TAG/tag_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 116&lt;br /&gt;
| 0x74&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/TAG/tag_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| 0x75&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/TAG/tag_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 118&lt;br /&gt;
| 0x76&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 7&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/TAG/tag_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 119&lt;br /&gt;
| 0x77&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/TAG/tag_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| 0x78&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 9&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/TAG/tag_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 121&lt;br /&gt;
| 0x79&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/TAG/tag_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 122&lt;br /&gt;
| 0x7A&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/VS/vs_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 123&lt;br /&gt;
| 0x7B&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/VS/vs_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 124&lt;br /&gt;
| 0x7C&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/VS/vs_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 125&lt;br /&gt;
| 0x7D&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/VS/vs_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 126&lt;br /&gt;
| 0x7E&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 127&lt;br /&gt;
| 0x7F&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 128&lt;br /&gt;
| 0x80&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 7&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/VS/vs_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 129&lt;br /&gt;
| 0x81&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/VS/vs_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 130&lt;br /&gt;
| 0x82&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 9&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/VS/vs_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 131&lt;br /&gt;
| 0x83&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/VS/vs_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 132&lt;br /&gt;
| 0x84&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 133&lt;br /&gt;
| 0x85&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 134&lt;br /&gt;
| 0x86&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| 0x87&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| 0x88&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| 0x89&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 138&lt;br /&gt;
| 0x8A&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 7&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 139&lt;br /&gt;
| 0x8B&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| 0x8C&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 9&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| 0x8D&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 142&lt;br /&gt;
| 0x8E&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 143&lt;br /&gt;
| 0x8F&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 144&lt;br /&gt;
| 0x90&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 145&lt;br /&gt;
| 0x91&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 146&lt;br /&gt;
| 0x92&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| 0x93&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 148&lt;br /&gt;
| 0x94&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 7&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 149&lt;br /&gt;
| 0x95&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| 0x96&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 9&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 151&lt;br /&gt;
| 0x97&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 152&lt;br /&gt;
| 0x98&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 153&lt;br /&gt;
| 0x99&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 154&lt;br /&gt;
| 0x9A&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 155&lt;br /&gt;
| 0x9B&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 156&lt;br /&gt;
| 0x9C&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 157&lt;br /&gt;
| 0x9D&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 158&lt;br /&gt;
| 0x9E&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 159&lt;br /&gt;
| 0x9F&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| 0xA0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 161&lt;br /&gt;
| 0xA1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 24&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 162&lt;br /&gt;
| 0xA2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 163&lt;br /&gt;
| 0xA3&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 164&lt;br /&gt;
| 0xA4&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 165&lt;br /&gt;
| 0xA5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 166&lt;br /&gt;
| 0xA6&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 167&lt;br /&gt;
| 0xA7&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 168&lt;br /&gt;
| 0xA8&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 169&lt;br /&gt;
| 0xA9&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 170&lt;br /&gt;
| 0xAA&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 171&lt;br /&gt;
| 0xAB&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 172&lt;br /&gt;
| 0xAC&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 173&lt;br /&gt;
| 0xAD&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 174&lt;br /&gt;
| 0xAE&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| 0xAF&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 176&lt;br /&gt;
| 0xB0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 177&lt;br /&gt;
| 0xB1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 178&lt;br /&gt;
| 0xB2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 179&lt;br /&gt;
| 0xB3&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 180&lt;br /&gt;
| 0xB4&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 181&lt;br /&gt;
| 0xB5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 24&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 182&lt;br /&gt;
| 0xB6&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 183&lt;br /&gt;
| 0xB7&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 184&lt;br /&gt;
| 0xB8&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 55&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 185&lt;br /&gt;
| 0xB9&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 186&lt;br /&gt;
| 0xBA&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 56&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 187&lt;br /&gt;
| 0xBB&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 188&lt;br /&gt;
| 0xBC&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 189&lt;br /&gt;
| 0xBD&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 190&lt;br /&gt;
| 0xBE&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 191&lt;br /&gt;
| 0xBF&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 192&lt;br /&gt;
| 0xC0&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 32&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 193&lt;br /&gt;
| 0xC1&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 21&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 194&lt;br /&gt;
| 0xC2&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 32&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 195&lt;br /&gt;
| 0xC3&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 196&lt;br /&gt;
| 0xC4&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
| 60&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 197&lt;br /&gt;
| 0xC5&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 27&lt;br /&gt;
| 65&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 198&lt;br /&gt;
| 0xC6&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 61&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| 199&lt;br /&gt;
| 0xC7&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 54&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| 0xC8&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 10&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
| 0xC9&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 63&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 202&lt;br /&gt;
| 0xCA&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 46&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 203&lt;br /&gt;
| 0xCB&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 62&lt;br /&gt;
| 18&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 204&lt;br /&gt;
| 0xCC&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 12&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 205&lt;br /&gt;
| 0xCD&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 46&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 206&lt;br /&gt;
| 0xCE&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 207&lt;br /&gt;
| 0xCF&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 208&lt;br /&gt;
| 0xD0&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 59&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| 209&lt;br /&gt;
| 0xD1&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 6&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 210&lt;br /&gt;
| 0xD2&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 3&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 211&lt;br /&gt;
| 0xD3&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 212&lt;br /&gt;
| 0xD4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R1.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| 213&lt;br /&gt;
| 0xD5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R2.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 15&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 214&lt;br /&gt;
| 0xD6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R3.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| 215&lt;br /&gt;
| 0xD7&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R4.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 15&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 216&lt;br /&gt;
| 0xD8&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 217&lt;br /&gt;
| 0xD9&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 218&lt;br /&gt;
| 0xDA&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 219&lt;br /&gt;
| 0xDB&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| 0xDC&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 221&lt;br /&gt;
| 0xDD&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 83&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 222&lt;br /&gt;
| 0xDE&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 223&lt;br /&gt;
| 0xDF&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 224&lt;br /&gt;
| 0xE0&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| 0xE1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 226&lt;br /&gt;
| 0xE2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 227&lt;br /&gt;
| 0xE3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 228&lt;br /&gt;
| 0xE4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 229&lt;br /&gt;
| 0xE5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 230&lt;br /&gt;
| 0xE6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 231&lt;br /&gt;
| 0xE7&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 232&lt;br /&gt;
| 0xE8&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R1.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 100&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 233&lt;br /&gt;
| 0xE9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R2.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 19&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 234&lt;br /&gt;
| 0xEA&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R3.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 92&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 235&lt;br /&gt;
| 0xEB&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R4.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 19&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 236&lt;br /&gt;
| 0xEC&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 84&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 237&lt;br /&gt;
| 0xED&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 29&lt;br /&gt;
| 18&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 238&lt;br /&gt;
| 0xEE&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 64&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 239&lt;br /&gt;
| 0xEF&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 92&lt;br /&gt;
| 84&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| 0xF0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 241&lt;br /&gt;
| 0xF1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 83&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 242&lt;br /&gt;
| 0xF2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 243&lt;br /&gt;
| 0xF3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 244&lt;br /&gt;
| 0xF4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 245&lt;br /&gt;
| 0xF5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 246&lt;br /&gt;
| 0xF6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 247&lt;br /&gt;
| 0xF7&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 248&lt;br /&gt;
| 0xF8&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 249&lt;br /&gt;
| 0xF9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 250&lt;br /&gt;
| 0xFA&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 251&lt;br /&gt;
| 0xFB&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 252&lt;br /&gt;
| 0xFC&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R1.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 83&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 253&lt;br /&gt;
| 0xFD&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R2.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 45&lt;br /&gt;
| 71&lt;br /&gt;
|-&lt;br /&gt;
| 254&lt;br /&gt;
| 0xFE&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R3.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 99&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
| 0xFF&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R4.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 46&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 256&lt;br /&gt;
| 0x100&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 60&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 257&lt;br /&gt;
| 0x101&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 26&lt;br /&gt;
| 18&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 258&lt;br /&gt;
| 0x102&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 46&lt;br /&gt;
| 61&lt;br /&gt;
| 99&lt;br /&gt;
|-&lt;br /&gt;
| 259&lt;br /&gt;
| 0x103&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 84&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| 0x104&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 10&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 261&lt;br /&gt;
| 0x105&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 63&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 262&lt;br /&gt;
| 0x106&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 46&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 263&lt;br /&gt;
| 0x107&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 62&lt;br /&gt;
| 18&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 264&lt;br /&gt;
| 0x108&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 265&lt;br /&gt;
| 0x109&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 46&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 266&lt;br /&gt;
| 0x10A&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 267&lt;br /&gt;
| 0x10B&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 268&lt;br /&gt;
| 0x10C&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 59&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| 269&lt;br /&gt;
| 0x10D&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 6&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 270&lt;br /&gt;
| 0x10E&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 3&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 271&lt;br /&gt;
| 0x10F&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 272&lt;br /&gt;
| 0x110&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/VS/vs_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 273&lt;br /&gt;
| 0x111&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/VS/vs_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 32&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 274&lt;br /&gt;
| 0x112&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/VS/vs_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 275&lt;br /&gt;
| 0x113&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/VS/vs_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 276&lt;br /&gt;
| 0x114&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/VS/vs_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 277&lt;br /&gt;
| 0x115&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/VS/vs_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 278&lt;br /&gt;
| 0x116&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 279&lt;br /&gt;
| 0x117&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 32&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 280&lt;br /&gt;
| 0x118&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 281&lt;br /&gt;
| 0x119&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 282&lt;br /&gt;
| 0x11A&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 283&lt;br /&gt;
| 0x11B&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 284&lt;br /&gt;
| 0x11C&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/VS/vs_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 55&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 22&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 285&lt;br /&gt;
| 0x11D&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/VS/vs_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 286&lt;br /&gt;
| 0x11E&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/VS/vs_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 287&lt;br /&gt;
| 0x11F&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/VS/vs_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 288&lt;br /&gt;
| 0x120&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/VS/vs_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short_2.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 17&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 289&lt;br /&gt;
| 0x121&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/VS/vs_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long_2.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 12&lt;br /&gt;
| 96&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 290&lt;br /&gt;
| 0x122&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 55&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 22&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 291&lt;br /&gt;
| 0x123&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 292&lt;br /&gt;
| 0x124&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 293&lt;br /&gt;
| 0x125&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 294&lt;br /&gt;
| 0x126&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short_2.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 17&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 295&lt;br /&gt;
| 0x127&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long_2.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 12&lt;br /&gt;
| 96&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 296&lt;br /&gt;
| 0x128&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 11&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/TAG/tag_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 297&lt;br /&gt;
| 0x129&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/TAG/tag_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 298&lt;br /&gt;
| 0x12A&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 13&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/TAG/tag_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 299&lt;br /&gt;
| 0x12B&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/TAG/tag_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| 0x12C&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/TAG/tag_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| 0x12D&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/TAG/tag_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 302&lt;br /&gt;
| 0x12E&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/TAG/tag_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| 0x12F&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/TAG/tag_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 304&lt;br /&gt;
| 0x130&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 19&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/TAG/tag_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 305&lt;br /&gt;
| 0x131&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/TAG/tag_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 306&lt;br /&gt;
| 0x132&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 11&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/VS/vs_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| 0x133&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/VS/vs_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 308&lt;br /&gt;
| 0x134&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 13&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/VS/vs_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| 0x135&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/VS/vs_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 310&lt;br /&gt;
| 0x136&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 311&lt;br /&gt;
| 0x137&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| 0x138&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/VS/vs_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 313&lt;br /&gt;
| 0x139&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/VS/vs_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 314&lt;br /&gt;
| 0x13A&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 19&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/VS/vs_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| 0x13B&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/VS/vs_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 316&lt;br /&gt;
| 0x13C&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 11&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 317&lt;br /&gt;
| 0x13D&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| 0x13E&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 13&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 319&lt;br /&gt;
| 0x13F&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| 0x140&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 321&lt;br /&gt;
| 0x141&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 322&lt;br /&gt;
| 0x142&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| 0x143&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 324&lt;br /&gt;
| 0x144&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 19&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 325&lt;br /&gt;
| 0x145&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| 0x146&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 11&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 327&lt;br /&gt;
| 0x147&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| 0x148&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 13&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 329&lt;br /&gt;
| 0x149&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 330&lt;br /&gt;
| 0x14A&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 331&lt;br /&gt;
| 0x14B&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| 0x14C&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 333&lt;br /&gt;
| 0x14D&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| 0x14E&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 19&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 335&lt;br /&gt;
| 0x14F&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 336&lt;br /&gt;
| 0x150&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 337&lt;br /&gt;
| 0x151&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| 0x152&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 339&lt;br /&gt;
| 0x153&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 340&lt;br /&gt;
| 0x154&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 341&lt;br /&gt;
| 0x155&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 342&lt;br /&gt;
| 0x156&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 343&lt;br /&gt;
| 0x157&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 344&lt;br /&gt;
| 0x158&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 345&lt;br /&gt;
| 0x159&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 346&lt;br /&gt;
| 0x15A&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 347&lt;br /&gt;
| 0x15B&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 348&lt;br /&gt;
| 0x15C&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 84&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 349&lt;br /&gt;
| 0x15D&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 29&lt;br /&gt;
| 18&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 350&lt;br /&gt;
| 0x15E&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 64&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 351&lt;br /&gt;
| 0x15F&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 92&lt;br /&gt;
| 84&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 352&lt;br /&gt;
| 0x160&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 83&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 353&lt;br /&gt;
| 0x161&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 45&lt;br /&gt;
| 71&lt;br /&gt;
|-&lt;br /&gt;
| 354&lt;br /&gt;
| 0x162&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 99&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 355&lt;br /&gt;
| 0x163&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 46&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 356&lt;br /&gt;
| 0x164&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 60&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 357&lt;br /&gt;
| 0x165&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 26&lt;br /&gt;
| 18&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 358&lt;br /&gt;
| 0x166&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 46&lt;br /&gt;
| 61&lt;br /&gt;
| 99&lt;br /&gt;
|-&lt;br /&gt;
| 359&lt;br /&gt;
| 0x167&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 84&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=ABC&amp;diff=566</id>
		<title>ABC</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=ABC&amp;diff=566"/>
		<updated>2025-07-05T17:56:02Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Redirected page to ABC (File Format)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[ABC (File Format)]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=ABC_(File_Format)&amp;diff=565</id>
		<title>ABC (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=ABC_(File_Format)&amp;diff=565"/>
		<updated>2025-07-05T17:55:45Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;ABC&amp;#039;&amp;#039;&amp;#039; is a file format found in Mario Kart Arcade GP DX. It defines culling areas used in tracks.  = File Format = The file byte order is always little endian.  == File Header == The file starts with a header that is 0x10 bytes long.  {|class=wikitable ! Offset !! Type !! Description |- | 0x00 || Char[4] || &amp;#039;&amp;#039;&amp;#039;File magic&amp;#039;&amp;#039;&amp;#039;. Always &amp;#039;&amp;#039;ABCT&amp;#039;&amp;#039; in ASCII. |- | 0x04 || Int32 || Always 1. Maybe version? The game checks if this value is 1, otherwise it won&amp;#039;t read the fil...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;ABC&#039;&#039;&#039; is a file format found in [[Mario Kart Arcade GP DX]]. It defines culling areas used in tracks.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== File Header ==&lt;br /&gt;
The file starts with a header that is 0x10 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[4] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;ABCT&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || Always 1. Maybe version? The game checks if this value is 1, otherwise it won&#039;t read the file.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || Int32 || &#039;&#039;&#039;Number of [[#Culling Areas|Culling Areas]]&#039;&#039;&#039; (&#039;&#039;&#039;N&#039;&#039;&#039;).&lt;br /&gt;
|-&lt;br /&gt;
| 0x0C || Byte[4] || &#039;&#039;&#039;Padding&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || colspan=2 {{unknown|End of header, start of Culling Areas}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Culling Areas ==&lt;br /&gt;
After the header, there are &#039;&#039;&#039;N&#039;&#039;&#039; 0x40-byte culling areas. Each area corresponds to each section of the track&#039;s [[VMD]] file, and it is made of a single 4x4 matrix that is used to transform the current position of the camera&#039;s target. The game checks once per frame if the transformed position of each area lies within a -0.5f to 0.5f AABB cube to determine the culling status.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|+ Culling Area&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Float[16] || &#039;&#039;&#039;4x4 matrix&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle ABC files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=Mario_Kart_Arcade_GP_DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin&amp;diff=564</id>
		<title>Mario Kart Arcade GP DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=Mario_Kart_Arcade_GP_DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin&amp;diff=564"/>
		<updated>2025-07-04T16:18:09Z</updated>

		<summary type="html">&lt;p&gt;Atlas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&#039;&#039;&#039;RaceParam.bin&#039;&#039;&#039; is an [[excel_header2]] file from [[Mario Kart Arcade GP DX]] that resides in directory &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data/RaceData/RaceParam/data|/Data/RaceData/RaceParam/data]]&#039;&#039;&#039; and contains a list of scenes.&lt;br /&gt;
&lt;br /&gt;
== Data Structure ==&lt;br /&gt;
As of v1.18, the file contains 360 entries, 0x2B8 bytes each.&lt;br /&gt;
&lt;br /&gt;
=== Entry ===&lt;br /&gt;
All strings are 0x60 bytes long. They are null-terminated, and the remaining bytes are padded with null bytes. If a string is not used, it just starts with a null byte.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte || &#039;&#039;&#039;Engine class&#039;&#039;&#039;.&lt;br /&gt;
* 1 = 50cc&lt;br /&gt;
* 2 = 100cc&lt;br /&gt;
* 3 = 150cc&lt;br /&gt;
* 4 = Mirror&lt;br /&gt;
* 5 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;, but also used with Mirror scenes&lt;br /&gt;
* 6 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;, but also used with Mirror scenes&lt;br /&gt;
|-&lt;br /&gt;
| 0x01 || Byte || &#039;&#039;&#039;Game mode&#039;&#039;&#039;.&lt;br /&gt;
* 1 = GP (Grand Prix)&lt;br /&gt;
* 2 = VS (National battle maybe)&lt;br /&gt;
* 4 = TAG (Green Shell All-You-Can-Throw! maybe)&lt;br /&gt;
* 5 = VS (Co-op or Team Battle maybe)&lt;br /&gt;
|-&lt;br /&gt;
| 0x02 || Byte || &#039;&#039;&#039;Update flag?&#039;&#039;&#039; 1 used in the base game&#039;s tracks, 2 for updated and debug/unused tracks.&lt;br /&gt;
|-&lt;br /&gt;
| 0x03 || Byte || &#039;&#039;&#039;Cup&#039;&#039;&#039;.&lt;br /&gt;
* 1 = Toad Cup&lt;br /&gt;
* 2 = Mario Cup&lt;br /&gt;
* 3 = Don-chan Cup&lt;br /&gt;
* 4 = Bowser Jr. Cup&lt;br /&gt;
* 5 = Bowser Cup&lt;br /&gt;
* 11 = PAC-MAN Cup&lt;br /&gt;
* 12 = Donkey Kong Cup&lt;br /&gt;
* 13 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;. Refers to the Don-chan Cup files, perhaps one of the debug stages?&lt;br /&gt;
* 14 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;. Refers to the unused &#039;&#039;FM&#039;&#039; track files.&lt;br /&gt;
* 15 = &#039;&#039;&#039;Unknown&#039;&#039;&#039;. Refers to the Bowser Cup files.&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Byte || &#039;&#039;&#039;Round&#039;&#039;&#039;. Usually, rounds 1 and 3 use the &#039;&#039;S&#039;&#039; (short) version of the track, while 2 and 4 use the &#039;&#039;L&#039;&#039; (long) version.&lt;br /&gt;
|-&lt;br /&gt;
| 0x05 || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Seems to be some kind of round/match ID used with game modes 4 and 5.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x06 || Byte[2] || &#039;&#039;&#039;Padding&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || String || &#039;&#039;&#039;Path of the scene&#039;s common [[XEV]] event file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x68 || String || &#039;&#039;&#039;Path of the scene&#039;s extra [[XEV]] event file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0xC8 || String || &#039;&#039;&#039;Path of the scene&#039;s main [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x128 || String || &#039;&#039;&#039;Path of the scene&#039;s extra [[XECLN]] line file(s)&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory. It may use a %s parameter to indicate more than one file.&lt;br /&gt;
|-&lt;br /&gt;
| 0x188 || String || &#039;&#039;&#039;Path of the scene&#039;s Bullet Bill [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x1E8 || String || &#039;&#039;&#039;Path of the scene&#039;s Bullet Bill under [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x248 || String || &#039;&#039;&#039;Path of the scene&#039;s CPU parameter file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2A8 || UInt16 || &#039;&#039;&#039;Time limit&#039;&#039;&#039; in seconds. Always 250.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2AA || Byte || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Always 0.}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x2AB || Byte || &#039;&#039;&#039;Number of laps&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x2AC || Byte[12] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Attributes?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scene List ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; width=900px&lt;br /&gt;
! rowspan=2| ID&lt;br /&gt;
! rowspan=2| ID (Hex)&lt;br /&gt;
! rowspan=2| Engine&lt;br /&gt;
! rowspan=2| Mode&lt;br /&gt;
! rowspan=2| Update&lt;br /&gt;
! rowspan=2| Cup&lt;br /&gt;
! rowspan=2| Round&lt;br /&gt;
! rowspan=2| Match&lt;br /&gt;
! rowspan=2| Common Event Path&lt;br /&gt;
! rowspan=2| Extra Event Path&lt;br /&gt;
! rowspan=2| Main Line Path&lt;br /&gt;
! rowspan=2| Extra Line Path&lt;br /&gt;
! rowspan=2| Bullet Bill Line Path&lt;br /&gt;
! rowspan=2| Bullet Bill Under Line Path&lt;br /&gt;
! rowspan=2| CPU Parameter Path&lt;br /&gt;
! rowspan=2| Time Limit&lt;br /&gt;
! rowspan=2| Unknown&lt;br /&gt;
! rowspan=2| Lap Count&lt;br /&gt;
! colspan=12 | Attributes&lt;br /&gt;
|-&lt;br /&gt;
! | A1&lt;br /&gt;
! | A2&lt;br /&gt;
! | A3&lt;br /&gt;
! | A4&lt;br /&gt;
! | A5&lt;br /&gt;
! | A6&lt;br /&gt;
! | A7&lt;br /&gt;
! | A8&lt;br /&gt;
! | A9&lt;br /&gt;
! | A10&lt;br /&gt;
! | A11&lt;br /&gt;
! | A12&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0x0&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R1.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0x1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R2.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 0x2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R3.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 0x3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R4.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 0x4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R1.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 0x5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R2.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 0x6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R3.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 0x7&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R4.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 0x8&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 0x9&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 24&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 0xA&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 0xB&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 0xC&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R1.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 0xD&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R2.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 0xE&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R3.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 0xF&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R4.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 0x10&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| 0x11&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 0x12&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| 0x13&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 0x14&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R1.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| 0x15&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R2.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 0x16&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R3.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| 0x17&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R4.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 0x18&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R1.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 0x19&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R2.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 0x1A&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R3.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
| 0x1B&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R4.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| 0x1C&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 29&lt;br /&gt;
| 0x1D&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 24&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 0x1E&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| 0x1F&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| 0x20&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R1.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 55&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| 0x21&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R2.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| 0x22&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R3.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 56&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| 0x23&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R4.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| 0x24&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 37&lt;br /&gt;
| 0x25&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| 0x26&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| 0x27&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| 0x28&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R1.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 32&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 41&lt;br /&gt;
| 0x29&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R2.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 21&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| 0x2A&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/GP/gp_kp_R3.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 32&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 43&lt;br /&gt;
| 0x2B&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/GP/gp_kp_R4.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 44&lt;br /&gt;
| 0x2C&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R1.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
| 60&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| 0x2D&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R2.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 27&lt;br /&gt;
| 65&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| 0x2E&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/GP/gp_mr_R3.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 61&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| 0x2F&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/GP/gp_mr_R4.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 54&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 48&lt;br /&gt;
| 0x30&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 10&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| 0x31&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 63&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| 0x32&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 46&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| 0x33&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 62&lt;br /&gt;
| 18&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 52&lt;br /&gt;
| 0x34&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R1.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 12&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| 0x35&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R2.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 46&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| 0x36&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/GP/gp_jr_R3.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| 0x37&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/GP/gp_jr_R4.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| 0x38&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 59&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| 0x39&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 6&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| 0x3A&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 3&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| 0x3B&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| 0x3C&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/VS/vs_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 55&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| 0x3D&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/VS/vs_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| 0x3E&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 59&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 42&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| 0x3F&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/VS/vs_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 41&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| 0x40&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/VS/vs_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 52&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| 0x41&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| 0x42&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/VS/vs_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 48&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| 0x43&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/VS/vs_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 44&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| 0x44&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 42&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| 0x45&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/VS/vs_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 26&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| 0x46&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/VS/vs_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 48&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 93&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| 0x47&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/VS/vs_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 35&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| 0x48&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/VS/vs_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 52&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| 0x49&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 54&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| 0x4A&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/VS/vs_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| 0x4B&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/VS/vs_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| 0x4C&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/VS/vs_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 28&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| 0x4D&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/VS/vs_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 46&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| 0x4E&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 36&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 53&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| 0x4F&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/VS/vs_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 36&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 34&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| 0x50&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/VS/vs_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 27&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| 77&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| 0x51&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/VS/vs_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| 0x52&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/VS/vs_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 42&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| 0x53&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 39&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 7&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| 0x54&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/VS/vs_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 42&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| 0x55&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/VS/vs_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 31&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| 0x56&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 55&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| 0x57&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 51&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| 0x58&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 59&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 42&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| 0x59&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 41&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| 0x5A&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 52&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| 0x5B&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| 0x5C&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 48&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| 0x5D&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 44&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| 0x5E&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 42&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| 0x5F&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 26&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| 0x60&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 48&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 93&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| 0x61&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 35&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| 0x62&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 52&lt;br /&gt;
| 25&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| 0x63&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 54&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| 0x64&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 5&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| 0x65&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| 0x66&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 28&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 103&lt;br /&gt;
| 0x67&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 46&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 104&lt;br /&gt;
| 0x68&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 36&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 53&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| 0x69&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 36&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 34&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 106&lt;br /&gt;
| 0x6A&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 27&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| 77&lt;br /&gt;
|-&lt;br /&gt;
| 107&lt;br /&gt;
| 0x6B&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 108&lt;br /&gt;
| 0x6C&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 42&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 57&lt;br /&gt;
| 25&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 109&lt;br /&gt;
| 0x6D&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 39&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 7&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 110&lt;br /&gt;
| 0x6E&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 42&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| 0x6F&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 67&lt;br /&gt;
| 31&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 112&lt;br /&gt;
| 0x70&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/TAG/tag_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 113&lt;br /&gt;
| 0x71&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/TAG/tag_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 114&lt;br /&gt;
| 0x72&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/TAG/tag_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 115&lt;br /&gt;
| 0x73&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/TAG/tag_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 116&lt;br /&gt;
| 0x74&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/TAG/tag_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| 0x75&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/TAG/tag_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 118&lt;br /&gt;
| 0x76&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 7&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/TAG/tag_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 119&lt;br /&gt;
| 0x77&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/TAG/tag_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 120&lt;br /&gt;
| 0x78&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 9&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/TAG/tag_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 121&lt;br /&gt;
| 0x79&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/TAG/tag_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 122&lt;br /&gt;
| 0x7A&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| Event/COMMON/kp_short.xev&lt;br /&gt;
| Event/VS/vs_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 123&lt;br /&gt;
| 0x7B&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Event/COMMON/kp_long.xev&lt;br /&gt;
| Event/VS/vs_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 124&lt;br /&gt;
| 0x7C&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Event/COMMON/mr_short.xev&lt;br /&gt;
| Event/VS/vs_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 125&lt;br /&gt;
| 0x7D&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Event/COMMON/mr_long.xev&lt;br /&gt;
| Event/VS/vs_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 126&lt;br /&gt;
| 0x7E&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 127&lt;br /&gt;
| 0x7F&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 128&lt;br /&gt;
| 0x80&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 7&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/VS/vs_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 129&lt;br /&gt;
| 0x81&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/VS/vs_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 130&lt;br /&gt;
| 0x82&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 9&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/VS/vs_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 131&lt;br /&gt;
| 0x83&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/VS/vs_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 132&lt;br /&gt;
| 0x84&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 133&lt;br /&gt;
| 0x85&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 134&lt;br /&gt;
| 0x86&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| 0x87&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| 0x88&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| 0x89&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 138&lt;br /&gt;
| 0x8A&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 7&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 139&lt;br /&gt;
| 0x8B&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 140&lt;br /&gt;
| 0x8C&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 9&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 141&lt;br /&gt;
| 0x8D&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 142&lt;br /&gt;
| 0x8E&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 143&lt;br /&gt;
| 0x8F&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 144&lt;br /&gt;
| 0x90&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 145&lt;br /&gt;
| 0x91&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 146&lt;br /&gt;
| 0x92&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 147&lt;br /&gt;
| 0x93&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 148&lt;br /&gt;
| 0x94&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 7&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 149&lt;br /&gt;
| 0x95&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 150&lt;br /&gt;
| 0x96&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 9&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 151&lt;br /&gt;
| 0x97&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 152&lt;br /&gt;
| 0x98&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 153&lt;br /&gt;
| 0x99&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 154&lt;br /&gt;
| 0x9A&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 155&lt;br /&gt;
| 0x9B&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 156&lt;br /&gt;
| 0x9C&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 157&lt;br /&gt;
| 0x9D&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 158&lt;br /&gt;
| 0x9E&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 159&lt;br /&gt;
| 0x9F&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 160&lt;br /&gt;
| 0xA0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 161&lt;br /&gt;
| 0xA1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 24&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 162&lt;br /&gt;
| 0xA2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 163&lt;br /&gt;
| 0xA3&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 164&lt;br /&gt;
| 0xA4&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 165&lt;br /&gt;
| 0xA5&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 166&lt;br /&gt;
| 0xA6&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 167&lt;br /&gt;
| 0xA7&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 168&lt;br /&gt;
| 0xA8&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 169&lt;br /&gt;
| 0xA9&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 170&lt;br /&gt;
| 0xAA&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 171&lt;br /&gt;
| 0xAB&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 172&lt;br /&gt;
| 0xAC&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 173&lt;br /&gt;
| 0xAD&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 174&lt;br /&gt;
| 0xAE&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 175&lt;br /&gt;
| 0xAF&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 176&lt;br /&gt;
| 0xB0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 177&lt;br /&gt;
| 0xB1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 178&lt;br /&gt;
| 0xB2&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 179&lt;br /&gt;
| 0xB3&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 180&lt;br /&gt;
| 0xB4&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 181&lt;br /&gt;
| 0xB5&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 24&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 182&lt;br /&gt;
| 0xB6&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 183&lt;br /&gt;
| 0xB7&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 184&lt;br /&gt;
| 0xB8&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 55&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 185&lt;br /&gt;
| 0xB9&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 186&lt;br /&gt;
| 0xBA&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 56&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 187&lt;br /&gt;
| 0xBB&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 188&lt;br /&gt;
| 0xBC&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 189&lt;br /&gt;
| 0xBD&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 190&lt;br /&gt;
| 0xBE&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 191&lt;br /&gt;
| 0xBF&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 192&lt;br /&gt;
| 0xC0&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 32&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 193&lt;br /&gt;
| 0xC1&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 21&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 194&lt;br /&gt;
| 0xC2&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_short.xev&lt;br /&gt;
| Event/MIRROR/M_kp_short.xev&lt;br /&gt;
| LineData/KP_S_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 32&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 195&lt;br /&gt;
| 0xC3&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_kp_long.xev&lt;br /&gt;
| Event/MIRROR/M_kp_long.xev&lt;br /&gt;
| LineData/KP_L_N_crv_root.xecln&lt;br /&gt;
| LineData/kinopio_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KnR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 196&lt;br /&gt;
| 0xC4&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
| 60&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 197&lt;br /&gt;
| 0xC5&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 27&lt;br /&gt;
| 65&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 198&lt;br /&gt;
| 0xC6&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_short.xev&lt;br /&gt;
| Event/MIRROR/M_mr_short.xev&lt;br /&gt;
| LineData/MR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 61&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| 199&lt;br /&gt;
| 0xC7&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_mr_long.xev&lt;br /&gt;
| Event/MIRROR/M_mr_long.xev&lt;br /&gt;
| LineData/MR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150MrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 54&lt;br /&gt;
| 28&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| 0xC8&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 10&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
| 0xC9&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 63&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 202&lt;br /&gt;
| 0xCA&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 46&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 203&lt;br /&gt;
| 0xCB&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 62&lt;br /&gt;
| 18&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 204&lt;br /&gt;
| 0xCC&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 12&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 205&lt;br /&gt;
| 0xCD&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 46&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 206&lt;br /&gt;
| 0xCE&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 207&lt;br /&gt;
| 0xCF&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 208&lt;br /&gt;
| 0xD0&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 59&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| 209&lt;br /&gt;
| 0xD1&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 6&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 210&lt;br /&gt;
| 0xD2&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 3&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 211&lt;br /&gt;
| 0xD3&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 212&lt;br /&gt;
| 0xD4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R1.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| 213&lt;br /&gt;
| 0xD5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R2.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 15&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 214&lt;br /&gt;
| 0xD6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R3.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| 215&lt;br /&gt;
| 0xD7&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R4.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 15&lt;br /&gt;
| 51&lt;br /&gt;
|-&lt;br /&gt;
| 216&lt;br /&gt;
| 0xD8&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 217&lt;br /&gt;
| 0xD9&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 218&lt;br /&gt;
| 0xDA&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 219&lt;br /&gt;
| 0xDB&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| 0xDC&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 221&lt;br /&gt;
| 0xDD&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 83&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 222&lt;br /&gt;
| 0xDE&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 223&lt;br /&gt;
| 0xDF&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 224&lt;br /&gt;
| 0xE0&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| 0xE1&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 226&lt;br /&gt;
| 0xE2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 227&lt;br /&gt;
| 0xE3&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 228&lt;br /&gt;
| 0xE4&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 229&lt;br /&gt;
| 0xE5&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 230&lt;br /&gt;
| 0xE6&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 231&lt;br /&gt;
| 0xE7&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 232&lt;br /&gt;
| 0xE8&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R1.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 100&lt;br /&gt;
| 58&lt;br /&gt;
|-&lt;br /&gt;
| 233&lt;br /&gt;
| 0xE9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R2.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 19&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 234&lt;br /&gt;
| 0xEA&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R3.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 92&lt;br /&gt;
| 83&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 235&lt;br /&gt;
| 0xEB&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R4.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 19&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 236&lt;br /&gt;
| 0xEC&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 84&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 237&lt;br /&gt;
| 0xED&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 29&lt;br /&gt;
| 18&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 238&lt;br /&gt;
| 0xEE&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 64&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 239&lt;br /&gt;
| 0xEF&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 92&lt;br /&gt;
| 84&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| 0xF0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 31&lt;br /&gt;
| 53&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 241&lt;br /&gt;
| 0xF1&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 83&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 242&lt;br /&gt;
| 0xF2&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 243&lt;br /&gt;
| 0xF3&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 18&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 244&lt;br /&gt;
| 0xF4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 245&lt;br /&gt;
| 0xF5&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 45&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 246&lt;br /&gt;
| 0xF6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 247&lt;br /&gt;
| 0xF7&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 248&lt;br /&gt;
| 0xF8&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 82&lt;br /&gt;
| 91&lt;br /&gt;
|-&lt;br /&gt;
| 249&lt;br /&gt;
| 0xF9&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 24&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 250&lt;br /&gt;
| 0xFA&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 251&lt;br /&gt;
| 0xFB&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 252&lt;br /&gt;
| 0xFC&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R1.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 83&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 253&lt;br /&gt;
| 0xFD&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R2.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 45&lt;br /&gt;
| 71&lt;br /&gt;
|-&lt;br /&gt;
| 254&lt;br /&gt;
| 0xFE&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/GP/gp_fc_R3.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 99&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
| 0xFF&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/GP/gp_fc_R4.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 46&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 256&lt;br /&gt;
| 0x100&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 60&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 257&lt;br /&gt;
| 0x101&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 26&lt;br /&gt;
| 18&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 258&lt;br /&gt;
| 0x102&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/GP/gp_fj_R1.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 46&lt;br /&gt;
| 61&lt;br /&gt;
| 99&lt;br /&gt;
|-&lt;br /&gt;
| 259&lt;br /&gt;
| 0x103&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/GP/gp_fj_R2.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 84&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| 0x104&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R1.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 10&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 261&lt;br /&gt;
| 0x105&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R2.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 63&lt;br /&gt;
| 99&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 262&lt;br /&gt;
| 0x106&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/GP/gp_tk_R3.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 44&lt;br /&gt;
| 46&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 263&lt;br /&gt;
| 0x107&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/GP/gp_tk_R4.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150TkR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 62&lt;br /&gt;
| 18&lt;br /&gt;
| 53&lt;br /&gt;
|-&lt;br /&gt;
| 264&lt;br /&gt;
| 0x108&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 37&lt;br /&gt;
| 69&lt;br /&gt;
|-&lt;br /&gt;
| 265&lt;br /&gt;
| 0x109&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 46&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| 266&lt;br /&gt;
| 0x10A&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_S_N_crv_root.xecln&lt;br /&gt;
| LineData/mario_short%s.bin&lt;br /&gt;
| LineDataKiller/MR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 37&lt;br /&gt;
| 62&lt;br /&gt;
|-&lt;br /&gt;
| 267&lt;br /&gt;
| 0x10B&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fm_long.xev&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| LineData/FM_L_N_crv_root.xecln&lt;br /&gt;
| LineData/fm_long%s.bin&lt;br /&gt;
| LineDataKiller/MR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150JrR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 2&lt;br /&gt;
| 95&lt;br /&gt;
| 31&lt;br /&gt;
|-&lt;br /&gt;
| 268&lt;br /&gt;
| 0x10C&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R1.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 59&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| 269&lt;br /&gt;
| 0x10D&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R2.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 6&lt;br /&gt;
| 79&lt;br /&gt;
|-&lt;br /&gt;
| 270&lt;br /&gt;
| 0x10E&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/GP/gp_ko_R3.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 3&lt;br /&gt;
| 31&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
| 271&lt;br /&gt;
| 0x10F&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/GP/gp_ko_R4.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150KoR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 80&lt;br /&gt;
| 67&lt;br /&gt;
| 86&lt;br /&gt;
|-&lt;br /&gt;
| 272&lt;br /&gt;
| 0x110&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/VS/vs_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 273&lt;br /&gt;
| 0x111&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/VS/vs_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 32&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 274&lt;br /&gt;
| 0x112&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/VS/vs_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 275&lt;br /&gt;
| 0x113&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/VS/vs_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 276&lt;br /&gt;
| 0x114&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/VS/vs_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 277&lt;br /&gt;
| 0x115&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/VS/vs_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 278&lt;br /&gt;
| 0x116&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 279&lt;br /&gt;
| 0x117&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 32&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 280&lt;br /&gt;
| 0x118&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 281&lt;br /&gt;
| 0x119&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 282&lt;br /&gt;
| 0x11A&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 283&lt;br /&gt;
| 0x11B&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 284&lt;br /&gt;
| 0x11C&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/VS/vs_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 55&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 22&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 285&lt;br /&gt;
| 0x11D&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/VS/vs_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 286&lt;br /&gt;
| 0x11E&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/VS/vs_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 287&lt;br /&gt;
| 0x11F&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/VS/vs_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 288&lt;br /&gt;
| 0x120&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/VS/vs_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short_2.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 17&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 289&lt;br /&gt;
| 0x121&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/VS/vs_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long_2.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 12&lt;br /&gt;
| 96&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 290&lt;br /&gt;
| 0x122&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 55&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 22&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 291&lt;br /&gt;
| 0x123&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 292&lt;br /&gt;
| 0x124&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 43&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 1&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 293&lt;br /&gt;
| 0x125&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 58&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| 12&lt;br /&gt;
| 120&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 24&lt;br /&gt;
|-&lt;br /&gt;
| 294&lt;br /&gt;
| 0x126&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short_2.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 17&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 23&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 295&lt;br /&gt;
| 0x127&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long_2.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 12&lt;br /&gt;
| 96&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 23&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 296&lt;br /&gt;
| 0x128&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 11&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/TAG/tag_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 297&lt;br /&gt;
| 0x129&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/TAG/tag_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 298&lt;br /&gt;
| 0x12A&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 13&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/TAG/tag_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 299&lt;br /&gt;
| 0x12B&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/TAG/tag_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| 0x12C&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/TAG/tag_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| 0x12D&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/TAG/tag_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 302&lt;br /&gt;
| 0x12E&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/TAG/tag_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| 0x12F&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/TAG/tag_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 304&lt;br /&gt;
| 0x130&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 19&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/TAG/tag_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 305&lt;br /&gt;
| 0x131&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/TAG/tag_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 306&lt;br /&gt;
| 0x132&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 11&lt;br /&gt;
| Event/COMMON/fc_short.xev&lt;br /&gt;
| Event/VS/vs_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| 0x133&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| Event/COMMON/fc_long.xev&lt;br /&gt;
| Event/VS/vs_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 308&lt;br /&gt;
| 0x134&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 13&lt;br /&gt;
| Event/COMMON/fj_short.xev&lt;br /&gt;
| Event/VS/vs_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| 0x135&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| Event/COMMON/fj_long.xev&lt;br /&gt;
| Event/VS/vs_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 310&lt;br /&gt;
| 0x136&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
| Event/COMMON/tk_short.xev&lt;br /&gt;
| Event/VS/vs_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 311&lt;br /&gt;
| 0x137&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| Event/COMMON/tk_long.xev&lt;br /&gt;
| Event/VS/vs_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| 0x138&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
| Event/COMMON/jr_short.xev&lt;br /&gt;
| Event/VS/vs_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 313&lt;br /&gt;
| 0x139&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| Event/COMMON/jr_long.xev&lt;br /&gt;
| Event/VS/vs_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 314&lt;br /&gt;
| 0x13A&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 19&lt;br /&gt;
| Event/COMMON/ko_short.xev&lt;br /&gt;
| Event/VS/vs_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| 0x13B&lt;br /&gt;
| 2&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| Event/COMMON/ko_long.xev&lt;br /&gt;
| Event/VS/vs_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 316&lt;br /&gt;
| 0x13C&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 11&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 317&lt;br /&gt;
| 0x13D&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| 0x13E&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 13&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 319&lt;br /&gt;
| 0x13F&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| 0x140&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 321&lt;br /&gt;
| 0x141&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 322&lt;br /&gt;
| 0x142&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 323&lt;br /&gt;
| 0x143&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 324&lt;br /&gt;
| 0x144&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 19&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_tag_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 325&lt;br /&gt;
| 0x145&lt;br /&gt;
| 5&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_tag_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioTAG100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 326&lt;br /&gt;
| 0x146&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 11&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 327&lt;br /&gt;
| 0x147&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 328&lt;br /&gt;
| 0x148&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 13&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short%s.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 329&lt;br /&gt;
| 0x149&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long%s.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 330&lt;br /&gt;
| 0x14A&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 1&lt;br /&gt;
| 15&lt;br /&gt;
| Event/COMMON/M_tk_short.xev&lt;br /&gt;
| Event/MIRROR/M_tk_short.xev&lt;br /&gt;
| LineData/TK_S_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_short%s.bin&lt;br /&gt;
| LineDataKiller/TK_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 331&lt;br /&gt;
| 0x14B&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 13&lt;br /&gt;
| 2&lt;br /&gt;
| 16&lt;br /&gt;
| Event/COMMON/M_tk_long.xev&lt;br /&gt;
| Event/MIRROR/M_tk_long.xev&lt;br /&gt;
| LineData/TK_L_N_crv_root.xecln&lt;br /&gt;
| LineData/taiko_long%s.bin&lt;br /&gt;
| LineDataKiller/TK_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100TkR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| 0x14C&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 1&lt;br /&gt;
| 17&lt;br /&gt;
| Event/COMMON/M_jr_short.xev&lt;br /&gt;
| Event/MIRROR/M_jr_short.xev&lt;br /&gt;
| LineData/JR_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_short%s.bin&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 333&lt;br /&gt;
| 0x14D&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 14&lt;br /&gt;
| 2&lt;br /&gt;
| 18&lt;br /&gt;
| Event/COMMON/M_jr_long.xev&lt;br /&gt;
| Event/MIRROR/M_jr_long.xev&lt;br /&gt;
| LineData/JR_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopajr_long%s.bin&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/JR_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100JrR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 334&lt;br /&gt;
| 0x14E&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 1&lt;br /&gt;
| 19&lt;br /&gt;
| Event/COMMON/M_ko_short.xev&lt;br /&gt;
| Event/MIRROR/M_ko_short.xev&lt;br /&gt;
| LineData/KO_S_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_short%s.bin&lt;br /&gt;
| LineDataKiller/KO_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 335&lt;br /&gt;
| 0x14F&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 15&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
| Event/COMMON/M_ko_long.xev&lt;br /&gt;
| Event/MIRROR/M_ko_long.xev&lt;br /&gt;
| LineData/KO_L_N_crv_root.xecln&lt;br /&gt;
| LineData/koopa_long%s.bin&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KO_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioVS100KoR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 19&lt;br /&gt;
| 57&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 336&lt;br /&gt;
| 0x150&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 337&lt;br /&gt;
| 0x151&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 338&lt;br /&gt;
| 0x152&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 339&lt;br /&gt;
| 0x153&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 340&lt;br /&gt;
| 0x154&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
| 57&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 341&lt;br /&gt;
| 0x155&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 25&lt;br /&gt;
| 64&lt;br /&gt;
| 88&lt;br /&gt;
|-&lt;br /&gt;
| 342&lt;br /&gt;
| 0x156&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 50&lt;br /&gt;
| 66&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 343&lt;br /&gt;
| 0x157&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp50FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 344&lt;br /&gt;
| 0x158&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 7&lt;br /&gt;
| 19&lt;br /&gt;
| 63&lt;br /&gt;
|-&lt;br /&gt;
| 345&lt;br /&gt;
| 0x159&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 19&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| 346&lt;br /&gt;
| 0x15A&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 23&lt;br /&gt;
| 13&lt;br /&gt;
| 34&lt;br /&gt;
|-&lt;br /&gt;
| 347&lt;br /&gt;
| 0x15B&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path_under.xecln&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 96&lt;br /&gt;
| 6&lt;br /&gt;
| 26&lt;br /&gt;
|-&lt;br /&gt;
| 348&lt;br /&gt;
| 0x15C&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 81&lt;br /&gt;
| 84&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 349&lt;br /&gt;
| 0x15D&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 29&lt;br /&gt;
| 18&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| 350&lt;br /&gt;
| 0x15E&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 64&lt;br /&gt;
| 74&lt;br /&gt;
|-&lt;br /&gt;
| 351&lt;br /&gt;
| 0x15F&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp100FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 92&lt;br /&gt;
| 84&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 352&lt;br /&gt;
| 0x160&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 1&lt;br /&gt;
| 83&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 353&lt;br /&gt;
| 0x161&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 45&lt;br /&gt;
| 71&lt;br /&gt;
|-&lt;br /&gt;
| 354&lt;br /&gt;
| 0x162&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_short.xev&lt;br /&gt;
| Event/MIRROR/M_fc_short.xev&lt;br /&gt;
| LineData/FC_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_short%s.bin&lt;br /&gt;
| LineDataKiller/KP_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 20&lt;br /&gt;
| 99&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 355&lt;br /&gt;
| 0x163&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 11&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fc_long.xev&lt;br /&gt;
| Event/MIRROR/M_fc_long.xev&lt;br /&gt;
| LineData/FC_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FC_long%s.bin&lt;br /&gt;
| LineDataKiller/KP_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FcR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 80&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 46&lt;br /&gt;
| 21&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 356&lt;br /&gt;
| 0x164&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR1.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 21&lt;br /&gt;
| 60&lt;br /&gt;
| 83&lt;br /&gt;
|-&lt;br /&gt;
| 357&lt;br /&gt;
| 0x165&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR2.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 26&lt;br /&gt;
| 18&lt;br /&gt;
| 93&lt;br /&gt;
|-&lt;br /&gt;
| 358&lt;br /&gt;
| 0x166&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_short.xev&lt;br /&gt;
| Event/MIRROR/M_fj_short.xev&lt;br /&gt;
| LineData/FJ_S_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_short.bin&lt;br /&gt;
| LineDataKiller/FJ_S_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR3.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 100&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 46&lt;br /&gt;
| 61&lt;br /&gt;
| 99&lt;br /&gt;
|-&lt;br /&gt;
| 359&lt;br /&gt;
| 0x167&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 12&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Event/COMMON/M_fj_long.xev&lt;br /&gt;
| Event/MIRROR/M_fj_long.xev&lt;br /&gt;
| LineData/FJ_L_N_crv_root.xecln&lt;br /&gt;
| LineData/FJ_long.bin&lt;br /&gt;
| LineDataKiller/FJ_L_N_killer_path.xecln&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| RivalCarParam/data/ScenarioGp150FjR4.bin&lt;br /&gt;
| 250&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 30&lt;br /&gt;
| 43&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 90&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 48&lt;br /&gt;
| 84&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=Excel_header2_(File_Format)&amp;diff=563</id>
		<title>Excel header2 (File Format)</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=Excel_header2_(File_Format)&amp;diff=563"/>
		<updated>2025-07-04T14:44:51Z</updated>

		<summary type="html">&lt;p&gt;Atlas: /* File Format */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DISPLAYTITLE:excel_header2 (File Format)}}&lt;br /&gt;
&#039;&#039;&#039;excel_header2&#039;&#039;&#039; is a file format used in [[Mario Kart Arcade GP DX]], along with [[excel_header]], to store various data. It usually has the &#039;&#039;.bin&#039;&#039; extension.&lt;br /&gt;
&lt;br /&gt;
= File Format =&lt;br /&gt;
The file byte order is always little endian.&lt;br /&gt;
&lt;br /&gt;
== File Header ==&lt;br /&gt;
The file starts with a header that is 0x30 bytes long.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Char[16] || &#039;&#039;&#039;File magic&#039;&#039;&#039;. Always &#039;&#039;excel_header2\0\x20\x20&#039;&#039; in ASCII.&lt;br /&gt;
|-&lt;br /&gt;
| 0x10 || Int32[8] || &#039;&#039;&#039;Number of entries&#039;&#039;&#039; for up to 8 different data structures.&lt;br /&gt;
|-&lt;br /&gt;
| 0x30 || colspan=2 {{unknown|End of header, start of Data}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Data ==&lt;br /&gt;
The structure of the data depends on each file and is defined by the game&#039;s code.&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
The following tools can handle excel_header2 files:&lt;br /&gt;
* (none)&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX File Formats]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=RaceParam.bin&amp;diff=562</id>
		<title>RaceParam.bin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=RaceParam.bin&amp;diff=562"/>
		<updated>2025-07-04T14:21:22Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Redirected page to Mario Kart Arcade GP DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mario Kart Arcade GP DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wexosmk.xyz/index.php?title=Mario_Kart_Arcade_GP_DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin&amp;diff=561</id>
		<title>Mario Kart Arcade GP DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin</title>
		<link rel="alternate" type="text/html" href="https://wiki.wexosmk.xyz/index.php?title=Mario_Kart_Arcade_GP_DX/Filesystem/Data/RaceData/RaceParam/data/RaceParam.bin&amp;diff=561"/>
		<updated>2025-07-04T14:21:03Z</updated>

		<summary type="html">&lt;p&gt;Atlas: Created page with &amp;quot;== Overview == &amp;#039;&amp;#039;&amp;#039;RaceParam.bin&amp;#039;&amp;#039;&amp;#039; is an excel_header2 file from Mario Kart Arcade GP DX that resides in directory &amp;#039;&amp;#039;&amp;#039;/Data/RaceData/RaceParam/data&amp;#039;&amp;#039;&amp;#039; and contains a list of scenes.  == Data Structure == As of v1.18, the file contains 274 entries, 0x718 bytes each.  === Entry === All strings are 0x100 bytes long. They are null-terminated, and the remaining bytes are padded with space characters (...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&#039;&#039;&#039;RaceParam.bin&#039;&#039;&#039; is an [[excel_header2]] file from [[Mario Kart Arcade GP DX]] that resides in directory &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data/RaceData/RaceParam/data|/Data/RaceData/RaceParam/data]]&#039;&#039;&#039; and contains a list of scenes.&lt;br /&gt;
&lt;br /&gt;
== Data Structure ==&lt;br /&gt;
As of v1.18, the file contains 274 entries, 0x718 bytes each.&lt;br /&gt;
&lt;br /&gt;
=== Entry ===&lt;br /&gt;
All strings are 0x100 bytes long. They are null-terminated, and the remaining bytes are padded with space characters (0x20). If a string is not used, it just starts with a null byte.&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
! Offset !! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 0x00 || Byte[4] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Attributes/flags?}}&lt;br /&gt;
|-&lt;br /&gt;
| 0x04 || Int32 || &#039;&#039;&#039;Scene ID&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
| 0x08 || String || &#039;&#039;&#039;Path of the scene&#039;s common [[XEV]] event file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x108 || String || &#039;&#039;&#039;Path of the scene&#039;s extra [[XEV]] event file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x208 || String || &#039;&#039;&#039;Path of the scene&#039;s main [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x308 || String || &#039;&#039;&#039;Path of the scene&#039;s extra [[XECLN]] line file(s)&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory. It may use a %s parameter to indicate more than one file.&lt;br /&gt;
|-&lt;br /&gt;
| 0x408 || String || &#039;&#039;&#039;Path of the scene&#039;s Bullet Bill [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x508 || String || &#039;&#039;&#039;Path of the scene&#039;s Bullet Bill under [[XECLN]] line file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x608 || String || &#039;&#039;&#039;Path of the scene&#039;s CPU parameter file&#039;&#039;&#039;, relative to the &#039;&#039;&#039;[[Mario Kart Arcade GP DX/Filesystem/Data|/Data]]&#039;&#039;&#039; directory.&lt;br /&gt;
|-&lt;br /&gt;
| 0x708 || Byte || &#039;&#039;&#039;Time limit&#039;&#039;&#039; in seconds.&lt;br /&gt;
|-&lt;br /&gt;
| 0x709 || Byte[15] || {{Unknown-left|&#039;&#039;&#039;Unknown&#039;&#039;&#039;. Attributes?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scene List ==&lt;br /&gt;
&#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mario Kart Arcade GP DX]]&lt;/div&gt;</summary>
		<author><name>Atlas</name></author>
	</entry>
</feed>